Death by Deception


Book Description

Join the Shepherd sisters in solving a mystery…before it’s too late! This artful cozy mystery is perfect for fans of Krista Davis and Joanne Fluke. Savanna Shepherd is a former art authenticator―someone who can tell a forgery from the real thing. She’s got a talent for spotting secrets hiding in plain sight. After being fired and dumped in the same terrible day, Savanna moves back to her idyllic hometown on the banks of Lake Michigan. At least she’s close to her sisters again, and she’s enjoying her new job as a grade school art teacher. Savanna even rediscovers her creative soul when an old family friend hires her to paint a mural. But when a cozy book club meeting ends with a possible murder, and then dangerous incidents occur in and around the friend’s mansion, Savanna’s sharp eye is put to the test. With a little help from her sisters―and from Aidan, the intriguing town doctor―will she be able to figure out what’s wrong with this picture? *Previously titled Out Of The Picture.




Death and Deception


Book Description

Helene Fischer is a professional killer who arrives in West Cumbria with instructions to shoot dead 12 people. She has two specific targets, the other ten are chosen at random. Accompanying Helene is Nasseem Ahmed, a computer hacker who is peculiarly averse to the sight of blood. The final shooting takes place at a kart circuit near Rowrah is clearly an example of world class marksmanship. Such precision convinces police that they are dealing with professionals. Henceforth, it all turns into a car-crash in more ways than one as investigations spread out to three different countries. Who has organised the hits? Could it be the high flying financier Sir Robin Coleridge-Smythe, or perhaps Jose Luis Gonzaleze, an American racing car boss? Both have strong links to one of the victims. TV Presenter Fiona Dunne asks some searching questions that eventually lead to a libel trial in the Royal Courts of Justice. However, it is Detective Sergeant Lisa Robb who finally arrives at the answer and her conclusions will shock many readers.




Death, Diamonds, and Deception


Book Description

Set amidst the opulent mansions and cobblestone streets of Old New York, this fifth installment in Rosemary Simpson's acclaimed series brings the Gilded Age to life, as heiress Prudence MacKenzie and ex-Pinkerton Geoffrey Hunter dash down a twisted maze from Fifth Avenue to Five Points in pursuit of stolen diamonds once belonging to Marie Antionette ... Fall 1889: Lady Rotherton has arrived from London intent on chaperoning her niece Prudence through a New York social season to find a suitable husband. It's certainly not her niece's devilishly handsome partner in Hunter and MacKenzie Investigative Law. Aunt Gillian's eye for eligible suitors is surpassed only by her ability to discern genuine gems from nearly flawless fakes. At the Assembly Ball at Delmonico's, she effortlessly determines that the stones in the spectacular diamond waterfall necklace adorning the neck of the wife of banker William De Vries are fake. Insisting on absolute discretion to avoid scandal, the banker employs Prudence and Geoffrey to recover the stolen diamonds pried out of their settings--priceless stones acquired by Tiffany, originally purchased for Marie Antoinette. Their search for a possible fence rapidly leads to a dead end: a jeweler brutally killed in his shop during an apparent theft. The jeweler's murder is only the first in a string of mysterious deaths, as Prudence and Geoffrey pursue their elusive quarry. But the clues keep leading back to duplicity on the part of the De Vries family, who, it turns out, have a great deal to hide...




Deceit, Deception, and Death


Book Description

In the 1960's, Tom Marksman was on the fast track to becoming a "fair-haired boy" for a big political career. His wealthy sponsor sent him to private "sworn to absolute secrecy" workshops in Chicago, where other selected "Future Leaders" were being taught techniques for "Winning At ANY Cost." It was exhilarating, empowering and totally anti-American. When he realized this group was planning to use the trust and naivety of American citizens to destroy their nation from within, he tried to resign from the program. They threatened to kill his family if he divulged the truth to anyone. As a warning, his family dog was poisoned. When he complained, his new car was destroyed. A former Marine, Tom was not intimidated, he was motivated. Soon after that the man who had bungled the car bomb, was found dead of a 'self-inflicted' gunshot to his right temple. Police missed the fact that the victim was left-handed, but that detail was more than enough to keep our reluctant hero out of politics and into justice. Most of this story is true. Some names, places and dialog have been changed to protect the innocent from the very, very guilty.




