Design Representation


Book Description

"...there is a global network of academics, researchers and methodologists who will buy this book or want it in their institute libraries.” Prof. John Harbraken "As the field of human computer interaction grows, this book is likely to be a basic resource.” Prof. Chuck Eastman Design representation is necessary for all design activity. You will gain a guide to both theory and practical application in this discussion of representation as it occurs during the process of design. Goldschmidt and Porter give you perspectives on representational issues in design that are both informative and evocative of further inquiry. The unique interdisciplinary approach brings a new dimension to the study of representation, benefiting the global network of researchers, students and practitioners in all areas of design. Rather than addressing the larger framework directly, a series of smaller case studies are presented, each dealing with aspects of representation in architecture and engineering. Binding together historical-cultural, cognitive-social and technological perspectives eliminates the need for further reading. Innovative research methods based on numerous well-illustrated examples will leave you with new ideas to build on. International contributors focus on worldwide research activities, offering you more than just an expansion of a single viewpoint. Design Representation delves into the common roots of representation in all design disciplines through case studies, historical investigations, theoretical constructs and programming. If you are involved in any design activity, this will be a truly exciting addition to your bookshelf.




Engineering Design


Book Description

Contrary to popular mythology, the designs of favorable products and successful systems do not appear suddenly, or magically. This second edition of Engineering Design demonstrates that symbolic representation and related problem-solving methods, offer significant opportunities to clarify and articulate concepts of design to lay a better framework for design research and design education. Artificial Intelligence (AI) provides a substantial body of material concerned with understanding and modeling cognitive processes. This book adopts the vocabulary and a paradigm of AI to enhance the presentation and explanation of design. It includes concepts from AI because of their explanatory power and their utility as possible ingredients of practical design activity. This second edition has been enriched by the inclusion of recent work on design reasoning, computational design, AI in design, and design cognition, with pointers to a wide cross section of the current literature.




Graphic Design


Book Description

This critical survey of the trends and key issues involved in graphic design over the last 200 years provides an introduction to this ever-changing subject. The international development of magazine, advertising and poster design is traced within a chronological framework from the illustrated journalism of the 19th century, to graphic images produced by celebrated artists such as Daumier and Toulouse Lautrec, to late-20th century alternative practices: pop, sub and counter-cultural graphics and the well-known work of Neville Brody. In the process of examining the relationship between word and image in the public domain, the authors cover issues of gender, class, race, hegemony and incorporation.




Urban Design and Representation


Book Description

This book explores how environmental urban design can benefit from established and emerging representation and simulation techniques that meet the need for a multisensory approach. Bringing together contributions by researchers and practicing professionals that approach the topics discussed from both theoretical and practical perspectives and draw on case-study applications, it addresses important themes including digital modeling, physical modeling, mapping, and simulation. The chapters are linked by their relevance to simple but crucial questions: How can representational solutions enhance an urban design approach in which people’s well-being is considered the primary goal? How can one best represent and design the ambiance of places? What kinds of technologies and tools are available to support multisensory urban design? How can current and future environments be optimally represented and simulated, taking into account the way in which we experience places? Shedding new light on these key questions, the book offers both a reference guide for those engaged in applied research, and a toolkit for professionals and students.




Digital Drawing for Landscape Architecture


Book Description

Combine traditional techniques with modern media for morecommunicative renderings Digital Drawing for Landscape Architecture: ContemporaryTechniques and Tools for Digital Representation in Site Design,Second Edition bridges the gap between traditional analog andnew digital tools by applying timeless concepts of representationto enhance design work in digital media. The book explores specifictechniques for creating landscape designs, including digitallyrendered plans, perspectives, and diagrams, and the updated secondedition offers expanded coverage of newer concepts and techniques.Readers will gain insight into the roles of different drawings,with a clear emphasis on presenting a solid understanding of howdiagram, plan, section, elevation, and perspective work together topresent a comprehensive design approach. Digital rendering is faster, more efficient, and more flexiblethan traditional rendering techniques, but the design principlesand elements involved are still grounded in hand-renderingtechniques. Digital Drawing for Landscape Architectureexploits both modalities to help designers create more beautiful,accurate, and communicative drawings in a professional studioenvironment. This second edition contains revised information onplan rendering techniques, camera matching workflow, and colorselection, along with brand new features, like: Time-based imagery and tools Workflow integration techniques Photoshop and Illustrator task automation Over 400 updated images, plus over 50 new examples ofaward-winning work The book takes a tutorial-based approach to digital rendering,allowing readers to start practicing immediately and get up tospeed quickly. Communication is a vital, but often overlookedcomponent of the design process, and designers rely upon theirdrawings to translate concepts from idea to plan. DigitalDrawing for Landscape Architecture provides the guidancelandscape designers need to create their most communicativerenderings yet.




