Creating Life - the Podcast Transcripts


Book Description

Learning to create a unique, immersive lifeform one podcast episode at a time. World building strategist Randy Ellefson turned his successful book series, THE ART OF WORLD BUILDING, into a popular podcast of the same name, with episodes loosely drawn from each book in the series. The transcripts of 15 episodes are collected here, based on a theme: they're about CREATING LIFE and inspired by chapters of that volume. Ranging from 25-35 minutes each, the episodes discuss gods, species/races, plants, animals, monsters, heroes, villains, and even undead. More improvisational and freewheeling than volume one, CREATING LIFE - The PODCAST TRANSCRIPTS (THE ART OF WORLD BUILDING, #4) goes into more detail about everything. Different subjects that are found across volumes are woven together more fluidly here. While one entire episode covers something not found in volume one, the other episodes cover familiar territory but with a new spin. This edition is designed for those who want to dive deep, and for fans of the podcast who'd like a permanent, written copy. No other world building podcast provides transcripts you can take with you. Whether experts or beginners, storytellers, game designers, gamers, and hobbyists can take their fantasy and science fiction worlds to new levels, benefiting from the author's quarter century of world building experience. Build better, faster.




NPR's Podcast Start Up Guide


Book Description

From NPR comes the definitive guide to podcasting—featuring step-by-step advice on how to find a unique topic, tell the best stories, and engage the most listeners, as well as the secrets that will take your pod to the next level. Whoever you are, whatever you love, there’s a podcast audience waiting for you, and in today’s booming audio storytelling landscape, it’s never been easier to share your voice with the world. But while the barrier to entry for podcast production is relatively low (just the cost of a mic and a laptop), the learning curve is steep—and quality matters. That’s where NPR comes in. In NPR’s Podcast Start Up Guide, Glen Weldon draws on NPR’s extensive educational materials and army of talent—from recognizable hosts, such as Guy Raz (How I Built This), Gene Demby (Code Switch), Linda Holmes (Pop Culture Happy Hour), and Yowei Shaw (Invisibilia), to indispensable behind-the-scenes players, such as producers, engineers, and editors—to guide aspiring podcasters through the conception, creation, and launch of a podcast. Part master class, part candid informational interview with the best in the business, this book is a must-read for anyone who wants to make their dream of starting a podcast a reality.




The Lion Tracker's Guide to Life


Book Description

Set in the African bush: a tracker seeks one lion, thanks to lessons that can teach us all how to live--Provided by publisher.




The Book of (More) Delights


Book Description

From bestselling author of The Book of Delights and award-winning poet, a book of lyrical mini-essays celebrating the everyday that will inspire readers to rediscover the joys in the world around us. In Ross Gay’s new collection of small, daily wonders, again written over the course of a year, one of America’s most original voices continues his ongoing investigation of delight. For Gay, what delights us is what connects us, what gives us meaning, from the joy of hearing a nostalgic song blasting from a passing car to the pleasure of refusing the “nefarious” scannable QR code menus, from the tiny dog he fell hard for to his mother baking a dozen kinds of cookies for her grandchildren. As always, Gay revels in the natural world—sweet potatoes being harvested, a hummingbird carousing in the beebalm, a sunflower growing out of a wall around the cemetery, the shared bounty from a neighbor’s fig tree—and the trillion mysterious ways this glorious earth delights us. The Book of (More) Delights is a volume to savor and share.




Creating Places - The Podcast Transcripts


Book Description

Listeners of THE ART OF WORLD BUILDING podcast can now benefit from these transcriptions. CREATING PLACES - The PODCAST TRANSCRIPTS includes 16 episodes that interweave content from across the series.




Cultures and Beyond


Book Description

Written to help fantasy and science fiction storytellers, game designers, gamers, and hobbyists, Cultures and Beyond (The Art of World Building, #3) is a how-to guide for filling an imaginary world with fascinating societies. It includes chapters on creating cultures, calendars, monetary systems, military groups, religions, the supernatural, systems of magic, magic items, names, and more. You'll also learn how to leverage real world cultures while making them seem original. Even those who've never invented a world will soon be masters as the authors decades of experience walk you through using pre-made templates that make world building faster, better, and easier to complete.Understand how to use analogues to quickly build unique societies based on Earth. Invent interesting crimes and punishments that involve imaginary creatures or technologies. Create currencies for different places while keeping them easy for your audience to fathom. Master the art of creating naming styles for different societies. Fashion new military groups in gritty detail. Dream up sensible rules for magic, its practitioners, the supernatural and what happens when things go wrong. Learn what kind of files you'll need to create, how to organize them, and get jump started with the free templates you'll use again and again.Cultures and Beyond is the third volume in The Art of World Building, the only multi-volume series of its kind. Readers will learn how much world building to do for each scenario they encounter and whether the effort will be rewarding for them and their audience.




