The Halfling's Gem


Book Description

Experience Dungeons & Dragons as you’ve never experienced it before in this epic fantasy adventure set in the Forgotten Realms. Drizzt Do’Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy. Artemis Entreri has taken Regis back to his former master, Pasha Pook—but Drizzt Do’Urden and Wulfgar are fast on the assassin’s heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer’s true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur’s Gate, and beyond, in search of their friend. Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis’ captors thwart Drizzt and Wulfgar’s mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherwordly monsters. But will it be enough to stop them from rescuing Regis? The Halfling’s Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.




The Halfling's Gem: Dungeons & Dragons


Book Description

Drizzt Do’Urden and Wulfgar embark on a perilous mission to rescue their halfling friend in this action-packed finale of the Icewind Dale Trilogy. Artemis Entreri has taken Regis back to his former master, Pasha Pook—but Drizzt Do’Urden and Wulfgar are fast on the assassin’s heels. Armed with the scimitar Twinkle, Drizzt defeats a banshee and acquires an enchanted artifact that masks its wearer’s true identity. With Drizzt now disguised as a normal elf, the duo continues their journey, traveling from Waterdeep to Baldur’s Gate and beyond in search of their friend. Meanwhile, Entreri is always one step ahead, aided by the magical gem Regis once stole from Pasha Pook. Together, Regis’s captors thwart Drizzt and Wulfgar’s mission at every turn, cornering them into battles with pirates, treks through the Calimshan deserts, and encounters with otherworldly monsters. But will it be enough to stop them from rescuing Regis? The Halfling’s Gem is the third book in the Icewind Dale Trilogy and the sixth book in the Legend of Drizzt series.




Storyboards: Motion In Art


Book Description

Among the most useful tools in the production of any TV show or film is the storyboard, which is the visual blueprint of a project before it is shot. The director's vision is illustrated in the manner of a comic strip and handed on to the crew for purposes of budgeting, design, and communication. Storyboards: Motion in Art 3/e is an in depth look at the production and business of storyboards. Using exercises, real-life examples of working in the entertainment industry, interviews with people in the industry, and sample storyboard drawing, this book will teach you how to : * Develop and Improve your boards * Work with directors * Develop your resume and your portfolio * Market your talent * Create and improve a storyboard using computers Packed full of practical industry information and examples, this book will help the reader improve their skills to either land their first assignment or advance their career.




Dagnabit!


Book Description




The Misadventures of Maude March


Book Description

Eleven-year-old Sallie March is a whip-smart tomboy and voracious reader of Western adventure novels. When she and her sister Maude escape their self-serving guardians for the wilds of the frontier, they begin an adventure the likes of which Sallie has only read about. This time however, the "wanted woman" isn't a dime-novel villian, it's Sallie's very own sister! What follows is not the lies the papers printed, but the honest-to-goodness truth of how two sisters went from being orphans to being outlaws—and lived to tell the tale!




Read My Shorts!


Book Description

Although Swift Montana Smith's book entitled READ MY SHORTS is mostly about Cowboy Action Shooting and his personal experiences within the sport, there are also stories about the Wild West included within. The book is split into two parts with the first part being short stories that can be read in less than an hour; having said that, the eighteen stories listed in Part One will take several hours to read. The addition of the longer, short story in Part Two of the book about a Wild West character called Edgar Windfal is a pleasant narrative and very interesting. While some of the stories appear to be actual experiences, many of them are fictional in nature and have a comedic tone and are meant to be amusing. A few of the stories are serious and emotional; including the last one entitled Edgar Windfal - The Lucky Stone. Overall, the book is easy to read and very enjoyable.




Jinx


Book Description

Jinx has had enough. The Triple Zeros want what the RBMC has, but they aren't going to get it. Not this time. Jinx and the club are taking control, and they aren't going to leave one stone unturned. Payback is a b*tch.







WHOIS Running the Internet


Book Description

Discusses the evolution of WHOIS and how policy changes will affect WHOIS’ place in IT today and in the future This book provides a comprehensive overview of WHOIS. The text begins with an introduction to WHOIS and an in-depth coverage of its forty-year history. Afterwards it examines how to use WHOIS and how WHOIS fits in the overall structure of the Domain Name System (DNS). Other technical topics covered include WHOIS query code and WHOIS server details. The book also discusses current policy developments and implementations, reviews critical policy documents, and explains how they will affect the future of the Internet and WHOIS. Additional resources and content updates will be provided through a supplementary website. Includes an appendix with information on current and authoritative WHOIS services around the world Provides illustrations of actual WHOIS records and screenshots of web-based WHOIS query interfaces with instructions for navigating them Explains network dependencies and processes related to WHOIS utilizing flowcharts Contains advanced coding for programmers Visit the book's companion website http://whois.knujon.com for technical and policy documents concerning WHOIS, WHOIS code examples, internet locations for WHOIS databases and more. WHOIS Running the Internet: Protocol, Policy, and Privacy is written primarily for internet developers, policy developers, industry professionals in law enforcement, digital forensic investigators, and intellectual property attorneys. Garth O. Bruen is an Internet policy and security researcher whose work has been published in the Wall Street Journal and the Washington Post. Since 2012 Garth Bruen has served as the North American At-Large Chair to the Internet Corporation of Assigned Names and Numbers (ICANN). In 2003 Bruen created KnujOn.com with his late father, Dr. Robert Bruen, to process and investigate Internet abuse complaints (SPAM) from consumers. Bruen has trained and advised law enforcement at the federal and local levels on malicious use of the Domain Name System in the way it relates to the WHOIS record system. He has presented multiple times to the High Technology Crime Investigation Association (HTCIA) as well as other cybercrime venues including the Anti-Phishing Working Group (APWG) and the National Center for Justice and the Rule of Law at The University of Mississippi School of Law. Bruen also teaches the Fisher College Criminal Justice School in Boston where he develops new approaches to digital crime.