Design Issues


Book Description

Based on the popular "Design Issues" column in Communication Arts, this anthology of brilliantly-conceived mind-teasers explores how design communicates with, rubs itself against, and sometimes stumbles around the "real" world. Here are some of the column's most intriguing and provocative selections, taken from an unorthodox mix of over 20 contributors, covering a range of subjects from designing a corporate identity to the philosophical dimensions of art. Upbeat and entertaining, it's sure to capture the attention of artists, illustrators and designers




Industrial Information and Design Issues


Book Description

J. -E. DUBOIS and N. GERSHON The first volume of this series, "The Information Revolution: Impact on Science and Technology", emphasized the importance of data sharing and fast communication and the advantages l!)f current hypertext developments in creating new and flexible data access. Volume II, "Modeling Complex Data for Creating Information", dealt, in particular, with the specific constraints of science and technology data including imprecision and uncertainty. It also provided representation and handling tools and object oriented programming technology for developing data systems. The papers presented in this third volume are concerned with the very specific information problems of the technical and competitive industrial world. Here, production and selling rely on creative design, information processing, special up-to date data search, knowledge comprehension and fast action, all essential for decision making steps. The following topics are discussed in this volume: • Cognition and Recognition in Design • Knowledge Based Systems (KBS) Evaluation • Modeling Tools for Knowledge Discovery • Standards and CAD (Computer Aided Design) Aspects of Industrial Exchange and Specifications • Information Seeking Strategies of Selective Access to Intelligent Information • Special Information Resources: Complex Databases Most of these topics, inspired by the symposium on "Communication and Computer Aided Systems" held during the 14th International CODATA Conference, deal with systemic components used by various up-to-date industries in development strategies.




Building in Value: Pre-Design Issues


Book Description

*Offers a practical approach to cost-effectiveness. *Provides an introduction to a set of widely applicable decision making tools. *Discusses startegic, financial and construction management techniques.




Space Station Engineering Design Issues


Book Description

The Space Station Freedom program is the next major U.S. manned space initiative. It has as its objective the establishment of a permanently manned facility in low earth orbit. This book summarizes the main findings and recommendations of a workshop that examined the space station program with a view toward identifying critical engineering issues related to the design and operation of the station.




Design Issues for Service Delivery Platforms


Book Description

Martin Bergaus investigated Service Delivery Platforms (SDP), focussing on their challenges and design aspects from a user's perspective. Qualitatively he incorporated user experience in SDP research, developing a Grounded Theory (GT) then set out parameters needed when developing SDP investigations from a user viewpoint, before technical implementation. This study indicates usability factors for future SDP systems and contributes to the exploratory framework represented by the six GT categories. The results of this study benefit Information Systems (IS) experts developing SDP based ICT systems and those interested in practical applications of GT.




Design Issues in Farmer-managed Irrigation Systems


Book Description

Overview of the workshop; papers related to design outcomes; papers related to the design process; case studies; country papers.




Design Issues in Rural Finance


Book Description

World Bank Discussion Paper No. 291. Discusses the major issues associated with transforming and improving payment systems in emerging market economies. Economic activity requires a system of payments to facilitate trade and exchange between consumers and suppliers of products and services. This paper looks at the differences between payment systems in centrally planned and market economies. The authors examine both short- and long-term methods of improving payment systems. Distinctions between the various payment instruments are made, and the roles of country size, banking structure, and institutional framework are discussed. An appendix provides a summary checklist of information needed to plan adequately for changes in payment systems.




Design Issues in CSCW


Book Description

One of the most significant developments in computing over the last ten years has been the growth of interest in computer based support for people working together. Recognition that much work done in offices is essentially group work has led to the emergence of a distinct subfield of computer science under the title Computer Supported Cooperative Work (CSCW). Since the term was first coined in 1984, there has been growing awareness of the relevance to the field of, and the valuable con tributions to be made by, non-computing disciplines such as sociology, management science, social psychology and anthro pology. This volume addresses design issues in CSCW, an- since this topic crucially involves human as well as technical considerations - brings together researchers from such a broad range of disciplines. Most of the chapters in this volume were originally presented as papers at the one-day seminar, "Design Issues in CSCW", held at the Department of Trade and Industry (DTI), London, on 17 March 1992, one in aseries of DTI-supported CSCW SIG seminars. We would like to express our gratitude to the series editors, Colston Sanger and Dan Diaper, for their useful comments on, and suggestions for revisions to, the final draft of the manuscript; to Linda Schofield, our editor at Springer, for her continued encouragement throughout the preparation of the manuscript; and, finally, to our respective families for their support and patience over so many months.




Analog Design Issues in Digital VLSI Circuits and Systems


Book Description

Analog Design Issues in Digital VLSI Circuits and Systems brings together in one place important contributions and up-to-date research results in this fast moving area. Analog Design Issues in Digital VLSI Circuits and Systems serves as an excellent reference, providing insight into some of the most challenging research issues in the field.




Game Design Issues, Trend and Challenges (UTeM Press)


Book Description

Game Design Issues, Trend and Challenges is a book of chapter containing articles written by some authors who have been involved in research related to game design. The contents of this book begins with the presentation of issues in game design, in the game design trend and end up with challenges in game design in the future. This book is expected to be a reference to students, researchers and individuals involved directly in the game design industry or who are interested in the field of game development.