Disappointment at the Gate of Aesir


Book Description

The Casino in Connecticut is the capital building for those of us in the Great Game who live in New England. My friend Matt is a professional gambler who thought he discovered a game full of high rollers to crash, but it wasn't that simple. Since friends invite their friends along when they do stupid things I came along for the ride. What we discovered is that there are people betting on what utter strangers will do next. These Architects of behavior have the money and power to do more than make you disappear. They will make you live a life that the average person believes can only be fantasy, and the alternative is often worse. This mostly true story will make you doubt the facts and make you question if someone really is pulling your strings. Even the paranoid are right sometimes...




The Gate of Aesir Series – My Life is A Story and A Wager


Book Description

In a game where anything goes my life is defined by how I test others. I am a player in the Great Game and the only thing that is keeping me alive is having a life that is interesting and entertaining. For centuries, the Architects have moved people like puppets, betting on their lives, and their actions. They have encouraged players to become monsters with no law constraining us, but their own. I became one of those monsters to change all of that. This mostly true story will have you doubting what you know, and questioning if someone has already been pulling your strings. Even the paranoid are right sometimes...




Gate of Aesir – Book 1-2 Compilation


Book Description

The Casino in Connecticut is the capital building for those of us in the Great Game who live in New England. My friend Matt is a professional gambler who thought he discovered a game full of high rollers to crash, but it wasn't that simple. Since friends invite their friends along when they do stupid things I came along for the ride. What we discovered is that there are people betting on what utter strangers will do next. These Architects of behavior have the money and power to do more than make you disappear. For centuries, the Architects have moved people like puppets, and encouraged players to become monsters with no law constraining us, but their own. What we share here is our journey into a world where anything is possible, and you will be amazed at how simple this all seems. Based on a true story, and it will have you doubting what you know. Everyone questions if someone has already been pulling their strings. Even the paranoid are right sometimes...




Disappointment at the Gate of Aesir


Book Description

The Casino in Connecticut is the capital building for those of us in the Great Game who live in New England. My friend Matt is a professional gambler who thought he discovered a game full of high rollers to crash, but it wasn't that simple. Since friends invite their friends when they do stupid things, I came for the ride. We discovered that people are betting on what utter strangers will do next. These Architects of behavior have the money and power to do more than make you disappear. They will make you live a life that the average person believes can only be fantasy, and the alternative is often worse. The world is full of people who live what they believe is a normal, mundane life, but in reality, it's something different. This mostly true story will make you doubt the facts and question whether someone is pulling your strings. Someday you'll have to abandon all that you know. Even the most paranoid are right sometimes.




Seidr - the Gate Is Open


Book Description

Seidr is the intriguing and powerful early Norse system of shamanistic trance practices. In this book, Katie Gerrard has contributed major work on the practices of seidr and trance prophecy, providing a practical manual full of dynamic group rituals and techniques based on known Seidr practices.




