Destiny's Disgaea 7 Mini Strategy Guide


Book Description

Destiny's Disgaea 7 Mini Strategy Guide is the ultimate companion to the highly anticipated Disgaea 7 video game. This comprehensive guide will help you master every aspect of the game, from assembling the perfect team to defeating the most challenging enemies. Whether you're a seasoned Disgaea veteran or new to the series, Destiny's Disgaea 7 Mini Strategy Guide is the essential resource for getting the most out of your game. Become the ultimate Netherworld ruler Assemble the perfect team Defeat the most challenging enemies Unlock all the classes, skills, and items Unravel the game's story and characters With Destiny's Disgaea 7 Mini Strategy Guide, you can do it all! Order your copy today and become the ultimate Netherworld ruler! P.S. This guide is mini, but it's still packed with all the information you need to master Disgaea 7. So don't let its size fool you!




Disgaea 5: Alliance of Vengeance - Strategy Guide


Book Description

There are three major areas in the Disgaea universe, Celestia, which is home to the angels, the Human World, and the Netherworlds. The Netherworlds are split up into a bunch of different ones, each governed by an Overlord, who has their own set of rules. Those very same Netherworlds are now in danger of being destroyed or taken over by an evil army known as The Lost, who is being led Void Dark. However, a ray of hope appears in the form of Killia, who seems to have a deep grudge against Void Dark. Can he really go through the rumored 10 billion Lost soldiers and exact his revenge against Void? Let us guide you on the epic journey from Level 1 to Level 9999, as you shoot, punch and fry enemies with various skills in our Disgaea 5 comprehensive guide! - Detailed strategies on getting through the main story; - How to get through the postgame content, including beat the super optional boss; - Create and power up a character that can deal in excess of 10 billion damage; - Get the most out of the Item and Chara Worlds; - Obtain every single trophy in the game.




Disgaea 2 Cursed Memories


Book Description







Super Powereds


Book Description

Knowledge is power. That would be the motto of Lander University, had it not been snatched up and used to death by others long before the school was founded. For while Lander offers a full range of courses to nearly all students, it also offers a small number of specialty classes to a very select few. Lander is home to the Hero Certification Program, a curriculum designed to develop student with superhuman capabilities, commonly known as Supers, into official Heroes. Five of this year's freshmen are extra special. They have a secret aside from their abilities, one that they must guard from even their classmates. Because for every one person in the world with abilities they can control, there are three who lack such skill. These lesser super beings, Powereds as they are called, have always been treated as burdens and second class citizens. Though there has been ample research in the area, no one has ever succeeded in turning a Powered into a regular human, let alone a Super. That is, until now...




Video Games You Will Never Play


Book Description

How many video games have you played during your life? Do you think games are a form of art that should be preserved? What if we told you that there are thousands of interesting games you'll never play, all of which could be lost forever? It's true, there are many cancelled titles that are often lost to video game history. While video games may not be largely considered to be on par with paintings and statues, they are still art on their own, just like books, movies, and music, and like other works of art, video games have their own lost works. Games that were cancelled, never released, and often not even known by the general public. Unfortunately, there is no proper museum dedicated on saving them. Unseen64 is an online archive to preserve articles, screens and videos for cancelled, beta & unseen videogames. Every change and cut creates a different gaming experience: we would like to save some documents of this evolution for curiosity, historic and artistic preservation. Over the course of almost 500 pages, the 45+ writers and editors of this crowdsourced book hope to educate the gaming world on the history of video games as an ephemeral art form, by showcasing more than 200 lost games that could have been forgotten. Starting from early '90s PC titles, to 8-bit games for the NES and Sega Master System, and all the way through to the 7th generation of consoles with PS3, X360 and Wii, there are many unseen games that you will discover in this book. Also included are essays about the preservation of cancelled games, how to research for these unseen titles, and 20 interviews with museums and developers who worked on lost games. In this book there's plenty of examples of what gaming history is losing every day. Hopefully, by reading this book, more gamers, developers, youtubers, gaming journalists and historians can look back at what could have been and as a result raise awareness on the preservation of lost games: to see the hidden stories that played a part in leading gaming culture to where it is now. This is the black / white version of the book, the content is identical to the full-color version, the only difference is the cover and the interior color. Before to read this book, please keep in mind that: - The lost games featured in this book are just a small sample of all the titles we will never play. It would be impossible to list them all in just one book. - We are a collective of gamers from all around the world. - This book is fully in English, but most articles were written by Italians and people from other non-English countries. Each article was proofread by English native speakers, but there could still be typos and random engrish. - This book was made with love and sleep deprivation.




Stars Without Number (Perfect Bound)


Book Description

Stars Without Number is a science fiction role-playing game inspired by the Old School Renaissance and the great fantasy and science-fiction games of the seventies and eighties. * Compatible with most retroclone RPGs * Helps a GM build a sandbox sci-fi game that lets the players leave the plot rails to explore freely * World building resources for creating system-neutral planets and star sectors * 100 adventure seeds and guidelines for integrating them with the worlds you've made * Old-school compatible rules for guns, cyberware, starships, and psionics * Domain rules for experienced characters who want to set up their own colony, psychic academy, mercenary band, or other institution




.hack//AI buster Volume 1


Book Description

A collection of five short stories about various characters from AI Buster and.




Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 6 (manga)


Book Description

Bell finally reaches the 11th level of the Dungeon to face his fated opponent--the monster responsible for his humiliation, the Minotaur. The memories of his flight and his failure assault him even as he confronts the deadly beast. Will the heroic drive that Aiz Wallenstein inspired within him be enough to defeat the Minotaur? Maybe, maybe not, but either way he's going to need some help from a new friend...




Going Fro


Book Description

Going Fro is culture inclusive and not limited to people of the African Diaspora. You will be empowered to love your natural hair and to cultivate internal beauty. It provides a spiritual contemplation on hair, beauty, identity, faith, love, marriage, and parenting. I expressed my deepest thoughts and questions about aesthetics, grooming, and keeping up appearances and made it synonymous with the scripture and spiritual messages. Beauty mores that progressed throughout time may be challenged and common notions about beauty dismantled. You will learn to truly keep house. I hope to introduce new beauty sapphires of old. Consider my thoughts.