Book Description
"When three Digimon fans end up with real digimon, they discover that taking care of a living creature is much more work than dealing with a few pixels on the TV screen"--Vol. 1 cover.
Author : Akiyoshi Hongo
Publisher : TokyoPop
Page : 0 pages
File Size : 25,10 MB
Release : 2004
Category : Cartoons and comics
ISBN : 9781591828211
"When three Digimon fans end up with real digimon, they discover that taking care of a living creature is much more work than dealing with a few pixels on the TV screen"--Vol. 1 cover.
Author : Akiyoshi Hongo
Publisher : TokyoPop
Page : 0 pages
File Size : 17,39 MB
Release : 2004
Category : Cartoons and comics
ISBN : 9781591828228
As more and more Digimon make Earth their home, the technology investigation bureau enforces some new rules.
Author : Ken Niimura
Publisher : Yen Press LLC
Page : 418 pages
File Size : 42,43 MB
Release : 2021-10-26
Category : Comics & Graphic Novels
ISBN : 1975325842
Never Open It: The Taboo Trilogy is a collection of three stories from Ken Niimura that are rooted in well-known Japanese folk tales, such as Urashima Taro and The Crane Wife. Each story delves into the concept of the taboo, asking questions such as “Why are these rules meant to be followed?” and “Who and why sets these rules?” Taking inspiration from the Japanese folk tales told to Ken Niimura as a child and combining them with his unique and captivating art style, Never Open It: The Taboo Trilogy is a must read graphic novel for fans of beautiful literary comics.
Author : A. J. Cerna
Publisher :
Page : 410 pages
File Size : 49,81 MB
Release : 2019-06-25
Category :
ISBN : 9781074548872
Let the rivalries begin. If Jackson Hunt ever wants to become a champion monster trainer, he's got a long road ahead of him. And he's not the only one with dreams of glory. As a new season of the Djinn Battle League fast approaches, Jackson prepares to enter training camp -- a grueling series of tests to discover talented new tamers. The rules are simple: if you're not the best, you go home. For a young man who lives to battle, going home isn't an option. There's only one problem -- Jackson isn't so sure he deserves to be there in the first place. With competition heating up, Jackson's bond with his Djinn will be tested to their limits. But no matter how much he trains, if his new monsters won't work together, he won't stand a chance. The fighting will be intense. The rivalries, fierce. At the end of the road, the chance of a lifetime awaits. Against friends and foes both old and new, can Jackson prove he's worthy of a shot at the big leagues? Djinn Tamer: Rivals is the second book in the Djinn Tamer series, a monster-battling LitRPG for fans of Pokemon, Digimon, and Monster Rancher.
Author : Brian Camp
Publisher : Stone Bridge Press
Page : 338 pages
File Size : 25,36 MB
Release : 2011-10-01
Category : Performing Arts
ISBN : 1611725194
For anime connoisseurs, beginners, and the curious, the best of the best!
Author : Ryoma Kitada
Publisher : National Geographic Books
Page : 0 pages
File Size : 37,28 MB
Release : 2021-10-05
Category : Comics & Graphic Novels
ISBN : 1648275516
I LIKE A GIRL WHO TAKES CHARGE. WAIT, NOT LIKE THAT! When the HXEROS gang goes to take down a Kiseichuu, Retto ends up cornered by two new superhero girls! Now Moena and Shiko from the Tokyo Squad want to battle for the right to kill Chacha. Shiko pushes Retto toward his breaking point with every move. Will it be curtains for Chacha or can Retto resist her?!
Author : Jonathan Clements
Publisher : Stone Bridge Press
Page : 2372 pages
File Size : 13,76 MB
Release : 2015-02-09
Category : Comics & Graphic Novels
ISBN : 1611729092
"Impressive, exhaustive, labyrinthine, and obsessive—The Anime Encyclopedia is an astonishing piece of work."—Neil Gaiman Over one thousand new entries . . . over four thousand updates . . . over one million words. . . This third edition of the landmark reference work has six additional years of information on Japanese animation, its practitioners and products, plus incisive thematic entries on anime history and culture. With credits, links, cross-references, and content advisories for parents and libraries. Jonathan Clements has been an editor of Manga Max and a contributing editor of Newtype USA. Helen McCarthy was founding editor of Anime UK and editor of Manga Mania.
Author : Max Hervieux
Publisher :
Page : 194 pages
File Size : 22,12 MB
Release : 2016-03-13
Category :
ISBN : 9780997412604
A tabletop roleplaying game about kung-fu elemental-magic wuxia action.
Author : Daniel Dockery
Publisher : Running Press Adult
Page : 233 pages
File Size : 13,36 MB
Release : 2022-10-04
Category : Games & Activities
ISBN : 0762479515
The definitive, behind-the-scenes look at why Pokémon's evolution from a single Japanese video game to global powerhouse captured the world's attention, and how the "gotta catch 'em all" mentality of its fanbase shaped pop culture—and continues to do so today. More than just a simple journey through the history of Pokémon, Daniel Dockery offers an in-depth look at the franchise’s many branches of impact and influence. With dozens of firsthand interviews, Monster Kids covers its beginnings as a Japanese video game created to recapture one man's love of bug-collecting as a child before diving into the decisions and conditions that would ultimately lead to that game's global domination. With its continued growth as television shows, spin-off video games, blockbuster movies, trading cards, and toys, Pokémon is a unique and special brand that manages to continue to capture the attention and adoration of its eager fanbase 25 years after its initial release. Whether it was new animated shows like Digimon, Cardcaptors, and Yu-Gi-Oh!; the rise of monster-catching video games and trading card games; and more, Pikachu, the king of pop culture in the '90s, opened the doors in America to those hoping to capture some of Pokémon's dedicated fans. In Monster Kids, Dockery combines the personal stories of the people who helped bring Pokémon to the global stage with affection and humor, making this book the ultimate look at the rise of the franchise in Japan and then North America, but also the generation of kids whose passion for "catching them all" created a unique cultural phenomenon that continues to make a profound impact today.
Author : A. Ryan Nerz
Publisher : Harper Paperbacks
Page : 144 pages
File Size : 50,55 MB
Release : 2000-05-30
Category : Juvenile Nonfiction
ISBN : 9780061071843
Attention Digimon Fans! Think you know everything there is to know about the awesome Digimon: Digital Monsters TV show, trading cards, and excellent fun card game? Think again! Sure, you know it's ultracool when innocent-looking Digimon morph into superpowerful, fearsome creatures. And sure, you know the show's anime-style art is the bomb. But guess what? There's so much more to know than that! You hold in your hands the only official guide to all the Digimon characters--from Tai and Patamon to Champion Digimon Ogremon--and every other member of the Digi World, too! This book includes: All 206 Digimon and 7 human characters--their English and Japanese names, their categories, and their special abilities Each Digimon's masterful fighting technique The digivolution of each Digimon The "411" on fascinating File Island where they all live A mini-guide to the card game and trading cards A checklist to mark down which Digimon cards you have An Official Trainer's Certificate In short, everything you need to be a Digimaster of the Digimon universe!