Connecticut Wheel of Fortune Game Book


Book Description

The Wheel of Fortune GameBook is reproducible and allows kids to guess on geography, hypothesize on history, explore economics, speculate on civics and bet on biographies. The Wheel of Fortune GameBook can be used by an individual or by teams who tally their own scores. Having a wheel to spin to establish point values for questions adds a fun element to the game. This book covers fascinating state facts and meets state standards. The book includes game instructions, a pattern for making a Lazy Susan Wheel and prize suggestions.




Connecticut Wheel of Fortune!


Book Description

The Survivor GameBook is reproducible and allows kids to learn about their state through timed activities, prize suggestions and an official survivor certificate. The book includes timed, multiple-choice questions, fill in the blank questions, choose the appropriate dates and matching that are challenging and fun to answer. This book covers fascinating state facts and meets state standards.




Connecticut Survivor Game Book for Kids!


Book Description

The Survivor GameBook is reproducible and allows kids to learn about their state through timed activities, prize suggestions and an official survivor certificate. The book includes timed, multiple-choice questions, fill in the blank questions, choose the appropriate dates and matching that are challenging and fun to answer. This book covers fascinating state facts and meets state standards.




The Official Wheel of Fortune Puzzle Book


Book Description

Provides one hundred and fifty word puzzles, which, like the Wheel of Fortune game show, must be solved by guessing one letter at a time




Connecticut Survivor: A Classroom Challenge!


Book Description

The Survivor GameBook is reproducible and allows kids to learn about their state through timed activities, prize suggestions and an official survivor certificate. The book includes timed, multiple-choice questions, fill in the blank questions, choose the appropriate dates and matching that are challenging and fun to answer. This book covers fascinating state facts and meets state standards.




New York Wheel of Fortune Gamebook


Book Description

The Wheel of Fortune GameBook is reproducible and allows kids to guess on geography, hypothesize on history, explore economics, speculate on civics and bet on biographies. The Wheel of Fortune GameBook can be used by an individual or by teams who tally their own scores. Having a wheel to spin to establish point values for questions adds a fun element to the game. This book covers fascinating state facts and meets state standards. The book includes game instructions, a pattern for making a Lazy Susan Wheel and prize suggestions.




Children's Books in Print


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Books In Print 2004-2005


Book Description




Tarot and Other Meditation Decks


Book Description

Arthur E. Waite and artist Pamela Colman Smith's Rider-Waite Tarot (1909) is the most popular Tarot in the world. Today, it is affectionately referred to as the Rider-Waite-Smith Tarot in recognition of the high quality of Smith's contributions. Waite and Smith's deck has become the gold standard for identifying and analyzing contemporary Tarot and other meditation decks based on archetypes. Developments in both visual and literary history and theory have influenced Tarot since its fifteenth-century invention as a game and subsequent adaptations for esotericism, cartomancy, and meditation. This analysis consider Tarot in relation to established modern and postmodern art movements, such as Symbolism, Surrealism, and Pattern and Decoration Art, as well as the concepts and theories informing both the dominance and the dissolution of the modernist "grid" and hierarchical priorities. This work also explores the close connection between Tarot and the invention of the literary novel and includes new material on the representation of Tarot in film and fiction. A new chapter addresses the growing influence of the archetypal "shadow" and "shadow work" on Tarot as an artistic form, narrative genre, and practice in the new millennium.