Developing Multimedia


Book Description




HTML5 Multimedia


Book Description

A guide to building native HTML5 multimedia into a website, from the simplest addition to more advanced features.




Designing and Developing Multimedia


Book Description

The new media industry needs the producer who manages, the director with creative vision, and the writer who documents the development process. This comprehensive book is a practical, skills-oriented book for the producer, director, and writer of multimedia. It provides readers with a sound grounding in the concepts of interactive design, and then takes them through the step-by-step process of developing the multimedia product. Written with a professional orientation, this book teaches readers how to create multimedia faster, better, and less expensively. It also can act as a procedure manual for the reader's company. Topics include: Interactive, non-linear, multimedia design; the development process; games and educational products. For any multimedia professional, in particular CD-ROM developers and publishers.




Web Multimedia Development


Book Description

This book is a one-stop source for multimedia implementation on the Web. Actual solutions based technology tempered with design sensibilities provides the information needed for effective sites. Topics covered in the book include very easy to implement multimedia enhancements to more advanced script-based media. The CD contains sample graphics files from the book, shareware utilities, sample scripts, and plug-ins.




Multimedia-based Instructional Design


Book Description

Multimedia-Based Instructional Design is a thoroughly revised and updated second edition of the best-selling book that provided a complete guide to designing and developing interactive multimedia training. While most training companies develop their training programs in many different technological delivery media—computer-based, web-based, and distance learning technologies—this unique book demonstrates that the same instructional design process can be used for all media. Using just one process reduces cycle time for course development—and also reduces costs.




Multimedia Web Design and Development


Book Description

This book/DVD package introduces the necessary steps and stages of planning a modern multimedia Web site. It includes both the design and development aspects for novices and a complete plan to get you started with the core technologies and techniques for professional Web design on a freelance or organizational basis. The text also covers the current languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL, that are needed to construct dynamic content on the Web and milestones for getting it into the hands of your clients sooner. Features: Provides a complete guide for developers and designers to see both front-end and back-end design elements Uses various languages e.g., HTML5, CSS3, JavaScript, PERL, PHP, and mySQL to maximize efficiency of modern and dynamic Web pages Uses design principles and best practices from an experienced freelance Web designer and instructor Includes language examples for self-study and challenging activities for expanding design and development; instructor’s resources available for use as a textbook




Multimedia and Literacy Development


Book Description

Representing the state of the art in multimedia applications and their promise for enhancing early literacy development, this volume broadens the field of reading research by looking beyond print-only experiences to young readers’ encounters with multimedia stories on the Internet and DVD. Multimedia storybooks include, in addition to static pictures and written text, features such as oral text, animations, sounds, zooms, and scaffolds designed to help convey meaning. These features are changing how young children read text, and also provide technology-based scaffolds for helping struggling readers. Multimedia and Literacy Development reports experimental research and practices with multimedia stories indicating that new dimensions of media contribute to young children’s ability to understand stories and to read texts independently. This is the first synthesis of evidence-based research in this field. Four key themes are highlighted: Understanding the multimedia environment for learning Designing multimedia applications for learning New approaches to storybook reading Multimedia applications in classroom instruction. Written in jargon-free language for an international audience of students in university courses on literacy and information technology, researchers, policymakers, program developers, and media specialists, this volume is essential reading for all professionals interested in early literacy and early interventions.




Encyclopedia of Multimedia


Book Description

This second edition provides easy access to important concepts, issues and technology trends in the field of multimedia technologies, systems, techniques, and applications. Over 1,100 heavily-illustrated pages — including 80 new entries — present concise overviews of all aspects of software, systems, web tools and hardware that enable video, audio and developing media to be shared and delivered electronically.




Design for Multimedia Learning


Book Description

Tom Boyle explains how the usefulness of multimedia will enhance learning, education and teaching only if the essentials of good design are understood by those making products for this growing market.




Proceedings of the International Conference on Educational Management and Technology (ICEMT 2022)


Book Description

This is an open access book. The International Conference on Educational Technology and Management (ICEMT) is held to bring together academics, researchers, teachers, educational entrepreneurs, practitioners, and policy makers. They are responsible for implementing educational technology by leveraging resources through education management to create and enable ecosystem capabilities and access to education. The Covid-19 pandemic teaches that aspects of information and communication technology in education management are full of limitations. Inevitably, educational users have moved dramatically to online channels. Students and teachers are accustomed to learning from home. There are opportunities, as well as challenges. Although the pandemic isn’t over yet, future updates are needed.