Designing Movie Creatures and Characters


Book Description

Devotes some attention to designing and making benevolent movie creatures; also a lot of attention paid to designing movie monsters (scary creatures with ugly faces).







Fundamentals of Creature Design


Book Description

The world's best creature designers and concept artists provide a groundbreaking and unique insight into their creative processes and practices.




Designing Creatures and Characters


Book Description

All You Need Is a Pencil, Paper and Your Imagination! Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine. Unlock the Secrets to Character and Creature Design • Follow the creature design process from start to finish: 35 projects are divided into 4 challenge levels, ranging from brainstorming and drawing character blueprints to completing market-ready illustrations. As the levels advance, the projects become more complex. • Learn to solve design problems: Every project introduces you to an open-ended fictional assignment inspired by industry experience. Each project has a list of minimum deliverables--the basics to get to the next stage--plus bonus goals. You receive virtual merit badges for each achievement you complete. • Think like a pro: Over the 155 possible artistic achievements, you'll be asked to find a solution to every type of conceptual problem you might encounter as a professional creature or character designer. • Build your portfolio: Work toward creating an outstanding portfolio. Improve your skills and push yourself to create a fine-tuned presentation that could get you your eventual dream job. "This is a workout for the imagination, a boot camp for creativity." --Marc Taro Holmes




Character Design from the Ground Up


Book Description

All stories have characters, and whether its a film, game, book, or comic, all characters need to be designed. Character design has become a distinct discipline in the entertainment industry, and character designers are employed by film and game companies across the globe to bring life to scripts and ideas. In this book, illustrator and character designer Kevin Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and sofware, Kevin will explain the processes professional character designers follow to develop characters for publishing, games, and film. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, Kev explains how a character designer works to achieve professional results.




The Hobbit: An Unexpected Journey Chronicles: Art & Design


Book Description

The Hobbit: An Unexpected Journey Chronicles: Art & Design is a sumptuous celebration of the creative vision of Academy Award-winning filmmaker Peter Jackson's The Hobbit: An Unexpected Journey. The book is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. As a bonus feature unique to this book, there is a special fold-out map printed in glow-in-the-dark ink and a giant four-page fold-out of Bilbo's contract. Complied by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardcover books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.




Rumble: The Art and Making of the Movie


Book Description

Step into the ring and discover the story behind the making of Rumble. In a world where monster wrestling is a global sport and monsters are superstar athletes, teenage Winnie seeks to follow in her father's footsteps by becoming a coach and turning a loveable underdog monster into a champion. From Paramount Animation, Rumble is a larger-than-life animated coming of age comedy. With ringside seats to the production, Rumble: The Art and Making of the Movie contains sketches, concept art, storyboards, and final stills. Featuring exclusive commentary from the creative team, plus a foreword written by Terry Crews, this extraordinary collection of art will give you captivating insights into the creative process.




The Great Book of Movie Monsters


Book Description

"The great book of movie monsters exposes the private lives of more than 300 of your favorite creatures, each one depicted in all its glory. Discover the truth about their fears, their loves, their favorite foods, their superpowers, and the accomplishments that earned them a place in movie history. You'll also learn about the films they starred in, as well as the directors and special effects technicians who brought these monsters to life."--Cover.




Grease Monkey


Book Description

Mac Gimbensky is an eight hundred pound intelligent gorilla and expert fighter mechanic on the flagship Fist of Earth, where, with the help of his cadet assistant Robin Plotnik, he maintains the ships of the all-female Barbarian Squadron.




The Creature Keeper


Book Description

The doors of gloomy gothic mansion Direspire Hall creak open just once a year, and finally it is Seren's chance to enter and discover what treasures lie within. The mysterious owner, the Collector, has a menagerie of magical animals and chooses Seren to be his new Creature Keeper - it's the most exciting thing that's ever happened to her, the role of her wildest dreams! But the animals - including the elephant-like tusker, Mika, who fast becomes Seren's friend, live in cramped cages and are mistreated, stifled and sad. Can Seren set them free, or will the Collector keep them locked away for ever?