Echoes of the Imperium


Book Description

Nicholas and Olivia Atwater combine ghosts, goblins, and dreadful faeries in a “swashbuckling steampunk adventure that delivers” (Caitlin Rozakis). Pick up Echoes of the Imperium and dive into a daring, madcap adventure that dashes from start to finish. A fallen empire. A goblin airship captain. One big, blasphemous problem. Captain William Blair has taken shady jobs before—what goblin hasn’t? But this shady job has pirates off the port bow and legendary aethermancers knocking at his cabin door. Unfortunately, Wil has sworn an Oath to escort his newest dubious passenger wherever she wants to go… and a goblin must be worth his word. The ragtag crew of the Iron Rose once survived the fall of an empire—but none of them are interested in revisiting the experience. As the dregs of the Imperium rise again to claw at their heels, Wil and his crew must face the literal ghosts of their past… or else history may well repeat itself. Praise for Echoes of the Imperium "Swashbuckling steampunk adventure with a healthy dose of self-awareness, Echoes of the Imperium keeps sight of the social and ecological impacts of a steam-driven empire while delivering what we're here for--airship aerial dogfighting, aether-driven explosions, goggles that do something, and tragically shattered tea sets. And found family. And goblins." —Caitlin Rozakis, NYT-bestselling author of Dreadful "Blair is such a wonderful, crunchy, gold-hearted captain-rogue, and his pack of misfits are all so faceted and intriguing. The blend of faerie and steampunk is equally full of familiar delights and surprising new twists. Whether you're here for madcap airship battles and swashbuckling steampunk knights, or the hard and beautiful truths about redemption and second chances, this is a rollicking adventure that satisfies on every level!" —Davinia Evans, author of Notorious Sorcerer "The Atwaters deliver a punchy, riotous ride through tumultuous skies, with a cast of gold-hearted rogues. Fans of Firefly and Leverage will want to join this motley crew!" —Charlotte E. English, author of Wyrde and Wayward and Modern Magick "Echoes of the Imperium resounds with wit, adventure, and heart, in a story that weaves irresistible roguish charm with powerful themes of regret and redemption. This is a world and a crew you'll never want to leave." —Jacquelyn Benson, author of Empire of Shadows




The Unofficial Magnus Chase and the Gods of Asgard Companion


Book Description

FASCINATING BACKGROUND FACTS, STORIES AND MYTHOLOGICAL INFORMATION FOR THE MAGNUS CHASE AND THE GODS OF ASGARD SERIES Long ago in the legendary land of Asgard, battles raged throughout the Heavens and Earth between powerful gods, Viking heroes and deadly monsters. These timeless tales of bravery, deceit and love come alive in this all-new illustrated guide. As enthralling today as when first told around arctic campfires, these ancient myths are the inspiration for Rick Riordan’s captivating new Magnus Chase books. An ideal source of Norse mythology for anyone reading his novels, this handy companion includes information on: •Odin: King of the gods •Asgard: Realm of the gods •Fenrir: A blood-thirsty giant wolf •Loki: The trickster god •Fafnir: A treasure-hoarding dragon •Valhalla: Heaven’s golden hall •Freyja: Goddess of love •Ragnarok: Battle of the doomed gods IMPORTANT NOTE TO READERS: This book is an independent and unauthorized fan publication. No endorsement or sponsorship by or affiliation with Rick Riordan, his publishers, or other copyright and trademark holders is claimed or suggested. All references in this book to copyrighted or trademarked characters and other elements of books by Rick Riordan are for the purpose of commentary, criticism, analysis, and literary discussion only.




Cycles of Norse Mythology


Book Description

These stories are old, old as the Behmer Wold and seldom in life has there been such a brewing... Cycles of Norse Mythology captures the passion, cruelty, and heroism of an ancient world. Encompassing Odin's relentless pursuit of wisdom across the nine worlds, Gullveig's malicious death at the hands of the Æsir that sparks a brutal war with the Vanir, Thor’s battles against the giants of Jotunheim, the tragedy of Volund, the many devious machinations of Loki, and the inescapable events of Ragnarök, this lyrical re-imagining of the Norse myths presents the gripping adventures of the Norse gods and their foes in a style to delight modern readers of all ages. A detailed glossary provides a quick reference to the meaning behind names and terms used in the book. A Source Reference is included for persons who want to delve deeper into the study of Norse mythology.




Thor Meets Captain America


Book Description

Thor Meets Captain America offers an alternate history exploring a chilling scenario behind the Holocaust. In this parallel world, the Nazis narrowly avoid defeat in World War II when they are championed by the gods of the Norse Pantheon. At a dramatic turn, Loki joins the Allies and they prepare a last-ditch raid to blow up Valhalla. With an afterword by the author.This novella, nominated for a Hugo Award in 1987, was later expanded into an award winning graphic novel, The Life Eaters, with artwork by Scott Hampton.




The Heroes of Asgard


Book Description