Daedalian Depths


Book Description

You wake up and find yourself in a strange and eerie place. Numbered doors lead off into the unknown, but which one to select and what awaits beyond? Daedalian Depths locks the reader into an otherworldly labyrinth wherein astute readers may recognize the myriad clues embedded in the text and enigmatic illustrations. Gather your wits, challenge your perceptive and deductive abilities, and try to escape. But make too many wrong choices and the maze may swallow you whole. This is a mind twisting book you could read in a few minutes, but if you want to solve the mystery, prepare to spend several hours poring over the text and illustrations. You will need to go back and forth between the pages, scrutinizing each clue. You will likely find yourself doubling back and going around in circles, but the persistent reader will find their way out and meet their destiny.




Codex Enigmatum


Book Description

Codex Enigmatum is a richly illustrated puzzle book, filled with a diverse mix of unique and interrelated brain teasers, riddles and conundrums. It features many one-of-a-kind escape room type puzzles designed specifically for this book, as well as unconventional twists on well-known puzzle genres. Each puzzle solution yields a key to unlock future puzzles and in order to unlock the secrets of the codex, you will need to quest your way through over 60 varied and eccentric enigmas requiring a combination of lateral thinking, logical deduction, spatial reasoning and pattern recognition. Are you up to the challenge?




Maze


Book Description

This is not really a book. This is a building in the shape of a book...a maze. Each numbered page depicts a room in the maze. Tempted? Test your wits against mine. I guarantee that my maze will challenge you to think in ways you've never thought before. But beware. One wrong turn and you may never escape!




The Geography of the Imagination


Book Description

In the 40 essays that constitute this collection, Guy Davenport, one of America's major literary critics, elucidates a range of literary history, encompassing literature, art, philosophy and music, from the ancients to the grand old men of modernism.




The Clock Without a Face


Book Description

Twelve emerald-studded numbers have been stolen, so readers are asked to search the detailed illustrations of the 13 floors of Ternky Tower for clues hidden among the puzzles that show who and how.




Ovid on Screen


Book Description

The first study of Ovid, especially his Metamorphoses, as inherently visual literature, explaining his pervasive importance in our visual media.




Linebacker II


Book Description




Westward Ho!


Book Description

Kingsley's historical romance of the Spanish Main, first published in 1855. From the coral reefs of the Barbados to the jungles and fabled cities of the Orinoco and on to the great sea battle with the Spanish Armada, this vibrant novel captures the daring spirit of Elizabethan adventurers who sailed with Sir Francis Drake. Contains a table of contents and listing of illustrations.




Journal 29


Book Description

Journal 29 is a unique book game where you can solve riddles and puzzles and submit your answers online to get the keys and move forward.To solve the riddles, you need to think out of the box.You can write, draw, search, fold pages, combine different methods and try to get those riddles right.Journal 29 is a 148 pages book providing over 63 riddles you can solve.




The Cypher Files


Book Description

THE ULTIMATE GIFT FOR WANNABE SPIES: AN INTERACTIVE PUZZLE BOOK FROM THE CREATOR OF THE BESTSELLING CULT PHENOMENON, JOURNAL 29! In this brain-bending interactive game, you'll solve puzzles on every page, and obtain keys to move forward by submitting answers online. To solve each puzzle, you'll need to think outside the book. You are an agent of CY.P.H.E.R., the secret international agency working on 'unsolvable' code-based cases. Called upon to investigate cryptic clues discovered in the wake of a series of mysterious disappearances, the clock is ticking to crack the codes before it's too late. To escape this book, you must write, draw, search, fold and cut pages, explore virtual escape rooms and think laterally to identify the perpetrator and solve the mystery. All you need to play is a pencil, a pair of scissors, an internet connection, and a curious mind.