Embedded Systems – A Hardware-Software Co-Design Approach


Book Description

This textbook introduces the concept of embedded systems with exercises using Arduino Uno. It is intended for advanced undergraduate and graduate students in computer science, computer engineering, and electrical engineering programs. It contains a balanced discussion on both hardware and software related to embedded systems, with a focus on co-design aspects. Embedded systems have applications in Internet-of-Things (IoT), wearables, self-driving cars, smart devices, cyberphysical systems, drones, and robotics. The hardware chapter discusses various microcontrollers (including popular microcontroller hardware examples), sensors, amplifiers, filters, actuators, wired and wireless communication topologies, schematic and PCB designs, and much more. The software chapter describes OS-less programming, bitmath, polling, interrupt, timer, sleep modes, direct memory access, shared memory, mutex, and smart algorithms, with lots of C-code examples for Arduino Uno. Other topics discussed are prototyping, testing, verification, reliability, optimization, and regulations. Appropriate for courses on embedded systems, microcontrollers, and instrumentation, this textbook teaches budding embedded system programmers practical skills with fun projects to prepare them for industry products. Introduces embedded systems for wearables, Internet-of-Things (IoT), robotics, and other smart devices; Offers a balanced focus on both hardware and software co-design of embedded systems; Includes exercises, tutorials, and assignments.




Designing Embedded Hardware


Book Description

Intelligent readers who want to build their own embedded computer systems-- installed in everything from cell phones to cars to handheld organizers to refrigerators-- will find this book to be the most in-depth, practical, and up-to-date guide on the market. Designing Embedded Hardware carefully steers between the practical and philosophical aspects, so developers can both create their own devices and gadgets and customize and extend off-the-shelf systems. There are hundreds of books to choose from if you need to learn programming, but only a few are available if you want to learn to create hardware. Designing Embedded Hardware provides software and hardware engineers with no prior experience in embedded systems with the necessary conceptual and design building blocks to understand the architectures of embedded systems. Written to provide the depth of coverage and real-world examples developers need, Designing Embedded Hardware also provides a road-map to the pitfalls and traps to avoid in designing embedded systems. Designing Embedded Hardware covers such essential topics as: The principles of developing computer hardware Core hardware designs Assembly language concepts Parallel I/O Analog-digital conversion Timers (internal and external) UART Serial Peripheral Interface Inter-Integrated Circuit Bus Controller Area Network (CAN) Data Converter Interface (DCI) Low-power operation This invaluable and eminently useful book gives you the practical tools and skills to develop, build, and program your own application-specific computers.




Embedded System Design


Book Description

This book introduces a modern approach to embedded system design, presenting software design and hardware design in a unified manner. It covers trends and challenges, introduces the design and use of single-purpose processors ("hardware") and general-purpose processors ("software"), describes memories and buses, illustrates hardware/software tradeoffs using a digital camera example, and discusses advanced computation models, controls systems, chip technologies, and modern design tools. For courses found in EE, CS and other engineering departments.




Embedded Systems


Book Description

Covers the significant embedded computing technologies highlighting their applications in wireless communication and computing power An embedded system is a computer system designed for specific control functions within a larger system often with real-time computing constraints. It is embedded as part of a complete device often including hardware and mechanical parts. Presented in three parts, Embedded Systems: Hardware, Design, and Implementation provides readers with an immersive introduction to this rapidly growing segment of the computer industry. Acknowledging the fact that embedded systems control many of today's most common devices such as smart phones, PC tablets, as well as hardware embedded in cars, TVs, and even refrigerators and heating systems, the book starts with a basic introduction to embedded computing systems. It hones in on system-on-a-chip (SoC), multiprocessor system-on-chip (MPSoC), and network-on-chip (NoC). It then covers on-chip integration of software and custom hardware accelerators, as well as fabric flexibility, custom architectures, and the multiple I/O standards that facilitate PCB integration. Next, it focuses on the technologies associated with embedded computing systems, going over the basics of field-programmable gate array (FPGA), digital signal processing (DSP) and application-specific integrated circuit (ASIC) technology, architectural support for on-chip integration of custom accelerators with processors, and O/S support for these systems. Finally, it offers full details on architecture, testability, and computer-aided design (CAD) support for embedded systems, soft processors, heterogeneous resources, and on-chip storage before concluding with coverage of software support in particular, O/S Linux. Embedded Systems: Hardware, Design, and Implementation is an ideal book for design engineers looking to optimize and reduce the size and cost of embedded system products and increase their reliability and performance.




Embedded Systems Hardware for Software Engineers


Book Description

A PRACTICAL GUIDE TO HARDWARE FUNDAMENTALS Embedded Systems Hardware for Software Engineers describes the electrical and electronic circuits that are used in embedded systems, their functions, and how they can be interfaced to other devices. Basic computer architecture topics, memory, address decoding techniques, ROM, RAM, DRAM, DDR, cache memory, and memory hierarchy are discussed. The book covers key architectural features of widely used microcontrollers and microprocessors, including Microchip's PIC32, ATMEL's AVR32, and Freescale's MC68000. Interfacing to an embedded system is then described. Data acquisition system level design considerations and a design example are presented with real-world parameters and characteristics. Serial interfaces such as RS-232, RS-485, PC, and USB are addressed and printed circuit boards and high-speed signal propagation over transmission lines are covered with a minimum of math. A brief survey of logic families of integrated circuits and programmable logic devices is also contained in this in-depth resource. COVERAGE INCLUDES: Architecture examples Memory Memory address decoding Read-only memory and other related devices Input and output ports Analog-to-digital and digital-to-analog converters Interfacing to external devices Transmission lines Logic families of integrated circuits and their signaling characteristics The printed circuit board Programmable logic devices Test equipment: oscilloscopes and logic analyzers




