Cyber Sprite


Book Description

Jake Cullen, a disabled teen novelist, is contacted from the great cyber beyond by a person who calls herself Miranda. It turns out that Miranda isn’t a hacker, but an AI program, a free-roaming, independent program that can go anywhere and do anything it likes within the confines of cyberspace. Jake finds her creator, Doctor Helena Schreiber, and receives the greatest gift—a way to link up to her creation, Miranda. Jake enters the internet and finds a cyber world that’s much like our own, but more so. He and Miranda go exploring together, and also find out they’re more into each other than they thought possible. While all is fun and games at first, trouble looms in the form of Marvin Throckmorton, Schreiber’s former employer. He’s aware that Doctor Schreiber has created a sentient program, and he wants it. To that end, he sends his enforcers to coerce the information out of Jake, and they attack him and threaten his life and the life of his mother. What he does not know is Doctor Schreiber’s ultimate goal—to make her creation more human. Jake also has a goal—to survive. With Miranda’s help, he finds a way to fight back and discovers just where he truly belongs.




Reality's Edge


Book Description

Hyper-reality. The area between the thriving mass of humanity known as the Sprawl and the digital refuge of Cyberspace. This is your playground. As a Showrunner, you can see and manipulate the flow of digital data through the real world – for you, reality is limitless. Welcome to Reality's Edge, a skirmish wargame set in a dystopian cyberpunk future, where players take on the roles of Showrunners – mercenary hackers who lead small teams of trusted operatives and disposable freelancers. Funded by shadow backers, the Showrunners accept jobs from faceless clients for profit, glory, and better chrome... always better chrome. Battles take place in the concrete jungle known as the Sprawl, but Showrunners must remain wary of the threat posed by Cyberspace. Hacking is pivotal to the game, with data nodes, robots, machines, and even enemy chrome presenting potential targets for a cunning Console Cowboy. In an ongoing campaign, each skirmish offers you the opportunity to earn experience and equipment, from advanced weaponry and synthetics to cyber-implants, biological enhancements, clones, and much more. This is a world obsessed with whether something can be done, not whether it should.




Jesus Christ Cyberstar


Book Description

In the great sea of the web the prophesy "Blessed are the last for they shall be first" is coming true. Not in another life, but in this one. Not in another world but in another dimension. There, in the Beyondscreen, people are judged on their integrity, their uniqueness as human beings, and their resources of mind and spirit rather than on social class, race, sexual preference or gender. A "bible for web practitioners." A hundred or so pages written in the blunt, aphoristic and inspired stile of the Net. Provocative. Heresy, possibly. But a heresy which in four "digital precepts" restores the basic values advocated by a hero of yesterday and tomorrow named Jesus. An "open" work fed by the thoughts of many. And one which, in order to live, must be nourished by all of you, the angels of a new digital heaven. As a collective work, it is not just the thinking of one person, but of all those the author read and met (virtually) online.




Gracious Students Don't Bully Reimagined Vol 2


Book Description

Synopsis "Gracious Students Don’t Bully Reimagined" is an innovative and thoughtful book by Kevin Foo, designed for students aged 7 to 12. This comprehensive guide addresses the pervasive issue of bullying in schools and presents it in a manner that is both engaging and educational for young minds. Purpose and Format: Kevin Foo's book is a proactive endeavour aimed at cultivating graciousness and empathy among school-going students. Diverging from the common format of illustrated books, this edition adopts a text-only approach. This strategy encourages students to engage deeply with the content, enhancing their reading and comprehension skills. The narratives are preceded by 'Brain Candy' – a set of teaser words that stimulate the imagination, setting a creative stage for the stories. Structure and Content: The book is divided into three volumes, each focusing on different forms of bullying: Physical and Verbal Bullying in Volume 1, Social and Cyber Bullying in Volume 2, and Economic and Prejudicial Bullying in Volume 3. These volumes collectively cover 48 incidents of bullying, offering a broad and inclusive understanding of the issue. Characters and Engagement: The stories feature relatable young heroes like Grace, Elanor, Fauzi and many friends from diverse backgrounds who demonstrate positive actions in the face of bullying. The narratives are crafted to be relatable, allowing students to see themselves in these scenarios and learn from the characters' responses. Educational Tools: Each story is accompanied by a 'Golden Nugget' that encapsulates its core lesson. The book includes conversation starters to facilitate discussions, ChoicePicks for interactive engagement, role-playing ideas for practical learning, humorous tales for a lighthearted approach, and actionable tips for students to stand up against bullying. Impact on Students: "Gracious Students Don’t Bully Reimagined" is more than just a book; it's a resource that empowers young students to understand and tackle bullying. It promotes critical thinking, empathy, and proactive problem-solving, making it an invaluable tool for character development. This book offers a unique blend of entertainment and education, making it a crucial addition to our school's curriculum. It will not only aid in addressing bullying but also foster a more inclusive and respectful school environment. Kevin Foo has dedicated countless hours to researching and crafting the content of "Gracious Students Don’t Bully Reimagined." While he may not be a psychologist or a professed authority in the complex fields of bullying and child psychology, his rich life experiences and grounded common sense have been pivotal in the creation of this meaningful work. This book is a testament to his commitment to addressing crucial social issues through the lens of graciousness. It joins his series of impactful writings under the banner “Have We Lost It – Gracious Chronicles,” further enriching his endeavor to foster a world imbued with understanding, empathy, and the timeless value of gracious living.




