Creatures of Charm and Hunger


Book Description

The third standalone novel set in Molly Tanzer's magic-infused universe takes readers to World War II-era England where two young women are studying witchcraft. Though once inseparable, competition, secrets, and wildly dangerous magic set them at odds and draw them to terrifying ends.




Creatures of Charm And Hunger


Book Description

“A compelling, fun, and thought-provoking story of magical adventure, coming of age, sacrifice, and family, with secrets that add a lingering darkness to the entire tale.”— Booklist Two young witches, once inseparable, are set at odds by secrets and wildly dangerous magic In the waning days of World War II, with Allied victory all but certain, desperate Nazi diabolists search for a demonic superweapon to turn the tide. A secluded castle somewhere in the south of Germany serves as a laboratory for experiments conducted upon human prisoners, experiments as vile as they are deadly. Across the English Channel, tucked into the sleepy Cumbrian countryside, lies the Library, the repository of occult knowledge for the Société des Éclairées, an international organization of diabolists. There, best friends Jane Blackwood and Miriam Cantor, tutored by the Société’s Librarian—and Jane’s mother—Nancy, prepare to undergo the Test that will determine their future as diabolists. When Miriam learns her missing parents are suspected of betraying the Société to the Nazis, she embarks on a quest to clear their names, a quest involving dangerous diabolic practices that will demand more of her than she can imagine. Meanwhile Jane, struggling with dark obsessions of her own, embraces a forbidden use of the Art that could put everyone she loves in danger. As their friendship buckles under the stress of too many secrets, Jane and Miriam will come face to face with unexpected truths that change everything they know about the war, the world, and most of all themselves. After all, some choices cannot be unmade--and a sacrifice made with the most noble intention might end up creating a monster.




Creatures of Want and Ruin


Book Description

This sequel to Creatures of Will and Temper picks up in 1927 Long Island, where Ellie West fishes by day and sells moonshine by night to the citizens of her home town. But after Ellie's father joins a church whose parishioners possess supernatural powers and a violent hatred for immigrants, Ellie finds she doesn't know her beloved island, or her father, as well as she thought.




Creatures of Will & Temper


Book Description

“A delightful, dark, and entertaining romp . . . Molly Tanzer is at the top of her form in this beautifully constructed novel.” — Jeff VanderMeer, best-selling author of the Southern Reach trilogy Victorian London is a place of fluid social roles, vibrant arts culture, fin-de-siècle wonders . . . and dangerous underground diabolic cults. Fencer Evadne Gray cares for none of the former and knows nothing of the latter when she’s sent to London to chaperone her younger sister, aspiring art critic Dorina. At loose ends after Dorina becomes enamored with their uncle’s friend, Lady Henrietta “Henry” Wotton, a local aristocrat and aesthete, Evadne enrolls in a fencing school. There, she meets George Cantrell, an experienced fencing master like she’s always dreamed of studying under. But soon, George shows her something more than fancy footwork—he reveals to Evadne a secret, hidden world of devilish demons and their obedient servants. George has dedicated himself to eradicating demons and diabolists alike, and now he needs Evadne’s help. But as she learns more, Evadne begins to believe that Lady Henry might actually be a diabolist . . . and even worse, she suspects Dorina might have become one too. Combining swordplay, the supernatural, and Victorian high society, Creatures of Will and Temper reveals a familiar but strange London in a riff on Oscar Wilde’s The Picture of Dorian Gray that readers won't soon forget. “An artful, witty, Oscar Wilde pastiche with the heart of a paranormal thriller.” — Diana Gabaldon, best-selling author of Outlander




Tales of the Cthulhu Mythos


Book Description

"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." --H. P. LOVECRAFT, "Supernatural Horror in Literature" Howard Phillips Lovecraft forever changed the face of horror, fantasy, and science fiction with a remarkable series of stories as influential as the works of Poe, Tolkien, and Edgar Rice Burroughs. His chilling mythology established a gateway between the known universe and an ancient dimension of otherworldly terror, whose unspeakable denizens and monstrous landscapes--dread Cthulhu, Yog-Sothoth, the Plateau of Leng, the Mountains of Madness--have earned him a permanent place in the history of the macabre. In Tales of the Cthulhu Mythos, a pantheon of horror and fantasy's finest authors pay tribute to the master of the macabre with a collection of original stories set in the fearsome Lovecraft tradition: ¸ The Call of Cthulhu by H. P. Lovecraft: The slumbering monster-gods return to the world of mortals. ¸ Notebook Found in a Deserted House by Robert Bloch: A lone farmboy chronicles his last stand against a hungering backwoods evil. ¸ Cold Print by Ramsey Campbell: An avid reader of forbidden books finds a treasure trove of deadly volumes--available for a bloodcurdling price. ¸ The Freshman by Philip José Farmer: A student of the black arts receives an education in horror at notorious Miskatonic University. PLUS EIGHTEEN MORE SPINE-TINGLING TALES!




