Designing Distributed Systems


Book Description

Without established design patterns to guide them, developers have had to build distributed systems from scratch, and most of these systems are very unique indeed. Today, the increasing use of containers has paved the way for core distributed system patterns and reusable containerized components. This practical guide presents a collection of repeatable, generic patterns to help make the development of reliable distributed systems far more approachable and efficient. Author Brendan Burns—Director of Engineering at Microsoft Azure—demonstrates how you can adapt existing software design patterns for designing and building reliable distributed applications. Systems engineers and application developers will learn how these long-established patterns provide a common language and framework for dramatically increasing the quality of your system. Understand how patterns and reusable components enable the rapid development of reliable distributed systems Use the side-car, adapter, and ambassador patterns to split your application into a group of containers on a single machine Explore loosely coupled multi-node distributed patterns for replication, scaling, and communication between the components Learn distributed system patterns for large-scale batch data processing covering work-queues, event-based processing, and coordinated workflows




Distributed System Design


Book Description

Future requirements for computing speed, system reliability, and cost-effectiveness entail the development of alternative computers to replace the traditional von Neumann organization. As computing networks come into being, one of the latest dreams is now possible - distributed computing. Distributed computing brings transparent access to as much computer power and data as the user needs for accomplishing any given task - simultaneously achieving high performance and reliability. The subject of distributed computing is diverse, and many researchers are investigating various issues concerning the structure of hardware and the design of distributed software. Distributed System Design defines a distributed system as one that looks to its users like an ordinary system, but runs on a set of autonomous processing elements (PEs) where each PE has a separate physical memory space and the message transmission delay is not negligible. With close cooperation among these PEs, the system supports an arbitrary number of processes and dynamic extensions. Distributed System Design outlines the main motivations for building a distributed system, including: inherently distributed applications performance/cost resource sharing flexibility and extendibility availability and fault tolerance scalability Presenting basic concepts, problems, and possible solutions, this reference serves graduate students in distributed system design as well as computer professionals analyzing and designing distributed/open/parallel systems. Chapters discuss: the scope of distributed computing systems general distributed programming languages and a CSP-like distributed control description language (DCDL) expressing parallelism, interprocess communication and synchronization, and fault-tolerant design two approaches describing a distributed system: the time-space view and the interleaving view mutual exclusion and related issues, including election, bidding, and self-stabilization prevention and detection of deadlock reliability, safety, and security as well as various methods of handling node, communication, Byzantine, and software faults efficient interprocessor communication mechanisms as well as these mechanisms without specific constraints, such as adaptiveness, deadlock-freedom, and fault-tolerance virtual channels and virtual networks load distribution problems synchronization of access to shared data while supporting a high degree of concurrency




Designing Reliable Distributed Systems


Book Description

This classroom-tested textbook provides an accessible introduction to the design, formal modeling, and analysis of distributed computer systems. The book uses Maude, a rewriting logic-based language and simulation and model checking tool, which offers a simple and intuitive modeling formalism that is suitable for modeling distributed systems in an attractive object-oriented and functional programming style. Topics and features: introduces classical algebraic specification and term rewriting theory, including reasoning about termination, confluence, and equational properties; covers object-oriented modeling of distributed systems using rewriting logic, as well as temporal logic to specify requirements that a system should satisfy; provides a range of examples and case studies from different domains, to help the reader to develop an intuitive understanding of distributed systems and their design challenges; examples include classic distributed systems such as transport protocols, cryptographic protocols, and distributed transactions, leader election, and mutual execution algorithms; contains a wealth of exercises, including larger exercises suitable for course projects, and supplies executable code and supplementary material at an associated website. This self-contained textbook is designed to support undergraduate courses on formal methods and distributed systems, and will prove invaluable to any student seeking a reader-friendly introduction to formal specification, logics and inference systems, and automated model checking techniques.




Understanding Distributed Systems, Second Edition


Book Description

Learning to build distributed systems is hard, especially if they are large scale. It's not that there is a lack of information out there. You can find academic papers, engineering blogs, and even books on the subject. The problem is that the available information is spread out all over the place, and if you were to put it on a spectrum from theory to practice, you would find a lot of material at the two ends but not much in the middle. That is why I decided to write a book that brings together the core theoretical and practical concepts of distributed systems so that you don't have to spend hours connecting the dots. This book will guide you through the fundamentals of large-scale distributed systems, with just enough details and external references to dive deeper. This is the guide I wished existed when I first started out, based on my experience building large distributed systems that scale to millions of requests per second and billions of devices. If you are a developer working on the backend of web or mobile applications (or would like to be!), this book is for you. When building distributed applications, you need to be familiar with the network stack, data consistency models, scalability and reliability patterns, observability best practices, and much more. Although you can build applications without knowing much of that, you will end up spending hours debugging and re-architecting them, learning hard lessons that you could have acquired in a much faster and less painful way. However, if you have several years of experience designing and building highly available and fault-tolerant applications that scale to millions of users, this book might not be for you. As an expert, you are likely looking for depth rather than breadth, and this book focuses more on the latter since it would be impossible to cover the field otherwise. The second edition is a complete rewrite of the previous edition. Every page of the first edition has been reviewed and where appropriate reworked, with new topics covered for the first time.




