Computer Projects, Grades 2-4


Book Description

Twenty teacher-tested lessons are presented with step-by-step instructions for presentation in 45-minute computer lab sessions. The lessons cover word processing, spreadsheets, and presentations. Although the lessons cover specific subject matter, teachers can modify them easily to fit their own curriculum needs.




Computer Activities Through the Year


Book Description

Contains over fifty activities designed to help students in grades four through eight develop technology skills in the areas of word processing, spreadsheet, Internet, presentation, and graphic design.




Changing How We Teach and Learn With Handheld Computers


Book Description

"Crystal clear examples that are rich in content and aligned to standards...from a leading expert in the field."Alan NovemberAuthor and Consultant Create a dynamic, interactive environment that extends beyond the classroom!In this digital era, how can educators seamlessly incorporate technology into everyday classroom use? What tools will empower students, promote digital equity, and extend thoughtful learning? The economical solution is handheld and other portable technologies. In this resource, educators learn how to build learning experiences that use technology to support thinking, data analysis, and information retrieval and sharing for standards-linked learning both in and beyond the classroom. Changing How We Teach and Learn With Handheld Computers shows how handheld computing can broaden the locales and communities in which students can grow in academic understanding. These tools enable students to collaborate and network while promoting the extension of learning beyond the time and space of a classroom. Carolyn Staudt, a leading expert in technology integration, gives educators practical applications through: Surefire learning activities in all content areas Resources for downloading student-friendly software Beaming and data sharing tips Step-by-step processes for manipulating and displaying data Field knowledge from classrooms already employing handhelds Handheld devices are already a part of the students' world. Now educators can embrace this technology and create a powerful learning environment that leaves no student behind.







55 Technology Projects for the Digital Classroom--Vol. I


Book Description

The all-in-one K-8 toolkit for the lab specialist, classroom teacher and homeschooler, with a years-worth of simple-to-follow projects. Integrate technology into language arts, geography, history, problem solving, research skills, and science lesson plans and units of inquiry using teacher resources that meet NETS-S national guidelines and many state standards. The fifty-five projects are categorized by subject, program (software), and skill (grade) level. Each project includes standards met in three areas (higher-order thinking, technology-specific, and NETS-S), software required, time involved, suggested experience level, subject area supported, tech jargon, step-by-step lessons, extensions for deeper exploration, troubleshooting tips and project examples including reproducibles. Tech programs used are KidPix, all MS productivity software, Google Earth, typing software and online sites, email, Web 2.0 tools (blogs, wikis, internet start pages, social bookmarking and photo storage), Photoshop and Celestia. Also included is an Appendix of over 200 age-appropriate child-friendly websites. Skills taught include collaboration, communication, critical thinking, problem solving, decision making, creativity, digital citizenship, information fluency, presentation, and technology concepts. In short, it's everything you'd need to successfully integrate technology into the twenty-first century classroom. See the publisher's website at structuredlearning.net for free downloads and more details.




RSA Research Information System


Book Description







Source Book of Projects


Book Description