The Curse of Deadman's Bluff


Book Description

Springdale, Ohio is a middle-class town nestled in southwestern Ohio, just outside of Cincinnati.It's a quiet, sleepy town which has a secret.In the early 1920's a man named Michael Westerly moved into this old house on Deadman's Bluff, overlooking a graveyard, but there was a reason Mr. Westerly chose this spot. He was into voodoo and trying to make zombies out of the townsfolk, but when the townsfolk got wind of this, they tried to drive him out of town, and ultimately they lynched him, but Mr. Westerly got his revenge, and 100 years later, the town of Springdale, Ohio was the epicenter of a conspiracy that brought Mr. Westerly's threats to fruition. Now the townspeople, including the Smith family, who moved into town in the summer of 2025, to flee for their lives in the ensuing zombie apocalypse. Can the Smiths and the townspeople of Springdale survive the nightmare that they find themselves in, or be swallowed up by "The Curse of Deadman's Bluff"




Under Deadman's Skin


Book Description

The five-and six-year-olds in my class have invented a new game they call suicide. I have never seen a game I hate so much in which all the children involved are so happy. So begins Under Deadman's Skin, a deceptively simple-and compellingly readable-teachers' tale. Jane Katch, in the tradition of Vivian Paley and Jonathan Kozol, uses her student's own vocabulary and storytelling to set the scene: a class of five-and six-year-olds obsessed with what is to their teacher hatefully violent fantasy play. Katch asks, 'Can I make a place in school for understanding these fantasies, instead of shutting them out?' Over the course of the year she holds group discussions to determine what kind of play creates or calms turmoil; she illustrates (or rather the children illustrate) the phenomenon of very young children needing to make sense of exceptionally violent imagery; and she consults with older grade-school boys who remember what it was like to be obsessed by violence and tell Katch what she can do to help. Katch's classroom journey-one that leads her to rules and limits that keep children secure-is an enabling blueprint for any teacher or parent disturbed by violent children's play.




Dead Man Logan Vol. 1


Book Description

Collects Dead Man Logan #1-6. The writing’s on the wall: Old Man Logan is dying. Sick from the Adamantium coating his skeleton, Logan’s search for a cure has led to nothing but dead ends. But for once, he’s actually trying to leave this world with some unfinished business. Can Logan take his last breath without slaughtering the X-Men again? Not if Mysterio has anything to say about it! The villain means to set in motion the mutant massacre at the crux of Old Man Logan’s apocalyptic future timeline. But is someone pulling Mysterio’s strings? The master of illusion’s newest benefactors will surprise you and Logan! Plus: The return of Logan’s sharpshooting friend from the future, Hawkeye! And a special appearance by your least favorite X-Man!




Batman/Deadman: Death and Glory


Book Description

Unknowingly possessed by an evil spirit, Batman brutally slaughters a restaurant full of customers. Regaining consciousness with no recollection of the events, the Dark Knight Detective must solve the mystery of his own killing spree. Aided by the mystical Deadman, Batman begins to piece together the clues of his possession. But as the involvement of malevolent mages and a supernatural emissary of Satan is discovered, Batman must find a way to combine his human abilities with Deadman's paranormal powers to defeat this unholy evil.







Deadman's Castle


Book Description

For most of his life, Igor and his family have been on the run. Danger lurks around every corner--or so he's always been told. . . . When Igor was five, his father witnessed a terrible crime--and ever since, his whole family has been hunted by a foreboding figure bent on revenge, known only as the Lizard Man. They've lived in so many places, with so many identities, that Igor can't even remember his real name. But now he's twelve years old, and he longs for a normal life. He wants to go to school. Make friends. Stop worrying about how long it will be before his father hears someone prowling around their new house and uproots everything yet again. He's even starting to wonder--what if the Lizard Man only exists in his father's frightened mind? Slowly, Igor starts bending the rules he's lived by all his life--making friends for the first time, testing the boundaries of where he's allowed to go in town. But soon, he begins noticing strange things around them--is it in his imagination? Or could the Lizard Man be real after all? Iain Lawrence is a winner of Canada's Governor General's Children's Literature Prize and the California Young Reader Medal. In Deadman's Castle, he brings readers a mystery filled with intrigue and moments of heart-stopping danger. A Junior Library Guild Gold Standard Selection