DISTRIBUTED OPERATING SYSTEMS


Book Description

The highly praised book in communications networking from IEEE Press, now available in the Eastern Economy Edition.This is a non-mathematical introduction to Distributed Operating Systems explaining the fundamental concepts and design principles of this emerging technology. As a textbook for students and as a self-study text for systems managers and software engineers, this book provides a concise and an informal introduction to the subject.




Scheduling in Distributed Computing Systems


Book Description

This book intends to inculcate the innovative ideas for the scheduling aspect in distributed computing systems. Although the models in this book have been designed for distributed systems, the same information is applicable for any type of system. The book will dramatically improve the design and management of the processes for industry professionals. It deals exclusively with the scheduling aspect, which finds little space in other distributed operating system books. Structured for a professional audience composed of researchers and practitioners in industry, this book is also suitable as a reference for graduate-level students.




Designing Data-Intensive Applications


Book Description

Data is at the center of many challenges in system design today. Difficult issues need to be figured out, such as scalability, consistency, reliability, efficiency, and maintainability. In addition, we have an overwhelming variety of tools, including relational databases, NoSQL datastores, stream or batch processors, and message brokers. What are the right choices for your application? How do you make sense of all these buzzwords? In this practical and comprehensive guide, author Martin Kleppmann helps you navigate this diverse landscape by examining the pros and cons of various technologies for processing and storing data. Software keeps changing, but the fundamental principles remain the same. With this book, software engineers and architects will learn how to apply those ideas in practice, and how to make full use of data in modern applications. Peer under the hood of the systems you already use, and learn how to use and operate them more effectively Make informed decisions by identifying the strengths and weaknesses of different tools Navigate the trade-offs around consistency, scalability, fault tolerance, and complexity Understand the distributed systems research upon which modern databases are built Peek behind the scenes of major online services, and learn from their architectures







Software Engineering, Global Edition


Book Description

For courses in computer science and software engineering The Fundamental Practice of Software Engineering Software Engineering introduces students to the overwhelmingly important subject of software programming and development. In the past few years, computer systems have come to dominate not just our technological growth, but the foundations of our world’s major industries. This text seeks to lay out the fundamental concepts of this huge and continually growing subject area in a clear and comprehensive manner. The 10th Edition contains new information that highlights various technological updates of recent years, providing students with highly relevant and current information. Sommerville’s experience in system dependability and systems engineering guides the text through a traditional plan-based approach that incorporates some novel agile methods. The text strives to teach the innovators of tomorrow how to create software that will make our world a better, safer, and more advanced place to live. The full text downloaded to your computer With eBooks you can: search for key concepts, words and phrases make highlights and notes as you study share your notes with friends eBooks are downloaded to your computer and accessible either offline through the Bookshelf (available as a free download), available online and also via the iPad and Android apps. Upon purchase, you'll gain instant access to this eBook. Time limit The eBooks products do not have an expiry date. You will continue to access your digital ebook products whilst you have your Bookshelf installed.




Building Enterprise Systems with ODP


Book Description

The Reference Model of Open Distributed Processing (RM-ODP) is an international standard that provides a solid basis for describing and building widely distributed systems and applications in a systematic way. It stresses the need to build these systems with evolution in mind by identifying the concerns of major stakeholders and then expressing the design as a series of linked viewpoints. Although RM-ODP has been a standard for more than ten years, many practitioners are still unaware of it. Building Enterprise Systems with ODP: An Introduction to Open Distributed Processing offers a gentle pathway to the essential ideas that constitute ODP and shows how these ideas can be applied when designing and building challenging systems. It provides an accessible introduction to the design principles for software engineers and enterprise architects. The book also explains the benefits of using viewpoints to produce simpler and more flexible designs and how ODP can be applied to service engineering, open enterprise, and cloud computing. The authors include guidelines for using the Unified Modeling LanguageTM (UML) notation and for structuring and writing system specifications. They elucidate how this fits into the model-driven engineering tool chain via approaches, such as Model-Driven Architecture® (MDA). They also demonstrate the power of RM-ODP for the design and organization of complex distributed IT systems in e-government, e-health, and energy and transportation industries. All concepts and ideas in the book are illustrated through a single running example that describes the IT support needed by a medium-sized company as it grows and develops. Complete UML models and more are available at http://theodpbook.lcc.uma.es/