Product Design and the Role of Representation


Book Description

"This book responds to the expression ‘all you always wanted to know about design representation but didn’t know where to ask’. Indeed, the book is a thematic guide to design representation, and the amount of information about design representations it holds is phenomenal." Professor Gabriela Goldschmidt Technion - Israel Institute of Technology This book extends understanding of the design process by exploring design representation types and examining them as theoretical constructs. It shows how fidelity and ambiguity inform the creative act of design, and considers design thinking through the lens of design representation. Design thinking is a method that has the potential to stimulate and enhance creativity. This book enhances understanding of what constitutes design thinking, why it is used and how it can be applied in practice to explore and develop ideas. The book positions a particular type of thinking through design representations, exploring this from its roots in design history, to the types of thinking in action associated with contemporary design practice. A taxonomy of design representations as a scaffold to express design intent, is applied to real world case studies. Product Design and the Role of Representation will be of interest to those working in or studying product development, engineering design and additive manufacturing.




Perspective, Projections and Design


Book Description

The essays selected for this book, presented in chronological order, discuss various aspects of image-making technologies, geometrical knowledge and tools for architectural design, focusing in particular on two historical periods marked by comparable patterns of technological and cultural change. The first is the Renaissance; characterized by the rediscovery of linear perspectives and the simultaneous rise of new formats for architectural drawing and design on paper; the second, the contemporary rise of digital technologies and the simultaneous rise of virtual reality and computer-based design and manufacturing. Many of the contributing authors explore the parallel between the invention of the perspectival paradigm in early-modern Europe and the recent development of digitized virtual reality. This issue in turn bears on the specific purposes of architectural design, where various representational tools and devices are used to visualize bi-dimensional aspects of objects that must be measured and eventually built in three-dimensional space.




Knowledge Representation, Reasoning, and the Design of Intelligent Agents


Book Description

Knowledge representation and reasoning is the foundation of artificial intelligence, declarative programming, and the design of knowledge-intensive software systems capable of performing intelligent tasks. Using logical and probabilistic formalisms based on answer set programming (ASP) and action languages, this book shows how knowledge-intensive systems can be given knowledge about the world and how it can be used to solve non-trivial computational problems. The authors maintain a balance between mathematical analysis and practical design of intelligent agents. All the concepts, such as answering queries, planning, diagnostics, and probabilistic reasoning, are illustrated by programs of ASP. The text can be used for AI-related undergraduate and graduate classes and by researchers who would like to learn more about ASP and knowledge representation.




How Maps Work


Book Description

Now available in paperback for the first time, this classic work presents a cognitive-semiotic framework for understanding how maps work as powerful, abstract, and synthetic spatial representations. Explored are the ways in which the many representational choices inherent in mapping interact with information processing and knowledge construction, and how the resulting insights can be used to make informed symbolization and design decisions. A new preface to the paperback edition situates the book within the context of contemporary technologies. As the nature of maps continues to evolve, Alan MacEachren emphasizes the ongoing need to think systematically about the ways people interact with and use spatial information.




Interpreting Site


Book Description

Interpreting Site explains the basic methods architects use to translate what you perceive to represent the complex conditions that physically and mentally "construe" a site, helping to shape the ultimate design. Within each of the four themes---defining site, experiencing site, spatializing site, and systematizing site--- theoretical, conceptual, and analytic methods and representational tools are introduced to give you a foundation to develop your own approach to the conditions of a site. Author Genevieve S. Baudoin examines longstanding representation methods in relation to emerging and experimental methods, offering an idiosyncratic and provocative look at different approaches. Four highly illustrated full colour case studies of key contemporary projects in Spain, the United States, the United Kingdom, and Norway demonstrate how architects have used conditions discovered on a site in their final design.