Computing Action


Book Description

“Computing Action” takes a new approach to the phenomenon of narrated action in literary texts. It begins with a survey of philosophical approaches to the concept of action, ranging from analytical to transcendental and finally constructivist definitions. This leads to the formulation of a new model of action, in which the core definitions developed in traditional structuralist narratology and Greimassian semiotics are reconceptualised in the light of constructivist theories. In the second part of the study, the combinatory model of action proposed is put into practice in the context of a computer-aided investigation of the action constructs logically implied by narrative texts. Two specialised literary computing tools were developed for the purposes of this investigation of textual data: EVENTPARSER, an interactive tool for parsing events in literary texts, and EPITEST, a tool for subjecting the mark-up files thus produced to a combinatory analysis of the episode and action constructs they contain. The third part of the book presents a case study of Goethe's “Unterhaltungen deutscher Ausgewanderten”. Here, the practical application of theory and methodology eventually leads to a new interpretation of Goethe's famous Novellenzyklus as a systematic experiment in the narrative construction of action - an experiment intended to demonstrate not only Goethe's aesthetic principles, but also, and more fundamentally, his epistemological convictions.




Quantum Computing in Action


Book Description

Quantum computing is on the horizon, ready to impact everything from scientific research to encryption and security. But you don't need a physics degree to get started in quantum computing. Quantum Computing for Developers shows you how to leverage your existing Java skills into writing your first quantum software so you're ready for the revolution. Rather than a hardware manual or academic theory guide, this book is focused on practical implementations of quantum computing algorithms. Using Strange, a Java-based quantum computer simulator, you'll go hands-on with quantum computing's core components including qubits and quantum gates as you write your very first quantum code. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.




ENIAC in Action


Book Description

This work explores the conception, design, construction, use, and afterlife of ENIAC, the first general purpose digital electronic computer.




Computing Action


Book Description

"Computing Action" takes a new approach to the phenomenon of narrated action in literary texts. It begins with a survey of philosophical approaches to the concept of action, ranging from analytical to transcendental and finally constructivist definitions. This leads to the formulation of a new model of action, in which the core definitions developed in traditional structuralist narratology and Greimassian semiotics are reconceptualised in the light of constructivist theories. In the second part of the study, the combinatory model of action proposed is put into practice in the context of a computer-aided investigation of the action constructs logically implied by narrative texts. Two specialised literary computing tools were developed for the purposes of this investigation of textual data: EVENTPARSER, an interactive tool for parsing events in literary texts, and EPITEST, a tool for subjecting the mark-up files thus produced to a combinatory analysis of the episode and action constructs they contain. The third part of the book presents a case study of Goethe's "Unterhaltungen deutscher Ausgewanderten". Here, the practical application of theory and methodology eventually leads to a new interpretation of Goethe's famous Novellenzyklus as a systematic experiment in the narrative construction of action - an experiment intended to demonstrate not only Goethe's aesthetic principles, but also, and more fundamentally, his epistemological convictions.




Multi-Access Edge Computing in Action


Book Description

This book provides a complete and strategic overview of Multi-Access Edge Computing (MEC). It covers network and technology aspects, describes the market scenarios from the different stakeholders’ point of view, and analyzes deployment aspects and actions to engage the ecosystem. MEC exists in and supports a highly complex "5G world" in which technologists and non-technology decision makers must act in concert and do so within a large interconnected ecosystem of which MEC is just one, albeit an important, part. Divided into three sections, with several chapters in each, the book addresses these three key aspects: technology, markets, and ecosystems.




Alice 3 in Action: Computing Through Animation


Book Description

Readers discover the excitement and action of computer programming right away with this dynamic addition to any introductory computer programming course - ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E by Joel Adams. This brief six-chapter supplementary book uses Alice -- the popular 3D virtual reality computer programming system for teaching and learning that reduces the syntax and eliminates many of the common barriers to programming success. Alice and ALICE 3 IN ACTION: COMPUTING THROUGH ANIMATION, 2E make programming both simple and fun. Even beginning programmers instantly see the possibilities and rewarding results of computer programming. Important Notice: Media content referenced within the product description or the product text may not be available in the ebook version.




