Computer Science for Curious Kids


Book Description

"From the simplest software to electronic brains, and from smartphone apps to social media and video games, there are gigabytes of data for you to unravel. Discover the skills you'll need to become a top-class coder or a cyber sensation, and how microprocessors monitor our factories, fitness, traffic, and even guide robots across other worlds"--




Computer Technology for Curious Kids


Book Description

Upgrade your tech knowledge with this beautifully illustrated, inspirational, and accessible guide to the fascinating field of computing. From the simplest software to electronic brains, and from smartphone apps to social media and video games, there are gigabytes of data for you to unravel. Discover the skills you’ll need to become a top-class coder or a cyber sensation, and how microprocessors monitor our factories, fitness, traffic, and even guide robots across other worlds. From the abacus to apps, games to graphics, and GPS to smart speakers, Computer Technology for Curious Kids provides all the data you need to transform yourself into a computer-tech wizard. Reading level varies from child to child, but we recommend this book for ages 8 to 12.




Computer Engineering for Babies


Book Description

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.




How Computers Work


Book Description

Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.




Big Ideas for Curious Minds


Book Description

Introduces twenty-five of history's leading figures in philosophy, including Buddha, Aristotle, René Descartes, and Friedrich Nietzsche, and how their philosophical ideas continue to matter in today's world.




The Big Disconnect


Book Description

Wall Street Journal Best Nonfiction Pick; Publisher's Weekly Best Book of the Year Clinical psychologist Catherine Steiner-Adair takes an in-depth look at how the Internet and the digital revolution are profoundly changing childhood and family dynamics, and offers solutions parents can use to successfully shepherd their children through the technological wilderness. As the focus of the family has turned to the glow of the screen—children constantly texting their friends or going online to do homework; parents working online around the clock—everyday life is undergoing a massive transformation. Easy access to the Internet and social media has erased the boundaries that protect children from damaging exposure to excessive marketing and the unsavory aspects of adult culture. Parents often feel they are losing a meaningful connection with their children. Children are feeling lonely and alienated. The digital world is here to stay, but what are families losing with technology's gain? As renowned clinical psychologist Catherine Steiner-Adair explains, families are in crisis as they face this issue, and even more so than they realize. Not only do chronic tech distractions have deep and lasting effects but children also desperately need parents to provide what tech cannot: close, significant interactions with the adults in their lives. Drawing on real-life stories from her clinical work with children and parents and her consulting work with educators and experts across the country, Steiner-Adair offers insights and advice that can help parents achieve greater understanding, authority, and confidence as they engage with the tech revolution unfolding in their living rooms.




Building Structures with Young Children--Trainer's Guide


Book Description

A companion to the curriculum, this trainer’s guide serves as an indispensable handbook for trainers and administrators interested in introducing staff to the Building Structures with Young Children curriculum—from planning to implementation. Special sections outline the curriculum and introduce scientific reasoning to adults, and eight workshops detail the complete curriculum for staff members. The guide also includes strategies for supporting teachers over time through mentoring and guided discussions.




High-Tech Heretic


Book Description

The cry for and against computers in the classroom is a topic of concern to parents, educators, and communities everywhere. Now, from a Silicon Valley hero and bestselling technology writer comes a pointed critique of the hype surrounding computers and their real benefits, especially in education. In High-Tech Heretic, Clifford Stoll questions the relentless drumbeat for "computer literacy" by educators and the computer industry, particularly since most people just use computers for word processing and games--and computers become outmoded or obsolete much sooner than new textbooks or a good teacher. As one who loves computers as much as he disdains the inflated promises made on their behalf, Stoll offers a commonsense look at how we can make a technological world better suited for people, instead of making people better suited to using machines.




Mindstorms


Book Description

In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.




My First Computer Coding Book Using ScratchJr IR


Book Description

This fun, friendly guide is a perfect first introduction to computer coding. Discover how computers work and what coding does - then follow simple, step-by-step instructions to code your own stories and games. The coding uses ScratchJr, a computer language designed for beginners and available for free on computers and tablets. Helpful notes for grown-ups included!