Disney The Lion King: Wild Schemes and Catastrophes (Graphic Novel)


Book Description

A graphic novel anthology expanding on the Disney 2019 feature film, The Lion King, directed by Jon Favreau. Journey through Pride Rock and beyond in four stories focusing on Simba as a cub. Young Simba learns being king is not as easy as he would like to believe, fan-favorite duo Timon and Pumbaa find themselves in a peculiar situation, take a trek with young Simba and Nala on a path unknown, and share in the wise words of the one and only Rafiki. Writer John Jackson Miller (Star Wars, Mass Effect) takes you into the wild through the vast landscapes of the Pride Lands for a closer look into the life of young Simba and what awaits him as the lion king.




The Lion King


Book Description

Series Description:/DIV The Disney Junior Graphic Novels provide young readers with 48-pages of four-color graphic stories at a great low price! Each novel features one of Disney's most famous characters in a re-telling of their big screen adventure. Book #3: The Lion King DIVSimba has been forced to leave the pride. Now, along with the help of Timon and Pumba, he must find his way back home and take his place as king of the lions.




Disney The Lion King


Book Description

Follow the young lion cub Simba and his friends through four stories where they learn about life on the Pride Lands of Africa.




Disney's The Lion King II


Book Description

Simba's daughter and Scar's son grow up to fall in love and reunite their two lion prides.




Descendants: Twisted Field Trip


Book Description

Evie, Mal, Ben, and friends take classes in Sherwood Forest with other Auradon Prep students and discover that skills they learned on the Isle of the Lost will come in handy. But the other students have talents of their own. And, when they're split into pairs, they'll be reminded that teamwork is the key to successE"and" survival! 6 x 9.




Shirley and Jamila's Big Fall


Book Description

For fans of Raina Telgemeier and Victoria Jamieson, this middle grade graphic novel series tells the story of Shirley and Jamila, two girl detectives on a mission to stop their school’s biggest bully once and for all As Jamila settles into the rhythms of classes and after-school basketball practice, Shirley has a new mystery on her mind. Her old enemy Chuck is up to his usual tricks: He's been blackmailing kids all over school, and Shirley knows that she and Jamila can put a stop to it. They hatch a plan: They'll break into his house late one night and recover all the notes Chuck's been using to blackmail innocent kids. But while Shirley and Jamila are at the house, another intruder arrives—an intruder who can help them put a stop to Chuck's crimes once and for all.




Don't Break the China


Book Description

While traveling through China, Timon and Pumbaa rescue a lost baby panda.




Disney Raya and the Last Dragon: The Graphic Novel (Disney Raya and the Last Dragon)


Book Description

This hardcover full-color graphic novel retells the whole exciting story of the hit Disney animated film Raya and the Last Dragon! Experience the magic of the fantasy-action-adventure Raya and the Last Dragon, exploring themes of community and hope, and inspired by the beautiful and diverse cultures of Southeast Asia. This hardcover graphic novel retells the whole exciting story with full-color illustrations. It is perfect for boys and girls ages 8 to 12! Walt Disney Animation Studios' Raya and the Last Dragon introduces Raya, a lone warrior from the fantasy kingdom of Kumandra who teams up with a crew of misfits in her quest to find the last dragon and bring light and unity back to their world. Awkwafina lends her voice to Sisu, the last dragon, who was left on Kumandra in case dark forces return to the world, and Kelly Marie Tran voices the lead character, Raya.




The CG Story


Book Description

The Art of Walt Disney author Christopher Finch tells the story of the pioneers of CG films: producer/directors like George Lucas, Steven Spielberg, and Ridley Scott; and John Lasseter and Ed Catmull, founders of Pixar. Computer generated imagery, commonly called “CG,” has had as big an impact on the movie industry as the advent of sound or color. Not only has it made possible a new kind of fully animated movie, but it also has revolutionized big-budget, live-action filmmaking. The CG Story is one of determined experimentation and brilliant innovation carried out by a group of gifted, colorful, and competitive young men and women, many of whom would become legendary in the digital world. George Lucas, Steven Spielberg, and Ridley Scott embraced the computer to create believable fantasy worlds of a richness that had seldom if ever been realized on screen. Their early efforts helped inspire a revolution in animation, enabled by technical wizardry and led by the founders of Pixar, including John Lasseter and Ed Catmull, who would create the entirely computer-produced worlds of Toy Story and subsequent Pixar films. Meanwhile, directors like James Cameron used the new technology to make hybrid live-action and CG films, including the extraordinary Avatar. Finch covers these and more, giving a full account of today’s most significant CG films.