Digital and Discrete Geometry


Book Description

This book provides comprehensive coverage of the modern methods for geometric problems in the computing sciences. It also covers concurrent topics in data sciences including geometric processing, manifold learning, Google search, cloud data, and R-tree for wireless networks and BigData. The author investigates digital geometry and its related constructive methods in discrete geometry, offering detailed methods and algorithms. The book is divided into five sections: basic geometry; digital curves, surfaces and manifolds; discretely represented objects; geometric computation and processing; and advanced topics. Chapters especially focus on the applications of these methods to other types of geometry, algebraic topology, image processing, computer vision and computer graphics. Digital and Discrete Geometry: Theory and Algorithms targets researchers and professionals working in digital image processing analysis, medical imaging (such as CT and MRI) and informatics, computer graphics, computer vision, biometrics, and information theory. Advanced-level students in electrical engineering, mathematics, and computer science will also find this book useful as a secondary text book or reference. Praise for this book: This book does present a large collection of important concepts, of mathematical, geometrical, or algorithmical nature, that are frequently used in computer graphics and image processing. These concepts range from graphs through manifolds to homology. Of particular value are the sections dealing with discrete versions of classic continuous notions. The reader finds compact definitions and concise explanations that often appeal to intuition, avoiding finer, but then necessarily more complicated, arguments... As a first introduction, or as a reference for professionals working in computer graphics or image processing, this book should be of considerable value." - Prof. Dr. Rolf Klein, University of Bonn.




Digital Geometry Algorithms


Book Description

Digital geometry emerged as an independent discipline in the second half of the last century. It deals with geometric properties of digital objects and is developed with the unambiguous goal to provide rigorous theoretical foundations for devising new advanced approaches and algorithms for various problems of visual computing. Different aspects of digital geometry have been addressed in the literature. This book is the first one that explicitly focuses on the presentation of the most important digital geometry algorithms. Each chapter provides a brief survey on a major research area related to the general volume theme, description and analysis of related fundamental algorithms, as well as new original contributions by the authors. Every chapter contains a section in which interesting open problems are addressed.







Digital Geometry


Book Description

The first book on digital geometry by the leaders in the field.




Volumetric Discrete Geometry


Book Description

Volume of geometric objects plays an important role in applied and theoretical mathematics. This is particularly true in the relatively new branch of discrete geometry, where volume is often used to find new topics for research. Volumetric Discrete Geometry demonstrates the recent aspects of volume, introduces problems related to it, and presents methods to apply it to other geometric problems. Part I of the text consists of survey chapters of selected topics on volume and is suitable for advanced undergraduate students. Part II has chapters of selected proofs of theorems stated in Part I and is oriented for graduate level students wishing to learn about the latest research on the topic. Chapters can be studied independently from each other. Provides a list of 30 open problems to promote research Features more than 60 research exercises Ideally suited for researchers and students of combinatorics, geometry and discrete mathematics




Applications of Discrete Geometry and Mathematical Morphology


Book Description

This book constitutes the refereed proceedings of the first Workshop on Applications of Discrete Geometry and Mathematical Morphology, WADGMM 2010, held at the International Conference on Pattern Recognition in Istanbul, Turkey, in August 2010. The 11 revised full papers presented were carefully reviewed and selected from 25 submissions. The book was specifically designed to promote interchange and collaboration between experts in discrete geometry/mathematical morphology and potential users of these methods from other fields of image analysis and pattern recognition.




Binary Digital Image Processing


Book Description

Binary Digital Image Processing is aimed at faculty, postgraduate students and industry specialists. It is both a text reference and a textbook that reviews and analyses the research output in this field of binary image processing. It is aimed at both advanced researchers as well as educating the novice to this area. The theoretical part of this book includes the basic principles required for binary digital image analysis. The practical part which will take an algorithmic approach addresses problems which find applications beyond binary digital line image processing.The book first outlines the theoretical framework underpinning the study of digital image processing with particular reference to those needed for line image processing. The theoretical tools in the first part of the book set the stage for the second and third parts, where low-level binary image processing is addressed and then intermediate level processing of binary line images is studied. The book concludes with some practical applications of this work by reviewing some industrial and software applications (engineering drawing storage and primitive extraction, fingerprint compression). - Outlines the theoretical framework underpinning the study of digital image processing with particular reference to binary line image processing - Addresses low-level binary image processing, reviewing a number of essential characteristics of binary digital images and providing solution procedures and algorithms - Includes detailed reviews of topics in binary digital image processing with up-to-date research references in relation to each of the problems under study - Includes some practical applications of this work by reviewing some common applications - Covers a range of topics, organised by theoretical field rather than being driven by problem definitions