Where the Action Is


Book Description

Computer science as an engineering discipline has been spectacularly successful. Yet it is also a philosophical enterprise in the way it represents the world and creates and manipulates models of reality, people, and action. In this book, Paul Dourish addresses the philosophical bases of human-computer interaction. He looks at how what he calls "embodied interaction"—an approach to interacting with software systems that emphasizes skilled, engaged practice rather than disembodied rationality—reflects the phenomenological approaches of Martin Heidegger, Ludwig Wittgenstein, and other twentieth-century philosophers. The phenomenological tradition emphasizes the primacy of natural practice over abstract cognition in everyday activity. Dourish shows how this perspective can shed light on the foundational underpinnings of current research on embodied interaction. He looks in particular at how tangible and social approaches to interaction are related, how they can be used to analyze and understand embodied interaction, and how they could affect the design of future interactive systems.




Grid Computing


Book Description

Designed for senior undergraduate and first-year graduate students, Grid Computing: Techniques and Applications shows professors how to teach this subject in a practical way. Extensively classroom-tested, it covers job submission and scheduling, Grid security, Grid computing services and software tools, graphical user interfaces, workflow editors,




Cognitive Computing for Human-Robot Interaction


Book Description

Cognitive Computing for Human-Robot Interaction: Principles and Practices explores the efforts that should ultimately enable society to take advantage of the often-heralded potential of robots to provide economical and sustainable computing applications. This book discusses each of these applications, presents working implementations, and combines coherent and original deliberative architecture for human–robot interactions (HRI). Supported by experimental results, it shows how explicit knowledge management promises to be instrumental in building richer and more natural HRI, by pushing for pervasive, human-level semantics within the robot's deliberative system for sustainable computing applications. This book will be of special interest to academics, postgraduate students, and researchers working in the area of artificial intelligence and machine learning. Key features: - Introduces several new contributions to the representation and management of humans in autonomous robotic systems; - Explores the potential of cognitive computing, robots, and HRI to generate a deeper understanding and to provide a better contribution from robots to society; - Engages with the potential repercussions of cognitive computing and HRI in the real world. - Introduces several new contributions to the representation and management of humans in an autonomous robotic system - Explores cognitive computing, robots and HRI, presenting a more in-depth understanding to make robots better for society - Gives a challenging approach to those several repercussions of cognitive computing and HRI in the actual global scenario




Primary Computing in Action


Book Description

Presenting practical ideas that support teachers and trainees with the planning, implementation and assessment of the Computing Curriculum for primary-aged pupils. This grounded new book demonstrates how freely available apps and web-based applications, programmes for PCs and Macs, can be used creatively to design innovative and engaging activities for students up to 11 years-of-age. It covers all aspects of the curriculum, including computer science, digital literacy and information technology, and includes both plugged and unplugged activities. "This book is an essential resource for anyone who wants to make the most of the opportunities afforded by the entry of computing into the National Curriculum and is looking for support to meet the challenges this represents." Sue Pope, Associate Head of Department, Primary Teacher Education, Manchester Metropolitan University About the authors Yasemin Allsop worked as an ICT Coordinator in primary schools in London for almost 10 years, and is currently employed as a Senior Lecturer in Primary Computing and ICT. She has an MA ICT in Education from the London Knowledge Lab, University of London and is also a PhD student at Goldsmiths, University of London. Her research focus is children's thinking and learning when designing digital games. Ben Sedman is an ICT and D&T lecturer, Cohort Leader, Erasmus and International Coordinator at Manchester Metropolitan University. He has a Masters in Education and is involved in a three year European funded research project developing primary engineering with ten European partners.