Mass Casualties


Book Description

From the Introduction:"Look around," the drill sergeant said. "In a few years, or even a few months, several of you will be dead. Some of you will be severely wounded or so badly mutilated that your own mother can't stand the sight of you. And for the real unlucky ones, you will come home so emotionally disfigured that you wish you had died over there." It was Week 7 of Basic Training . . . 18 years old and I was preparing myself to die. They say the Army makes a man out of you - but for 18-year-old SPC Michael Anthony, that fabled rite of passage proved a very dark journey. After soliciting his parents’ approval to enlist at only 17, Anthony began his journey with an unshakeable faith in the military born of his family's long tradition of service. But when thrust into a medical unit of misfits as lost as he was, SPC Anthony not only witnessed the unspeakable horror of war—but the undeniable misconduct of the military—firsthand. Everything he ever believed in dissolved, forcing Anthony to rethink his loyalties, and ultimately risk his career—and his freedom—to challenge the military he had so firmly believed in. This searing memoir chronicles the iconic experiences that changed one young soldier forever. A seasoned veteran before the age of twenty-one, he faced the truth about the war - and himself - in this shocking and unprecedented eyewitness account.




Deception


Book Description

Homicide detective Milo Sturgis and psychologist Alex Delaware probe the hallowed halls of Windsor Prep Academy, one of L.A.'s most prestigious prep schools, searching for the killers of a murdered woman.







Hoax: A History of Deception


Book Description

An entertaining collection of the most audacious and underhanded deceptions in the history of mankind, from sacred relics to financial schemes to fake art, music, and identities. World history is littered with tall tales and those who have fallen for them. Ian Tattersall, a curator emeritus at the American Museum of Natural History, has teamed up with Peter Néaumont to tell this anti-history of the world, in which Michelangelo fakes a masterpiece; Arctic explorers seek an entrance into a hollow Earth; a Shakespeare tragedy is "rediscovered"; a financial scheme inspires Charles Ponzi; a spirit photographer snaps Abraham Lincoln's ghost; people can survive ingesting only air and sunshine; Edgar Allen Poe is the forefather of fake news; and the first human was not only British but played cricket. Told chronologically, HOAX begins with the first documented announcement of the end of the world in 2800 BC and winds its way through controversial tales such as the Loch Ness Monster and the Shroud of Turin, past proven fakes such as the Thomas Jefferson's ancient wine and the Davenport Tablets built by a lost race, and explores bald-faced lies in the worlds of art, science, literature, journalism, and finance.







Treacherous Play


Book Description

The ethics and experience of “treacherous play”: an exploration of three games that allow deception and betrayal—EVE Online, DayZ, and Survivor. Deception and betrayal in gameplay are generally considered off-limits, designed out of most multiplayer games. There are a few games, however, in which deception and betrayal are allowed, and even encouraged. In Treacherous Play, Marcus Carter explores the ethics and experience of playing such games, offering detailed explorations of three games in which this kind of “dark play” is both lawful and advantageous: EVE Online, DayZ, and the television series Survivor. Examining aspects of games that are often hidden, ignored, or designed away, Carter shows the appeal of playing treacherously. Carter looks at EVE Online’s notorious scammers and spies, drawing on his own extensive studies of them, and describes how treacherous play makes EVE successful. Making a distinction between treacherous play and griefing or trolling, he examines the experiences of DayZ players to show how negative experiences can be positive in games, and a core part of their appeal. And he explains how in Survivor’s tribal council votes, a player’s acts of betrayal can exact a cost. Then, considering these games in terms of their design, he discusses how to design for treacherous play. Carter’s account challenges the common assumptions that treacherous play is unethical, antisocial, and engaged in by bad people. He doesn’t claim that more games should feature treachery, but that examining this kind of play sheds new light on what play can be.