Polygon Mesh Processing


Book Description

Geometry processing, or mesh processing, is a fast-growing area of research that uses concepts from applied mathematics, computer science, and engineering to design efficient algorithms for the acquisition, reconstruction, analysis, manipulation, simulation, and transmission of complex 3D models. Applications of geometry processing algorithms already cover a wide range of areas from multimedia, entertainment, and classical computer-aided design, to biomedical computing, reverse engineering, and scientific computing. Over the last several years, triangle meshes have become increasingly popular, as irregular triangle meshes have developed into a valuable alternative to traditional spline surfaces. This book discusses the whole geometry processing pipeline based on triangle meshes. The pipeline starts with data input, for example, a model acquired by 3D scanning techniques. This data can then go through processes of error removal, mesh creation, smoothing, conversion, morphing, and more. The authors detail techniques for those processes using triangle meshes. A supplemental website contains downloads and additional information.




Discrete Differential Geometry


Book Description

An emerging field of discrete differential geometry aims at the development of discrete equivalents of notions and methods of classical differential geometry. The latter appears as a limit of a refinement of the discretization. Current interest in discrete differential geometry derives not only from its importance in pure mathematics but also from its applications in computer graphics, theoretical physics, architecture, and numerics. Rather unexpectedly, the very basic structures of discrete differential geometry turn out to be related to the theory of integrable systems. One of the main goals of this book is to reveal this integrable structure of discrete differential geometry. For a given smooth geometry one can suggest many different discretizations. Which one is the best? This book answers this question by providing fundamental discretization principles and applying them to numerous concrete problems. It turns out that intelligent theoretical discretizations are distinguished also by their good performance in applications. The intended audience of this book is threefold. It is a textbook on discrete differential geometry and integrable systems suitable for a one semester graduate course. On the other hand, it is addressed to specialists in geometry and mathematical physics. It reflects the recent progress in discrete differential geometry and contains many original results. The third group of readers at which this book is targeted is formed by specialists in geometry processing, computer graphics, architectural design, numerical simulations, and animation. They may find here answers to the question “How do we discretize differential geometry?” arising in their specific field. Prerequisites for reading this book include standard undergraduate background (calculus and linear algebra). No knowledge of differential geometry is expected, although some familiarity with curves and surfaces can be helpful.




Discrete and Computational Geometry


Book Description

An essential introduction to discrete and computational geometry Discrete geometry is a relatively new development in pure mathematics, while computational geometry is an emerging area in applications-driven computer science. Their intermingling has yielded exciting advances in recent years, yet what has been lacking until now is an undergraduate textbook that bridges the gap between the two. Discrete and Computational Geometry offers a comprehensive yet accessible introduction to this cutting-edge frontier of mathematics and computer science. This book covers traditional topics such as convex hulls, triangulations, and Voronoi diagrams, as well as more recent subjects like pseudotriangulations, curve reconstruction, and locked chains. It also touches on more advanced material, including Dehn invariants, associahedra, quasigeodesics, Morse theory, and the recent resolution of the Poincaré conjecture. Connections to real-world applications are made throughout, and algorithms are presented independently of any programming language. This richly illustrated textbook also features numerous exercises and unsolved problems. The essential introduction to discrete and computational geometry Covers traditional topics as well as new and advanced material Features numerous full-color illustrations, exercises, and unsolved problems Suitable for sophomores in mathematics, computer science, engineering, or physics Rigorous but accessible An online solutions manual is available (for teachers only)