Great Sound Stereo Speaker Manual


Book Description

Design and build customized, professional-quality speakers. From drivers to crossovers and custom enclosures, the possibilities for designing speakers that will provide the best possible performance are endless. Great Sound Stereo Speakers Manual, Second Edition, by David Weems and G.R. Koonce, eliminates much of the guesswork--not to mention the ripping out of parts and trying of alternative values--associated with proper design. More than a normal revision, this edition is virtually a new book, with a solution to an old problem, crossover design. This reader-friendly guide puts equipment-enhancing, computer-aided design techniques at your disposal. You get six complete projects, with lucid illustrated instructions for modifying and testing designs, along with 24 proposed projects. The CD-ROM packaged with the book gives you system design software, crossover network design applications, and files for all project drivers, allowing you to alter a project to fit a different physical arrangement of the drivers, explore driver substitution, perform driver tests, simulate box and network design, or customize the included projects.




The Loudspeaker Design Cookbook


Book Description




Speaker Building 201


Book Description

With this book, anyone can become a speaker builder. You don't need an elaborate workshop, expensive analytical equipment, or sophisticted software. Learn the concepts you need or chhose any of the eleven tested and proven speaker designs included in the book. Contains all the information the speaker builder needs to design and build a first-rate system, one that surpasses higher-cost commercial products.




Product Development and Design for Manufacturing


Book Description

"Outlines best practices and demonstrates how to desgin in quality for successful development of hardware and software products. Offers systematic applications failored to particular market environments. Discusses Internet issues, electronic commerce, and supply chain."




Designing for the Digital Age


Book Description

Whether you’re designing consumer electronics, medical devices, enterprise Web apps, or new ways to check out at the supermarket, today’s digitally-enabled products and services provide both great opportunities to deliver compelling user experiences and great risks of driving your customers crazy with complicated, confusing technology. Designing successful products and services in the digital age requires a multi-disciplinary team with expertise in interaction design, visual design, industrial design, and other disciplines. It also takes the ability to come up with the big ideas that make a desirable product or service, as well as the skill and perseverance to execute on the thousand small ideas that get your design into the hands of users. It requires expertise in project management, user research, and consensus-building. This comprehensive, full-color volume addresses all of these and more with detailed how-to information, real-life examples, and exercises. Topics include assembling a design team, planning and conducting user research, analyzing your data and turning it into personas, using scenarios to drive requirements definition and design, collaborating in design meetings, evaluating and iterating your design, and documenting finished design in a way that works for engineers and stakeholders alike.




Introduction to Loudspeaker Design


Book Description

Introduction to Loudspeaker Design is written for students, technicians, engineers and hobbyists seeking an overview of the technology of loudspeakers. Starting with a brief history of audio developments the book begins by introducing the concepts of frequency, pitch and loudness and proceeds to develop the idea of a loudspeaker as a system. The book covers such topics as loudspeaker design tradeoffs, spatial loading, diffraction loss, cavity effect and enclosure construction. A complete chapter is devoted to the subject of crossover design including design equations. The second edition adds a new chapter on simulation and analysis which includes design equations for closed and vented type speakers. The appendices contain technical references, design aids, glossaries and a chart depicting 18 different loudspeaker enclosure types. The author is a physicist/audio design engineer with over 35 years experience in the research and development of audio products spanning both hardware and software. His WinSpeakerz, TrueRTA and DATS software applications are widely used throughout the audio industry as tools for simulating and measuring loudspeaker performance. Captain Murphy served as a space systems analyst for NORAD during his military career. Changes for the Second Edition: The second edition brings new material and polishes the first edition with many new or improved illustrations. Chapter 2 was expanded with the second half split into a new Chapter 3 titled "Speaker Response Functions." The discussion of Thiele-Small parameters has been expanded and now covers small-signal parameters vs. large-signal parameters as it explores the role of the test signal level in parameter measurement. The crossover design chapter has been expanded to include formulas for calculating component values for the most popular crossover types. Equations have been added for calculating impedance compensation and attenuation networks. The old Chapter 7 FAQ material was integrated into other chapters as appropriate. A new Chapter 8 titled "Loudspeaker Simulation" has been added and introduces loudspeaker equivalent circuit analysis with equations for calculating the magnitude and phase responses of closed and vented loudspeaker systems. Additional design equations are introduced and then examples are given for calculating the responses of a closed box and a vented box loudspeaker. Detailed design equation summaries are given for closed and vented boxes. Appendix C was added to provide a glossary of symbols and a glossary of terms. The box type charts were moved to Appendix D.




Domain Modeling Made Functional


Book Description

You want increased customer satisfaction, faster development cycles, and less wasted work. Domain-driven design (DDD) combined with functional programming is the innovative combo that will get you there. In this pragmatic, down-to-earth guide, you'll see how applying the core principles of functional programming can result in software designs that model real-world requirements both elegantly and concisely - often more so than an object-oriented approach. Practical examples in the open-source F# functional language, and examples from familiar business domains, show you how to apply these techniques to build software that is business-focused, flexible, and high quality. Domain-driven design is a well-established approach to designing software that ensures that domain experts and developers work together effectively to create high-quality software. This book is the first to combine DDD with techniques from statically typed functional programming. This book is perfect for newcomers to DDD or functional programming - all the techniques you need will be introduced and explained. Model a complex domain accurately using the F# type system, creating compilable code that is also readable documentation---ensuring that the code and design never get out of sync. Encode business rules in the design so that you have "compile-time unit tests," and eliminate many potential bugs by making illegal states unrepresentable. Assemble a series of small, testable functions into a complete use case, and compose these individual scenarios into a large-scale design. Discover why the combination of functional programming and DDD leads naturally to service-oriented and hexagonal architectures. Finally, create a functional domain model that works with traditional databases, NoSQL, and event stores, and safely expose your domain via a website or API. Solve real problems by focusing on real-world requirements for your software. What You Need: The code in this book is designed to be run interactively on Windows, Mac and Linux.You will need a recent version of F# (4.0 or greater), and the appropriate .NET runtime for your platform.Full installation instructions for all platforms at fsharp.org.




Build Your Own Transistor Radios


Book Description

A DIY guide to designing and building transistor radios Create sophisticated transistor radios that are inexpensive yet highly efficient. Build Your Own Transistor Radios: A Hobbyist’s Guide to High-Performance and Low-Powered Radio Circuits offers complete projects with detailed schematics and insights on how the radios were designed. Learn how to choose components, construct the different types of radios, and troubleshoot your work. Digging deeper, this practical resource shows you how to engineer innovative devices by experimenting with and radically improving existing designs. Build Your Own Transistor Radios covers: Calibration tools and test generators TRF, regenerative, and reflex radios Basic and advanced superheterodyne radios Coil-less and software-defined radios Transistor and differential-pair oscillators Filter and amplifier design techniques Sampling theory and sampling mixers In-phase, quadrature, and AM broadcast signals Resonant, detector, and AVC circuits Image rejection and noise analysis methods This is the perfect guide for electronics hobbyists and students who want to delve deeper into the topic of radio. Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.