Deep Learning for Multimedia Processing Applications


Book Description

Deep Learning for Multimedia Processing Applications is a comprehensive guide that explores the revolutionary impact of deep learning techniques in the field of multimedia processing. Written for a wide range of readers, from students to professionals, this book offers a concise and accessible overview of the application of deep learning in various multimedia domains, including image processing, video analysis, audio recognition, and natural language processing. Divided into two volumes, Volume Two delves into advanced topics such as convolutional neural networks (CNNs), recurrent neural networks (RNNs), and generative adversarial networks (GANs), explaining their unique capabilities in multimedia tasks. Readers will discover how deep learning techniques enable accurate and efficient image recognition, object detection, semantic segmentation, and image synthesis. The book also covers video analysis techniques, including action recognition, video captioning, and video generation, highlighting the role of deep learning in extracting meaningful information from videos. Furthermore, the book explores audio processing tasks such as speech recognition, music classification, and sound event detection using deep learning models. It demonstrates how deep learning algorithms can effectively process audio data, opening up new possibilities in multimedia applications. Lastly, the book explores the integration of deep learning with natural language processing techniques, enabling systems to understand, generate, and interpret textual information in multimedia contexts. Throughout the book, practical examples, code snippets, and real-world case studies are provided to help readers gain hands-on experience in implementing deep learning solutions for multimedia processing. Deep Learning for Multimedia Processing Applications is an essential resource for anyone interested in harnessing the power of deep learning to unlock the vast potential of multimedia data.




Deep Learning for Multimedia Processing Applications


Book Description

Deep Learning for Multimedia Processing Applications is a comprehensive guide that explores the revolutionary impact of deep learning techniques in the field of multimedia processing. Written for a wide range of readers, from students to professionals, this book offers a concise and accessible overview of the application of deep learning in various multimedia domains, including image processing, video analysis, audio recognition, and natural language processing. Divided into two volumes, Volume One begins by introducing the fundamental concepts of deep learning, providing readers with a solid foundation to understand its relevance in multimedia processing. Readers will discover how deep learning techniques enable accurate and efficient image recognition, object detection, semantic segmentation, and image synthesis. The book also covers video analysis techniques, including action recognition, video captioning, and video generation, highlighting the role of deep learning in extracting meaningful information from videos. Furthermore, the book explores audio processing tasks such as speech recognition, music classification, and sound event detection using deep learning models. It demonstrates how deep learning algorithms can effectively process audio data, opening up new possibilities in multimedia applications. Lastly, the book explores the integration of deep learning with natural language processing techniques, enabling systems to understand, generate, and interpret textual information in multimedia contexts. Throughout the book, practical examples, code snippets, and real-world case studies are provided to help readers gain hands-on experience in implementing deep learning solutions for multimedia processing. Deep Learning for Multimedia Processing Applications is an essential resource for anyone interested in harnessing the power of deep learning to unlock the vast potential of multimedia data.




Deep Learning Based Applications for Multimedia Processing Applications


Book Description

"Deep Learning for Multimedia Processing is a comprehensive guide that explores the revolutionary impact of deep learning techniques in the field of multimedia processing. Written for a wide range of readers, from students to professionals, this book offers a concise and accessible overview of the application of deep learning in various multimedia domains, including image processing, video analysis, audio recognition, and natural language processing. Divided into two volumes, Volume One begins by introducing the fundamental concepts of deep learning, providing readers with a solid foundation to understand its relevance in multimedia processing.Readers will discover how deep learning techniques enable accurate and efficient image recognition, object detection, semantic segmentation, and image synthesis. The book also covers video analysis techniques, including action recognition, video captioning, and video generation, highlighting the role of deep learning in extracting meaningful information from videos. Furthermore, the book explores audio processing tasks such as speech recognition, music classification, and sound event detection using deep learning models. It demonstrates how deep learning algorithms can effectively process audio data, opening up new possibilities in multimedia applications. Lastly, the book explores the integration of deep learning with natural language processing techniques, enabling systems to understand, generate, and interpret textual information in multimedia contexts. Throughout the book, practical examples, code snippets, and real-world case studies are provided to help readers gain hands-on experience in implementing deep learning solutions for multimedia processing. Deep Learning for Multimedia Processing is an essential resource for anyone interested in harnessing the power of deep learning to unlock the vast potential of multimedia data"--