Deadman's Cross


Book Description

This ebundle of the Deadman's Cross series includes: Deadmen Walking, Death Doesn't Bargain, and At Death's Door. “Kenyon puts the lie to the old adage ‘dead men tell no tales’ in the jam-packed, appealing first book of her Deadman’s Cross historical fantasy series.”—Publishers Weekly (on Deadmen Walking) From Sherrilyn Kenyon, the #1 New York Times bestselling author of the Dark-Hunters series, the Deadman’s Cross novels chronicle the war between the demons bent on humanity’s destruction and the deadmen resurrected to stop them. And as these forces of darkness clash, every soldier’s soul is damned or redeemed by the choices they make. Deadmen Walking — To catch evil, it takes evil. Enter Devyl Bane– an ancient dark warlord returned to the human realm as one of the most notorious pirates in the New World. A man of many secrets, Bane makes a pact with Thorn– an immortal charged with securing the worst creations the ancient gods ever released into our world. However, the ship they sail on, the Sea Witch isn’t just a vessel; she’s also a woman born of an ancient people he wronged and who in turn wronged him during a centuries long war between their two races— a woman who is also sister to their primary target. Death Doesn't Bargain — The Deadmen are back, but so are the demons who have broken free of their eternal prison and are bent on mankind’s destruction. The worst of the lot is Vine, determined to claim their lives for taking hers. She will see the world burn...and has the perfect lure to destroy them all. One of their own. Kalder Dupree has never known a day of mercy. Born to the cruelest of mer-races, he sacrificed himself for his crew and is in Vine’s hands. Yet Cameron Jack is determined to set Kalder free. To defeat evil, it sometimes takes an even worse evil, and Cameron is willing to do whatever she must to make this right. At Death's Door — Valynda Moore was born cursed. So when she dies as the result of a spell gone wrong and is trapped in the body of a voodoo doll, she expects nothing else from her messed up life. Until Thorn, leader of the Hellchasers, offers her a chance at redemption and a new life. But nothing has ever gone her way, for the Malachai, the very beast she and her crew of Deadmen have sworn to keep locked away, has risen. And this time he’s taken prisoners. Valynda must keep her wits about her or be denied her salvation and forced to watch as the entire world falls into the hands of absolute evil. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Deadman's Dollhouse


Book Description

Their home is gone; their creator with it.Though their current predicament is less than favourable, troublesome even it matters little if they are accompanied by an incomplete companion. They want what is best for their companion. If that includes kidnapping and sacrificing their victims to help her, then so be it.




Deadman's Bluff


Book Description

“In this series about gambling, the main character is a big winner.” –Janet Maslin, The New York Times “Bask in Swain’s Las Vegas without having to set foot in the place and risk being skinned alive.” –The Washington Post Book World A blind poker player named Skip DeMarco is scamming the world’s largest poker tournament in Las Vegas, and cheating-expert Tony Valentine and his son, Gerry, have been hired to find out how. DeMarco is tied to some dangerously desperate characters who will go to extremes–even cold-blooded murder–to ensure that the obnoxious DeMarco wins big. While Gerry flies to Atlantic City to suss out DeMarco’s secret, Valentine stays in Vegas and teams up with an aging grifter named Rufus Steele, who has his own score to settle with DeMarco. On opposite sides of a deadly game, father and son work their way through a colorful landscape of conmen and hitmen. Together, they will have to prove there’s more to any game of chance than meets the eye. Featuring insider tips for catching poker cheats, as well as a glossary of card hustler terms!




Deadman's Poker


Book Description

Tony Valentine is an expert at spotting cheats. He’s tossed them out of gambling casinos from Atlantic City to Las Vegas and Monaco. But though Tony has never met a scam he couldn’t crack, his son and partner, Gerry, has just walked into one with a body count. What started with a conman’s deathbed confession turns into a deadly Las Vegas grudge match during the world’s biggest poker tournament. While Gerry and his shady friends tangle with the Vegas mob, Tony enlists the aid of an aging grifter who’s fleecing suckers with a dazzling array of improbable betting stunts. Tony’s been hired to save the tournament (and stop a blind player who’s out to heist it), while Gerry’s just trying to stay alive–now that murder is in the cards. Featuring insider tips for catching poker cheats, as well as a glossary of card hustler terms!