Design of a Storage and Retrieval Model for Multimedia Data


Book Description

Computer simulation is used to help the analysis of the storage model and the simultaneous retrieval control scheme. The results show that the storage and retrieval model can provide a good storage efficiency, and can guarantee the continuous retrieval of delay sensitive media streams.




Multimedia Database Systems


Book Description

Multimedia Database Systems: Design and Implementation Strategies is a compendium of the state-of-the-art research and development work pertaining to the problems and issues in the design and development of multimedia database systems. The chapters in the book are developed from presentations given at previous meetings of the International Workshop on Multi-Media Data Base Management Systems (IW-MMDBMS), and address the following issues: development of adequate multimedia database models, design of multimedia database query and retrieval languages, design of indexing and organization techniques, development of efficient and reliable storage models, development of efficient and dependable retrieval and delivery strategies, and development of flexible, adaptive, and reliable presentation techniques.




Multimedia Storage and Retrieval Innovations for Digital Library Systems


Book Description

"This book offers the latest research on retrieval and storage methods for digital library systems, a burgeoning field of data sourcing"--Provided by publisher.




Multimedia Storage and Retrieval


Book Description

The success of multimedia information systems to adequately meet the needs of accessing and presenting audio/video information from a large multimedia server depends heavily on the proper use of storage and retrieval algorithms suitable for this task. Multimedia Storage and Retrieval describes various algorithms from simple to sophisticated: from single user to multiple users, from constant-bit-rate to variable-bit-rate streams, and from single disk to multiple disks. This book emphasizes storage and retrieval of video data using magnetic disk systems and its elementary, mathematical approach concentrates on the fundamental algorithms. Provides those new to the subject with the basic principles of the design and analysis of video-on-demand systems and guides the reader towards a thorough understanding of the field. Comprehensively covers disk scheduling algorithms, including round robin, double and triple buffering, grouped sweeping, and dual sweep. Extensively treats storage strategies, including contiguous and segmented storage, track pairing, striping, and random redundant storage. Concludes with further optimizations in the area of video transmission, covering bit-rate smoothing and near video-on-demand strategies. Senior undergraduate and graduate students on computer science and electrical engineering courses will all find this book appealing. Researchers and those in industry will also find it an invaluable reference.




Principles of Multimedia Database Systems


Book Description

Until recently, databases contained easily indexed numbers and text. Today, in the age of powerful, graphically based computers, and the world wide web, databases are likely to contain a much greater variety of data forms, including images, sound, video clips, and even handwritten documents. When multimedia databases are the norm, traditional methods of working with databases no longer apply. How do you query a video library, or an image database containing x-rays, or sounds in an audio database? Principles of Multimedia Database Systems explains how to work with these new multimedia data forms. It is the first comprehensive treatment of the skills and techniques required to build, maintain, and query multimedia databases. This book presents the mix of techniques necessary for working with multimedia databases, including synthetic solutions for the design and deployment of multimedia database systems. Because rapid technological developments are constantly changing the landscape of multimedia databases, the book teaches basic theoretical principles applicable to any database. * Covers the major issues of multimedia database design, with a strong focus on distributed multimedia databases. * Discusses important topics including how to organize the vast data types, storage and retrieval, and creation and delivery of multimedia presentations. * Organized around the lively scenario of a crime-fighting database that evolves as new concepts are introduced. * Includes numerous exercises and suggestions for programming projects. * Additional materials on the web include updates, on-line supplements, and links to downloadable software.




Handbook of Internet and Multimedia Systems and Applications


Book Description

Today, multimedia applications on the Internet are still in their infancy. They include personalized communications, such as Internet telephone and videophone, and interactive applications, such as video-on-demand, videoconferencing, distance learning, collaborative work, digital libraries, radio and television broadcasting, and others. Handbook of Internet and Multimedia Systems and Applications, a companion to the author's Handbook of Multimedia Computing probes the development of systems supporting Internet and multimedia applications. Part one introduces basic multimedia and Internet concepts, user interfaces, standards, authoring techniques and tools, and video browsing and retrieval techniques. Part two covers multimedia and communications systems, including distributed multimedia systems, visual information systems, multimedia messaging and news systems, conference systems, and many others. Part three presents contemporary Internet and multimedia applications including multimedia education, interactive movies, multimedia document systems, multimedia broadcasting over the Internet, and mobile multimedia.




Multimedia Retrieval


Book Description

Based on more than 10 years of teaching experience, Blanken and his coeditors have assembled all the topics that should be covered in advanced undergraduate or graduate courses on multimedia retrieval and multimedia databases. The single chapters of this textbook explain the general architecture of multimedia information retrieval systems and cover various metadata languages such as Dublin Core, RDF, or MPEG. The authors emphasize high-level features and show how these are used in mathematical models to support the retrieval process. For each chapter, there’s detail on further reading, and additional exercises and teaching material is available online.




Handbook of Multimedia Computing


Book Description

Multimedia computing has emerged as a major area of research. Coupled with high-speed networks, multimedia computer systems have opened a spectrum of new applications by combining a variety of information sources, such as voice, graphics, animation, images, audio, and video. Handbook on Multimedia Computing provides a comprehensive resource on advanced topics in this field, considered here as the integration of four industries: computer, communication, broadcasting/entertainment, and consumer electronics. This indispensable reference compiles contributions from 80 academic and industry leaders, examining all the major subsets of multimedia activity. Four parts divide the text: Basic Concepts and Standards introduces basic multimedia terminology, taxonomy, and concepts, including multimedia objects, user interfaces, and standards Multimedia Retrieval and Processing Techniques addresses various aspects of audio, image, and video retrieval; indexing; and processing techniques and systems Multimedia Systems and Techniques covers critical multimedia issues, such as multimedia synchronization, operating systems for multimedia, multimedia databases, storage organizations, and processor architectures Multimedia Communications and Networking discusses networking issues, such as quality of service, resource management, and video transport An indispensable reference, Handbook on Multimedia Computing covers every aspect of multimedia applications and technology. It gives you the tools you need to understand and work in this fast-paced, continuously changing field.







Scalable Continuous Media Streaming Systems


Book Description

Continuous media streaming systems will shape the future of information infrastructure. The challenge is to design systems and networks capable of supporting millions of concurrent users. Key to this is the integration of fault-tolerant mechanisms to prevent individual component failures from disrupting systems operations. These are just some of the hurdles that need to be overcome before large-scale continuous media services such as video-on-demand can be deployed with maximum efficiency. The author places the subject in context, drawing together findings from the past decade of research whilst examining the technology’s present status and its future potential. The approach adopted is comprehensive, covering topics – notably the scalability and fault-tolerance issues - that previously have not been treated in depth. Provides an accessible introduction to the technology, presenting the basic principles for media streaming system design, focusing on the need for the correct and timely delivery of data. Explores the use of parallel server architectures to tackle the two key challenges of scalability and fault-tolerance. Investigates the use of network multicast streaming algorithms to further increase the scalability of very-large-scale media streaming systems. Illustrates all findings using real-world examples and case studies gleaned from cutting-edge worldwide research. Combining theory and practice, this book will appeal to industry specialists working in content distribution in general and continuous media streaming in particular. The introductory materials and basic building blocks complemented by amply illustrated, more advanced coverage provide essential reading for senior undergraduates, postgraduates and researchers in these fields.