Jezebel: Hell On Earth


Book Description

Get ready for hell on Earth. Loren Penner lives in the tiny town of Satan’s Crag. His school is filled with bullies, he has no friends save books, and one night, he finds a book in a library that is supposed to summon the devil. Instead, he gets Jezebel, the devil’s daughter. And what follows is a non-stop thrill ride of spells, fights, and some very nasty payback. Welcome to hell on Earth. Enjoy the ride.




The Tower


Book Description

A choice to be made, and a price to be paid. Sometimes, doing the right thing means paying the ultimate price. Linden Lampkin, fifteen, ignored by an uncaring father, bullied and harassed by his peers, almost meets his end one night in an alleyway. The victim of a random mugging, he enters a portal into a parallel universe, a universe very much like ours. Linden ends up at the Tower, a hangout where a group of very unusual people—the Ultras—live and work. With advanced technology and medicine, they heal his injuries. The procedure ages him to that of someone almost twenty years old, and he begins a new life working with his mentors, a group of enhanced individuals who help out those on Earth whenever help is needed. Fitting in is difficult at first, but through hard work, Linden copes, succeeds, finds a girlfriend, and thinks he’s found happiness. However, a chance meeting with someone on Earth leads him to think that the Ultras aren’t really who they say they are. His search also pits him against a super-villain who has no qualms about killing, and when Linden finally learns the truth about who he’s been living with, he also has to make the choice between saving his life and doing the right thing.




The Next Phase Outcasts 2


Book Description

Mitch Kessler, gargoyle, is back, along with his girlfriend, Callie, a former gender shifter, his best friend, Joe Chambers, a spinning top, and Neil, their rock-man sometime ally. Mitch and Joe help the police force of Independence, Oregon, fight crime, but their efforts go totally unreported by everyone. While that bothers Mitch, what bothers him more is his best friend’s rapid aging. Joe is dying, and no one seems to know how to stop it. Except one person—Harmon Carson, an army general. Carson promises Mitch, Neil, and Joe, a cure for their condition, contingent on them finding a renegade scientist who carries the secret with him. The four volunteer, but soon find out that Carson has his own agenda going on—and it is not a friendly one. With time running out, Mitch has to find the scientist who may be able to help them, assist another mutant called Niles, rescue his girlfriend, and fight the hordes of the unholy that Carson calls forth. Once again, the Outcasts are the underdogs, and only time will tell if they can prevail.




Moonlighters


Book Description

Greg Rosanoff and Rhonda Klimpt, seventeen, orphans and lifelong companions who live with their foster mother, stumble upon two rings in their hometown of Camas County, Washington. The rings aren’t ordinary rings. They have the power to grant flight, form protective shields, and more. Greg and Rhonda decide to use them to right a few wrongs and help the police oust evil in their city. Call it simplistic. That is what they want the most. However, problems exist insofar as the local law doesn’t exactly trust them. Moreover, the alien presence that created those rings—a being called Narsak—returns to Earth to claim his inventions. Things are never as they seem, and Greg and Rhonda find themselves battling public opinion as well as the alien who seems to toy with them. They must find a way to defeat Narsak or else Earth will cease to exist. In a showdown on an active volcanic field, Greg and Linda prepare to face off against an implacable foe and even give their lives, if necessary.




The Eyes of Asgarthus


Book Description

Asgarthus (Az) Anderson, Portland teen, is slowly going blind and there is nothing he or medical science can do to stop it. While he tries to deal with his impending loss of sight, he finds out that he has developed another ability—that of a form of psychometry. In Az’s case, he can see people and events in objects that have been touched by strangers, but only the most recent happenings. His ability amazes and frightens him, and at first, he doesn’t know how to deal with it. His girlfriend, Lynn Wong, is also frightened, but she stands by him as he tries to work through his newfound condition. Things change when the local police as well as the FBI find out about his abilities, and soon, Az is working as a profiler of sorts for them, hunting down criminals. However, another case surfaces, one that baffles Az as well as everyone else. A killer is loose. The authorities have dubbed him the Silent Killer, as he creeps and kills silently and leaves no traces. For some reason, Az can’t get a fix on him, and he doesn’t know why. The killer, though, knows more about Az than is thought possible, and now, Az and Lynn must do everything in their power to avoid becoming his next victims.




The Oddities


Book Description

Number Eight, a teen trained to be a warrior, escapes from a shadowy place known only as the Facility. He has no memory of his past and only wishes to discover who he is and where he is going. Enhanced with exceptional strength, speed, and aural ability, he stumbles upon a small circus sideshow act that calls itself the Oddities. And oddities they are. Small-Tall can change his height. Feet can hurl knives with unerring accuracy with only his toes, Lips uses the power of wind, and Grace can generate the heat of a small sun. Yet, they hide their true powers for fear that the government will deem them a threat. Number Eight adopts the name Nick Andimer as a cover. Afraid that the members of the Facility will come after him, he needs a place to hide, and the Oddities accept him as their resident strongman. They travel from place to place, living an itinerant lifestyle, all the while pursued by those who don’t have their best interests at heart. Soon, the members of the Facility catch up with them, and Nick must fight for his future as well as for the only friends he’s ever had.