Dialogues with Creative Legends and Aha Moments in a Designer's Career


Book Description

In Dialogues with Creative Legends, you will find answers to some of the perplexing questions talented people confront. From these dialogues emerge a startling range of ideas, from beginning a creative career to developing client relationships, mentoring, and the role of design thinking in society. The author's gradual revelations about the intertwined contributions of creator and patron will resonate with students and practitioners in all the creative professions. This remarkable book explores the role of creativity in commerce and culture. It's a quest for livelihood and meaning that is at once highly personal--and strikingly universal. Come along as the author interviews many of the creative luminaries of the late 20th century, including: Saul Bass, Buckminster Fuller, Paul Rand, Lou Dorfsman, Herb Lubalin, Don Trousdell, Charles & Ray Eames, George Nelson, Massimo Vignelli, Heinz Edelmann, Victor Papanek, and Hermann Zapf.




Dialogues with Creative Legends


Book Description

'Dialogues with Creative Legends: Aha Moments in a Designer's Career' explores the relationship of creativity and business, told through a series of interviews with influential visual designers and business leaders. Interviewees include key creative and business leaders of the late 20th century such as graphic design giants Paul Rand and Herb Lubalin, through to influential industrial designers George Nelson and Victor Papanek.







Kid Artists


Book Description

Hilarious childhood biographies and full-color illustrations reveal how Leonardo da Vinci, Beatrix Potter, Keith Haring, and other great artists in history coped with regular-kid problems. Every great artist started out as a kid. Forget the awards, the sold-out museum exhibitions, and the timeless masterpieces. When the world’s most celebrated artists were growing up, they had regular-kid problems just like you. Jackson Pollock’s family moved constantly—he lived in eight different cities before he was sixteen years old. Georgia O’Keeffe lived in the shadow of her “perfect” older brother Francis. And Jean-Michel Basquiat triumphed over poverty to become one of the world’s most influential artists. Kid Artists tells their stories and more with full-color cartoon illustrations on nearly every page. Other subjects include Claude Monet, Jacob Lawrence, Leonardo da Vinci, Vincent van Gogh, Pablo Picasso, Frida Kahlo, Beatrix Potter, Yoko Ono, Dr. Seuss, Emily Carr, Keith Haring, Charles Schulz, and Louise Nevelson.




Urban Legends


Book Description

A cultural history of the South Bronx that reaches beyond familiar narratives of urban ruin and renaissance, beyond the “inner city” symbol, to reveal the place and people obscured by its myths. For decades, the South Bronx was America’s “inner city.” Synonymous with civic neglect, crime, and metropolitan decay, the Bronx became the preeminent symbol used to proclaim the failings of urban places and the communities of color who lived in them. Images of its ruins—none more infamous than the one broadcast live during the 1977 World Series: a building burning near Yankee Stadium—proclaimed the failures of urbanism. Yet this same South Bronx produced hip hop, arguably the most powerful artistic and cultural innovation of the past fifty years. Two narratives—urban crisis and cultural renaissance—have dominated understandings of the Bronx and other urban environments. Today, as gentrification transforms American cities economically and demographically, the twin narratives structure our thinking about urban life. A Bronx native, Peter L’Official draws on literature and the visual arts to recapture the history, people, and place beyond its myths and legends. Both fact and symbol, the Bronx was not a decades-long funeral pyre, nor was hip hop its lone cultural contribution. L’Official juxtaposes the artist Gordon Matta-Clark’s carvings of abandoned buildings with the city’s trompe l’oeil decals program; examines the centrality of the Bronx’s infamous Charlotte Street to two Hollywood films; offers original readings of novels by Don DeLillo and Tom Wolfe; and charts the emergence of a “global Bronx” as graffiti was brought into galleries and exhibited internationally, promoting a symbolic Bronx abroad. Urban Legends presents a new cultural history of what it meant to live, work, and create in the Bronx.




Visual Design Solutions


Book Description

Enhance learners' interest and understanding with visual design for instructional and information products No matter what medium you use to deliver content, if the visual design fails, the experience falls flat. Meaningful graphics and a compelling visual design supercharge instruction, training, and presentations, but this isn't easy to accomplish. Now you can conquer your design fears and knowledge gaps with Visual Design Solutions: a resource for learning professionals seeking to raise the bar on their graphics and visual design skills. This informal and friendly book guides you through the process and principles used by professional graphic designers. It also presents creative solutions and examples that you can start using right away. Anyone who envisions, designs, or creates instructional or informational graphics will benefit from the design strategies laid out in this comprehensive resource. Written by Connie Malamed, an art educator and instructional designer, this book will help you tap into your creativity, design with intention, and produce polished work. Whereas most graphic design books focus on logos, packaging, and brochures, Visual Design Solutions focuses on eLearning, presentations, and performance support. Visual Design Solutions includes practical guidelines for making smart design choices, ways to create professional-looking products, and principles for successful graphics that facilitate learning. Ideal for instructional designers, trainers, presenters, and professors who want to advance from haphazard to intentional design, this book will help them realize their design potential. Gain the knowledge and confidence to design impressive, effective visuals for learning Increase learner comprehension and retention with visual strategies offered by an expert author Serves as a reference and a resource, with a wealth of examples for inspiration and ideas Addresses an intimidating topic in an informal, friendly style In four parts, the book provides a thorough overview of the design process and design concepts; explores space, image, and typography; and presents workable solutions for your most persistent and puzzling design problems. Get started and begin creating captivating graphics for your learners.




Stuff of Legends


Book Description

View our feature on Ian Gibson's Stuff of Legends A true legend rescues maidens...pillages temples...and slaughters evil hordes... But what does he do when all the fun is over? When an annoyingly eager young man by the name of Eliott, his Elvish guardian, and a bard-for-hire magically drop into the life of former hero Jordan the Red, the aged warrior wants nothing to do with them. He's had enough of battling the world. But Eliott wants an adventure with the legendary, sword-swinging soldier of fortune-and this hero is about to be forced out of retirement.




Kid Legends


Book Description

Funny and totally true childhood biographies and full-color illustrations tell the tales from the challenging yet defining growing-up years of great writers, artists, athletes, and presidents.




Runt the Brave


Book Description

JaRed, a small mouse who has been given the nickname Runt, cannot believe the course his life takes when he discovers rats are planning to invade Tira-Nor and that he has been chosen by God to save the city and become the next king.




Legend


Book Description

"Legend doesn't merely survive the hype, it deserves it." From the New York Times bestselling author of The Young Elites What was once the western United States is now home to the Republic, a nation perpetually at war with its neighbors. Born into an elite family in one of the Republic's wealthiest districts, fifteen-year-old June is a prodigy being groomed for success in the Republic's highest military circles. Born into the slums, fifteen-year-old Day is the country's most wanted criminal. But his motives may not be as malicious as they seem. From very different worlds, June and Day have no reason to cross paths - until the day June's brother, Metias, is murdered and Day becomes the prime suspect. Caught in the ultimate game of cat and mouse, Day is in a race for his family's survival, while June seeks to avenge Metias's death. But in a shocking turn of events, the two uncover the truth of what has really brought them together, and the sinister lengths their country will go to keep its secrets. Full of nonstop action, suspense, and romance, this novel is sure to move readers as much as it thrills.