Artificial Intelligence for Multimedia Information Processing


Book Description

Advances in artificial intelligence (AI), widespread mobile devices, internet technologies, multimedia data sources, and information processing have led to the emergence of multimedia processing. Multimedia processing is the application of signal processing tools to multimedia data—text, audio, images, and video—to allow the interpretation of these data, particularly in urban and smart city environments. This book discusses the new standards of multimedia and information processing from several technological perspectives, including analytics empowered by AI, streaming on the intelligent edge, multimedia edge caching and AI, services for edge AI, and hardware and devices for multimedia on edge intelligence. FEATURES Covers a wide spectrum of enabling technologies for AI and machine learning for multimedia and information processing Includes many applications using AI, from robotics and driverless cars to environmental, human health, and remote sensing Presents an overview of the fundamentals of AI and multimedia processing: imaging, signal, and speech Explains new models and architectures for multimedia streaming, services, and caching for AI Discusses the emerging paradigms of the deployment of hardware and devices for multimedia on edge intelligence Gives recommendations for future research in multimedia and AI This book is written for engineers and graduate students in image and signal processing, information processing, environmental engineering, medical and public health, etc., who are interested in machine learning, deep learning, and multimedia processing.




Deep Learning Based Applications for Multimedia Processing Applications


Book Description

Divided into two volumes, Volume 1 begins by introducing the fundamental concepts of deep learning, providing readers with a solid foundation to understand its relevance in multimedia processing. Volumes 2 delves into advanced topics such as convolutional neural networks, recurrent neural networks, and generative adversarial networks.




Deep Learning for Image Processing Applications


Book Description

Deep learning and image processing are two areas of great interest to academics and industry professionals alike. The areas of application of these two disciplines range widely, encompassing fields such as medicine, robotics, and security and surveillance. The aim of this book, ‘Deep Learning for Image Processing Applications’, is to offer concepts from these two areas in the same platform, and the book brings together the shared ideas of professionals from academia and research about problems and solutions relating to the multifaceted aspects of the two disciplines. The first chapter provides an introduction to deep learning, and serves as the basis for much of what follows in the subsequent chapters, which cover subjects including: the application of deep neural networks for image classification; hand gesture recognition in robotics; deep learning techniques for image retrieval; disease detection using deep learning techniques; and the comparative analysis of deep data and big data. The book will be of interest to all those whose work involves the use of deep learning and image processing techniques.




Machine Learning Techniques for Multimedia


Book Description

Processing multimedia content has emerged as a key area for the application of machine learning techniques, where the objectives are to provide insight into the domain from which the data is drawn, and to organize that data and improve the performance of the processes manipulating it. Arising from the EU MUSCLE network, this multidisciplinary book provides a comprehensive coverage of the most important machine learning techniques used and their application in this domain.




Machine Learning for Intelligent Multimedia Analytics


Book Description

This book presents applications of machine learning techniques in processing multimedia large-scale data. Multimedia such as text, image, audio, video, and graphics stands as one of the most demanding and exciting aspects of the information era. The book discusses new challenges faced by researchers in dealing with these large-scale data and also presents innovative solutions to address several potential research problems, e.g., enabling comprehensive visual classification to fill the semantic gap by exploring large-scale data, offering a promising frontier for detailed multimedia understanding, as well as extract patterns and making effective decisions by analyzing the large collection of data.




Machine Learning for Audio, Image and Video Analysis


Book Description

This second edition focuses on audio, image and video data, the three main types of input that machines deal with when interacting with the real world. A set of appendices provides the reader with self-contained introductions to the mathematical background necessary to read the book. Divided into three main parts, From Perception to Computation introduces methodologies aimed at representing the data in forms suitable for computer processing, especially when it comes to audio and images. Whilst the second part, Machine Learning includes an extensive overview of statistical techniques aimed at addressing three main problems, namely classification (automatically assigning a data sample to one of the classes belonging to a predefined set), clustering (automatically grouping data samples according to the similarity of their properties) and sequence analysis (automatically mapping a sequence of observations into a sequence of human-understandable symbols). The third part Applications shows how the abstract problems defined in the second part underlie technologies capable to perform complex tasks such as the recognition of hand gestures or the transcription of handwritten data. Machine Learning for Audio, Image and Video Analysis is suitable for students to acquire a solid background in machine learning as well as for practitioners to deepen their knowledge of the state-of-the-art. All application chapters are based on publicly available data and free software packages, thus allowing readers to replicate the experiments.




Deep Learning for Multimedia Processing-Predicting Media Interestingness


Book Description

This thesis explores the application of a deep learning approach for the prediction of media interestingness. Two different models are investigated, one for the prediction of image and one for the prediction of video interestingness. For the prediction of image interestingness, the ResNet50 network is fine-tuned to obtain best results. First, some layers are added. Next, the model is trained and fine-tuned using data augmentation, dropout, class weights, and changing other hyper parameters. For the prediction of video interestingness, first, features are extracted with a 3D convolutional network. Next a LSTM network is trained and fine-tuned with the features. The final result is a binary label for each image/video: 1 for interesting, 0 for not interesting. Additionally, a confidence value is provided for each prediction. Finally, the Mean Average Precision (MAP) is employed as evaluation metric to estimate the quality of the final results.