The Computer Training Handbook


Book Description

This is considered the resource textbook for the technology training and learning field. This best-selling book provides practical solutions and hundreds of tips for new and experienced trainers facing the challenge of how to help users learn new technology. It addresses the methods, technologies, and organizational issues faced by all training professionals.




Computer Engineering for Babies


Book Description

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.




Training Computer Skills for the Future Battlefield


Book Description

"As the Army moves toward a digital battlefield, the nation's defense will become reliant on the computer skills of its leaders, soldiers, and civilians. To embody this future force, Army training must successfully address the acquisition, retention, and transfer of computer skills. As a first step toward this goal, this research product reviews the literature concerning the acquisition, retention, and transfer of computer-based skills. A review of 76 articles examining the training domains of programming, software, simulation, and gaming ability was performed. General conclusions for each training area (acquisition, retention, and transfer) are presented. In general, the research does not build on previous findings in the area. In addition, many areas, such as the long-term retention of computer skills and individual difference variables, remain to be explored."--DTIC.




CompTIA Network+ Deluxe Study Guide


Book Description

To complement the CompTIA Network+ Study Guide: Exam N10-007, 4e, and the CompTIA Network+ Deluxe Study Guide: Exam N10-007, 4e, look at CompTIA Network+ Practice Tests: Exam N10-007 (9781119432128). Todd Lammle's bestselling CompTIA Network+ Deluxe Study Guide for the N10-007 exam! CompTIA's Network+ certification tells the world you have the skills to install, configure, and troubleshoot today's basic networking hardware peripherals and protocols. First, however, you have to pass the exam! CompTIA Network+ Deluxe Study Guide, Fourth Edition by networking guru Todd Lammle has everything you need to prepare for the CompTIA Network+ Exam N10-007. Inside, Todd covers all exam objectives, explains key topics, offers plenty of practical examples, and draws upon his own invaluable 30 years of networking experience to help you learn. Prepares you for Exam N10-007, the newest CompTIA Network+ Exam Covers all exam objectives including network technologies, network installation and configuration, network media and topologies, security, and more Includes practical examples review questions, as well as access to practice exams and flashcards to reinforce learning Offers invaluable insights and tips drawn from real-world experience You will have a year of FREE access to a robust set of online interactive learning tools through the Sybex onlne test bank, including hundreds of sample questions, a pre-assessment test, bonus practice exams, and over 300 electronic flashcards. Prepare for the exam and enhance your career with the authorized CompTIA Network+ Deluxe Study Guide, Fourth Edition.




Computer Education


Book Description




Programming Challenges


Book Description

There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.




Computer Education


Book Description




A Curious Moon


Book Description

Starting an application is simple enough, whether you use migrations, a model-synchronizer or good old-fashioned hand-rolled SQL. A year from now, however, when your app has grown and you're trying to measure what's happened... the story can quickly change when data is overwhelming you and you need to make sense of what's been accumulating. Learning how PostgreSQL works is just one aspect of working with data. PostgreSQL is there to enable, enhance and extend what you do as a developer/DBA. And just like any tool in your toolbox, it can help you create crap, slice off some fingers, or help you be the superstar that you are.That's the perspective of A Curious Moon - data is the truth, data is your friend, data is your business. The tools you use (namely PostgreSQL) are simply there to safeguard your treasure and help you understand what it's telling you.But what does it mean to be "data-minded"? How do you even get started? These are good questions and ones I struggled with when outlining this book. I quickly realized that the only way you could truly understand the power and necessity of solid databsae design was to live the life of a new DBA... thrown into the fire like we all were at some point...Meet Dee Yan, our fictional intern at Red:4 Aerospace. She's just been handed the keys to a massive set of data, straight from Saturn, and she has to load it up, evaluate it and then analyze it for a critical project. She knows that PostgreSQL exists... but that's about it.Much more than a tutorial, this book has a narrative element to it a bit like The Martian, where you get to know Dee and the problems she faces as a new developer/DBA... and how she solves them.The truth is in the data...




Computer Supported Collaborative Learning


Book Description

Although research in collaborative learning has a fairly long history, dating back at least to the early work of Piaget and Vygotsky, it is only recently that workers have begun to apply some of its findings to the design of computer based learning systems. The early generation of the!le systems focused on their potential for supporting individual learning: learning could be self paced; teaching could be adapted to individual learners' needs. This was certainly the promise of the later generation of intelligent tutoring systems. However, this promise has yet to be realised. Not only are there still some very difficult research problems to solve in providing adaptive learning systems, but there are also some very real practical constraints on the widespread take up of individualised computer based instruction. Reseachers soon began to realise that the organisational, cultural and social contexts of the classroom have to be taken into account in designing systems to promote effective learning. Much of the work that goes on in classrooms is collaborative, whether by design or not. Teachers also need to be able to adapt the technology to their varying needs. Developments in technology, such as networking, have also contributed to changes in the way in which computers may be envisaged to support learning. In September 1989, a group of researchers met in Maratea, Italy, for a NATO-sponsored workshop on "Computer supported collaborative . learning". A total of 20 researchers from Europe (Belgium.




CompTIA A+ Complete Practice Tests


Book Description

Test your knowledge and know what to expect on A+ exam day CompTIA A+ Complete Practice Tests, Second Edition enables you to hone your test-taking skills, focus on challenging areas, and be thoroughly prepared to ace the exam and earn your A+ certification. This essential component of your overall study plan presents nine unique practice tests—and two 90-question bonus tests—covering 100% of the objective domains for both the 220-1001 and 220-1002 exams. Comprehensive coverage of every essential exam topic ensures that you will know what to expect on exam day and maximize your chances for success. Over 1200 practice questions on topics including hardware, networking, mobile devices, operating systems and procedures, troubleshooting, and more, lets you assess your performance and gain the confidence you need to pass the exam with flying colors. This second edition has been fully updated to reflect the latest best practices and updated exam objectives you will see on the big day. A+ certification is a crucial step in your IT career. Many businesses require this accreditation when hiring computer technicians or validating the skills of current employees. This collection of practice tests allows you to: Access the test bank in the Sybex interactive learning environment Understand the subject matter through clear and accurate answers and explanations of exam objectives Evaluate your exam knowledge and concentrate on problem areas Integrate practice tests with other Sybex review and study guides, including the CompTIA A+ Complete Study Guide and the CompTIA A+ Complete Deluxe Study Guide Practice tests are an effective way to increase comprehension, strengthen retention, and measure overall knowledge. The CompTIA A+ Complete Practice Tests, Second Edition is an indispensable part of any study plan for A+ certification.