Hardware-Software Co-Design of Embedded Systems


Book Description

Embedded systems are informally defined as a collection of programmable parts surrounded by ASICs and other standard components, that interact continuously with an environment through sensors and actuators. The programmable parts include micro-controllers and Digital Signal Processors (DSPs). Embedded systems are often used in life-critical situations, where reliability and safety are more important criteria than performance. Today, embedded systems are designed with an ad hoc approach that is heavily based on earlier experience with similar products and on manual design. Use of higher-level languages such as C helps structure the design somewhat, but with increasing complexity it is not sufficient. Formal verification and automatic synthesis of implementations are the surest ways to guarantee safety. Thus, the POLIS system which is a co-design environment for embedded systems is based on a formal model of computation. POLIS was initiated in 1988 as a research project at the University of California at Berkeley and, over the years, grew into a full design methodology with a software system supporting it. Hardware-Software Co-Design of Embedded Systems: The POLIS Approach is intended to give a complete overview of the POLIS system including its formal and algorithmic aspects. Hardware-Software Co-Design of Embedded Systems: The POLIS Approach will be of interest to embedded system designers (automotive electronics, consumer electronics and telecommunications), micro-controller designers, CAD developers and students.




Readings in Hardware/Software Co-Design


Book Description

This title serves as an introduction ans reference for the field, with the papers that have shaped the hardware/software co-design since its inception in the early 90s.




Hardware/Software Co-Design for Data Flow Dominated Embedded Systems


Book Description

Introduces different tasks of hardware/software co-design, including system specification, hardware/software partitioning, co-synthesis, and co-simulation. Summarizes and classifies co-design tools and methods for these tasks, and presents the co-design tool COOL, useful for solving co-design tasks for the class of data-flow dominated embedded systems. Primary emphasis is on hardware/software partitioning and the co-synthesis phase and their coupling. A mathematical formulation of the hardware/software partitioning problem is given, and several novel approaches are presented and compared for solving the partitioning problem. Annotation copyrighted by Book News, Inc., Portland, OR




Embedded System Design


Book Description

Until the late 1980s, information processing was associated with large mainframe computers and huge tape drives. During the 1990s, this trend shifted toward information processing with personal computers, or PCs. The trend toward miniaturization continues and in the future the majority of information processing systems will be small mobile computers, many of which will be embedded into larger products and interfaced to the physical environment. Hence, these kinds of systems are called embedded systems. Embedded systems together with their physical environment are called cyber-physical systems. Examples include systems such as transportation and fabrication equipment. It is expected that the total market volume of embedded systems will be significantly larger than that of traditional information processing systems such as PCs and mainframes. Embedded systems share a number of common characteristics. For example, they must be dependable, efficient, meet real-time constraints and require customized user interfaces (instead of generic keyboard and mouse interfaces). Therefore, it makes sense to consider common principles of embedded system design. Embedded System Design starts with an introduction into the area and a survey of specification models and languages for embedded and cyber-physical systems. It provides a brief overview of hardware devices used for such systems and presents the essentials of system software for embedded systems, like real-time operating systems. The book also discusses evaluation and validation techniques for embedded systems. Furthermore, the book presents an overview of techniques for mapping applications to execution platforms. Due to the importance of resource efficiency, the book also contains a selected set of optimization techniques for embedded systems, including special compilation techniques. The book closes with a brief survey on testing. Embedded System Design can be used as a text book for courses on embedded systems and as a source which provides pointers to relevant material in the area for PhD students and teachers. It assumes a basic knowledge of information processing hardware and software. Courseware related to this book is available at http://ls12-www.cs.tu-dortmund.de/~marwedel.




Making Embedded Systems


Book Description

Interested in developing embedded systems? Since they donâ??t tolerate inefficiency, these systems require a disciplined approach to programming. This easy-to-read guide helps you cultivate a host of good development practices, based on classic software design patterns and new patterns unique to embedded programming. Learn how to build system architecture for processors, not operating systems, and discover specific techniques for dealing with hardware difficulties and manufacturing requirements. Written by an expert whoâ??s created embedded systems ranging from urban surveillance and DNA scanners to childrenâ??s toys, this book is ideal for intermediate and experienced programmers, no matter what platform you use. Optimize your system to reduce cost and increase performance Develop an architecture that makes your software robust in resource-constrained environments Explore sensors, motors, and other I/O devices Do more with less: reduce RAM consumption, code space, processor cycles, and power consumption Learn how to update embedded code directly in the processor Discover how to implement complex mathematics on small processors Understand what interviewers look for when you apply for an embedded systems job "Making Embedded Systems is the book for a C programmer who wants to enter the fun (and lucrative) world of embedded systems. Itâ??s very well writtenâ??entertaining, evenâ??and filled with clear illustrations." â??Jack Ganssle, author and embedded system expert.