D&D Adventure Grid


Book Description

A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.




D&D Adventure Grid


Book Description

A tactical accessory for the world’s greatest roleplaying game This sturdy double-sided, grid-lined play surface is ideal for when your DUNGEONS & DRAGONS campaign gets tactical. One side features a stone floor good for dungeon and city encounters alike, while the other features terrain useable for a wide range of rural and wilderness encounters. Additionally, the D&D Adventure Grid folds up for easy transport and storage, and can be used with both wet-erase and dry-erase pens interchangeably. Pens and miniatures not included. The leader in providing contemporary fantasy entertainment, Dungeons & Dragons is the wellspring for the entire modern game industry, digital as well as analog. This newest edition draws from every prior edition to create a universally compelling play experience, and exemplifies the true spirit of a game that holds captive the hearts and minds of millions of players worldwide.




The Book of Holding (Dungeons & Dragons)


Book Description

This officially licensed keepsake journal, lavishly designed with magnetic enclosure and a back pocket, is a must-have for Dungeons & Dragons fans of all levels and ages. Trust this multipurpose journal to stow all your ideas, notes, and to-dos. Highly customizable with five pieces of stunning full-color artwork, The Book of Holding is ideal for capturing character sketches, formulating campaigns, or organizing your everyday thoughts. Whether you're a die-hard dungeon master preparing for your next game session or a part-time player wanting to represent your favorite RPG, this journal is the ultimate companion to your quest.




D&D DUNGEON TILES REINCARNATED: WILDERNESS


Book Description

Breathe life into your tabletop Dungeons & Dragons® game with these full color dungeon tiles. Infinitely expandable and easy to set up, these dungeon tiles allow you to create the adventures you want to play. This box contains 16 durable, double-sided, fully illustrated tile sheets, featuring grasslands, ruins, sandy beaches, and other terrain elements that Dungeon Masters can use to build exciting encounters. Use these tiles to make fantastic wilderness maps to enhance your tabletop roleplaying game experience. For use with the Dungeons & Dragons Fantasy Roleplaying Game.




Of Dice and Men


Book Description

A definitive look at Dungeons & Dragons traces its origins on the battlefields of ancient Europe through the hysteria that linked it to satanic rituals and teen suicides and to its apotheosis as father of the modern video game industry.




Dungeon Master's Screen


Book Description

Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.




Night Below


Book Description

The ultimate dungeon adventure is back in print again because the fans demanded it! Set in the Underdark and designed to be used in any AD&D"RM" campaign, Night Below presents an epic adventure that takes player characters from 1st level to loth level and beyond. Available again for a limited time, this huge adventure is packed with plots, subplots, sinister conspiracies, and action on a grand scale.




Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure)


Book Description

Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.




Adventures in Middle Earth Wilderland Ad


Book Description

There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.




Fall of Plaguestone


Book Description

"A group of new adventurers, traveling through the small community of Plaguestone, must come together to solve the murder of a friend. What starts as simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these young heroes don't get to the heart of the plot, then the fall of Plaguestone is all but certain! The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. The Fall of Plaguestone is the first Second Edition Pathfinder roleplaying game standalone adventure, taking new players and Game Masters on a daring adventure filled with wilderness exploration, dungeon encounters, and much more! This 64-page softcover adventure is designed for 1st-level characters, built using the rules in the Pathfinder Core Rulebook, facing off against monsters found in the Pathfinder Bestiary. "--Provided by publisher.