Remarkable Creatures


Book Description

From the New York Times bestselling novelist, a stunning historical novel that follows the story of Mary Anning and Elizabeth Philpot, two extraordinary 19th century fossil hunters who changed the scientific world forever. On the windswept, fossil-strewn beaches of the English coast, poor and uneducated Mary learns that she has a unique gift: "the eye" to spot ammonites and other fossils no one else can see. When she uncovers an unusual fossilized skeleton in the cliffs near her home, she sets the religious community on edge, the townspeople to gossip, and the scientific world alight. After enduring bitter cold, thunderstorms, and landslips, her challenges only grow when she falls in love with an impossible man. Mary soon finds an unlikely champion in prickly Elizabeth, a middle-class spinster who shares her passion for scouring the beaches. Their relationship strikes a delicate balance between fierce loyalty, mutual appreciation, and barely suppressed envy, but ultimately turns out to be their greatest asset. From the author of At the Edge of the Orchard and Girl With a Pearl Earring comes this incredible story of two remarkable women and their voyage of discovery.




The Darkest Minds


Book Description

Book one in the hit series that's soon to be a major motion picture starring Amandla Stenberg and Mandy Moore--now with a stunning new look and an exclusive bonus short story featuring Liam and his brother, Cole. When Ruby woke up on her tenth birthday, something about her had changed. Something alarming enough to make her parents lock her in the garage and call the police. Something that got her sent to Thurmond, a brutal government "rehabilitation camp." She might have survived the mysterious disease that killed most of America's children, but she and the others emerged with something far worse: frightening abilities they cannot control. Now sixteen, Ruby is one of the dangerous ones. But when the truth about Ruby's abilities--the truth she's hidden from everyone, even the camp authorities--comes out, Ruby barely escapes Thurmond with her life. On the run, she joins a group of kids who escaped their own camp: Zu, a young girl haunted by her past; Chubs, a standoffish brainiac; and Liam, their fearless leader, who is falling hard for Ruby. But no matter how much she aches for him, Ruby can't risk getting close. Not after what happened to her parents. While they journey to find the one safe haven left for kids like them--East River--they must evade their determined pursuers, including an organization that will stop at nothing to use Ruby in their fight against the government. But as they get closer to grasping the things they've dreamed of, Ruby will be faced with a terrible choice, one that may mean giving up her only chance at a life worth living.




Time Is the Thing a Body Moves Through


Book Description

W. G. Sebald meets Maggie Nelson in an autobiographical narrative of embodiment, visual art, history, and loss. How do the bodies we inhabit affect our relationship with art? How does art affect our relationship to our bodies? T Fleischmann uses Felix Gonzáles-Torres’s artworks—piles of candy, stacks of paper, puzzles—as a path through questions of love and loss, violence and rejuvenation, gender and sexuality. From the back porches of Buffalo, to the galleries of New York and L.A., to farmhouses of rural Tennessee, the artworks act as still points, sites for reflection situated in lived experience. Fleischmann combines serious engagement with warmth and clarity of prose, reveling in the experiences and pleasures of art and the body, identity and community.




The Hunger


Book Description

"Supernatural suspense at its finest . . . It will scare the pants off you." —The New York Times Book Review Evil is invisible, and it is everywhere. That is the only way to explain the series of misfortunes that have plagued the wagon train known as the Donner Party. Depleted rations, bitter quarrels, and the mysterious death of a little boy have driven the isolated travelers to the brink of madness. Though they dream of what awaits them in the West, long-buried secrets begin to emerge, and dissent among them escalates to the point of murder and chaos. As members of the group begin to disappear, the survivors start to wonder if there really is something disturbing, and hungry, waiting for them in the mountains...and whether the evil that has unfolded around them may have in fact been growing within them all along.




Stupid Sock Creatures


Book Description

Full-color illustrated instructions to creating a number of strange and eccentric figures from socks.