The Complete Art of World Building


Book Description

Creating a unique, immersive setting one world at a timeA guide for authors, gamers, and hobbyistsThe Complete Art of World Building brings together the first three volumes in The Art of World Building series. This how-to guide will make readers a master of inventing imaginary worlds and help your setting stand out from the multitude of fantasy and SF worlds audiences see. Creating Life (#1) teaches readers how to create gods, species/races, plants, animals, monsters, and even undead. Creating Places (#2) teaches how to create planets, moons, continents, mountains, forests, deserts, bodies of water, sovereign powers, settlements, and interesting locales. Learn the different government types, how climate impacts vegetation, and consistently calculate how long it takes to travel by horse, wagon, sailing vessels, or even dragon. Cultures and Beyond (#3) teaches how to create cultures, monetary systems, military groups, religions, the supernatural, systems of magic, magic items, names, and more. Learn what kind of files you'll need to create, how to organize them.The series draws on author Randy Ellefson's quarter century of world building experience and will quickly turn a beginner into an expert, making a time consuming project more fun, easier, and faster. Ellefson shares his experiences, lessons learned, and insights, including how much of your creations can realistically be mentioned during storytelling, how far creators should go, and what the benefits/risks to each approach might be. Elevate your work above the competition.




Out Of Control


Book Description

Out of Control chronicles the dawn of a new era in which the machines and systems that drive our economy are so complex and autonomous as to be indistinguishable from living things.




The Great Mental Models, Volume 1


Book Description

Discover the essential thinking tools you’ve been missing with The Great Mental Models series by Shane Parrish, New York Times bestselling author and the mind behind the acclaimed Farnam Street blog and “The Knowledge Project” podcast. This first book in the series is your guide to learning the crucial thinking tools nobody ever taught you. Time and time again, great thinkers such as Charlie Munger and Warren Buffett have credited their success to mental models–representations of how something works that can scale onto other fields. Mastering a small number of mental models enables you to rapidly grasp new information, identify patterns others miss, and avoid the common mistakes that hold people back. The Great Mental Models: Volume 1, General Thinking Concepts shows you how making a few tiny changes in the way you think can deliver big results. Drawing on examples from history, business, art, and science, this book details nine of the most versatile, all-purpose mental models you can use right away to improve your decision making and productivity. This book will teach you how to: Avoid blind spots when looking at problems. Find non-obvious solutions. Anticipate and achieve desired outcomes. Play to your strengths, avoid your weaknesses, … and more. The Great Mental Models series demystifies once elusive concepts and illuminates rich knowledge that traditional education overlooks. This series is the most comprehensive and accessible guide on using mental models to better understand our world, solve problems, and gain an advantage.




You Are an Artist


Book Description

“There are more than 50 creative prompts for the artist (or artist at heart) to explore. Take the title of this book as affirmation, and get started.” —Fast Company More than 50 assignments, ideas, and prompts to expand your world and help you make outstanding new things to put into it Curator Sarah Urist Green left her office in the basement of an art museum to travel and visit a diverse range of artists, asking them to share prompts that relate to their own ways of working. The result is You Are an Artist, a journey of creation through which you'll invent imaginary friends, sort books, declare a cause, construct a landscape, find your band, and become someone else (or at least try). Your challenge is to filter these assignments through the lens of your own experience and make art that reflects the world as you see it. You don't have to know how to draw well, stretch a canvas, or mix a paint color that perfectly matches that of a mountain stream. This book is for anyone who wants to make art, regardless of experience level. The only materials you'll need are what you already have on hand or can source for free. Full of insights, techniques, and inspiration from art history, this book opens up the processes and practices of artists and proves that you, too, have what it takes to call yourself one. You Are an Artist brings together more than 50 assignments gathered from some of the most innovative creators working today, including Sonya Clark, Michelle Grabner, The Guerrilla Girls, Fritz Haeg, Pablo Helguera, Nina Katchadourian, Toyin Ojih Odutola, J. Morgan Puett, Dread Scott, Alec Soth, Gillian Wearing, and many others.