Domination Games Played on Graphs


Book Description

This concise monograph present the complete history of the domination game and its variants up to the most recent developments and will stimulate research on closely related topics, establishing a key reference for future developments. The crux of the discussion surrounds new methods and ideas that were developed within the theory, led by the imagination strategy, the Continuation Principle, and the discharging method of Bujtás, to prove results about domination game invariants. A toolbox of proof techniques is provided for the reader to obtain results on the domination game and its variants. Powerful proof methods such as the imagination strategy are presented. The Continuation Principle is developed, which provides a much-used monotonicity property of the game domination number. In addition, the reader is exposed to the discharging method of Bujtás. The power of this method was shown by improving the known upper bound, in terms of a graph's order, on the (ordinary) domination number of graphs with minimum degree between 5 and 50. The book is intended primarily for students in graph theory as well as established graph theorists and it can be enjoyed by anyone with a modicum of mathematical maturity. The authors include exact results for several families of graphs, present what is known about the domination game played on subgraphs and trees, and provide the reader with the computational complexity aspects of domination games. Versions of the games which involve only the “slow” player yield the Grundy domination numbers, which connect the topic of the book with some concepts from linear algebra such as zero-forcing sets and minimum rank. More than a dozen other related games on graphs and hypergraphs are presented in the book. In all these games there are problems waiting to be solved, so the area is rich for further research. The domination game belongs to the growing family of competitive optimization graph games. The game is played by two competitors who take turns adding a vertex to a set of chosen vertices. They collaboratively produce a special structure in the underlying host graph, namely a dominating set. The two players have complementary goals: one seeks to minimize the size of the chosen set while the other player tries to make it as large as possible. The game is not one that is either won or lost. Instead, if both players employ an optimal strategy that is consistent with their goals, the cardinality of the chosen set is a graphical invariant, called the game domination number of the graph. To demonstrate that this is indeed a graphical invariant, the game tree of a domination game played on a graph is presented for the first time in the literature.




Structures of Domination in Graphs


Book Description

This volume comprises 17 contributions that present advanced topics in graph domination, featuring open problems, modern techniques, and recent results. The book is divided into 3 parts. The first part focuses on several domination-related concepts: broadcast domination, alliances, domatic numbers, dominator colorings, irredundance in graphs, private neighbor concepts, game domination, varieties of Roman domination and spectral graph theory. The second part covers domination in hypergraphs, chessboards, and digraphs and tournaments. The third part focuses on the development of algorithms and complexity of signed, minus and majority domination, power domination, and alliances in graphs. The third part also includes a chapter on self-stabilizing algorithms. Of extra benefit to the reader, the first chapter includes a glossary of commonly used terms. The book is intended to provide a reference for established researchers in the fields of domination and graph theory and graduate students who wish to gain knowledge of the topics covered as well as an overview of the major accomplishments and proof techniques used in the field.




Domination in Graphs


Book Description

""Presents the latest in graph domination by leading researchers from around the world-furnishing known results, open research problems, and proof techniques. Maintains standardized terminology and notation throughout for greater accessibility. Covers recent developments in domination in graphs and digraphs, dominating functions, combinatorial problems on chessboards, and more.




Total Domination in Graphs


Book Description

Total Domination in Graphs gives a clear understanding of this topic to any interested reader who has a modest background in graph theory. This book provides and explores the fundamentals of total domination in graphs. Some of the topics featured include the interplay between total domination in graphs and transversals in hypergraphs, and the association with total domination in graphs and diameter-2-critical graphs. Several proofs are included in this text which enables readers to acquaint themselves with a toolbox of proof techniques and ideas with which to attack open problems in the field. This work is an excellent resource for students interested in beginning their research in this field. Additionally, established researchers will find the book valuable to have as it contains the latest developments and open problems.




Game Theory, Alive


Book Description

We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.




Topics in Graph Theory


Book Description

From specialists in the field, you will learn about interesting connections and recent developments in the field of graph theory by looking in particular at Cartesian products-arguably the most important of the four standard graph products. Many new results in this area appear for the first time in print in this book. Written in an accessible way,




The Game of Cops and Robbers on Graphs


Book Description

This book is the first and only one of its kind on the topic of Cops and Robbers games, and more generally, on the field of vertex pursuit games on graphs. The book is written in a lively and highly readable fashion, which should appeal to both senior undergraduates and experts in the field (and everyone in between). One of the main goals of the book is to bring together the key results in the field; as such, it presents structural, probabilistic, and algorithmic results on Cops and Robbers games. Several recent and new results are discussed, along with a comprehensive set of references. The book is suitable for self-study or as a textbook, owing in part to the over 200 exercises. The reader will gain insight into all the main directions of research in the field and will be exposed to a number of open problems.




Approximation and Online Algorithms


Book Description

This book constitutes the thoroughly refereed post workshop proceedings of the 8th International Workshop on Approximation and Online Algorithms, WAOA 2010, held in Liverpool, UK, in September 2010 as part of the ALGO 2010 conference event. The 23 revised full papers presented were carefully reviewed and selected from 58 submissions. The workshop covered areas such as algorithmic game theory, approximation classes, coloring and partitioning, competitive analysis, computational finance, cuts and connectivity, geometric problems, inapproximability results, echanism design, network design, packing and covering, paradigms for design and analysis of approximation and online algorithms, parameterized complexity, randomization techniques, real-world applications, and scheduling problems.




Combinatorial Optimization and Applications


Book Description

This volume constitutes the proceedings of the 14th International Conference on Combinatorial Optimization and Applications, COCOA 2020, held in Dallas, TX, USA, in December 2020. The 55 full papers presented in this volume were carefully reviewed and selected from 104 submissions. The papers are grouped into the following topics: Approximation Algorithms; Scheduling; Network Optimization; Complexity and Logic; Search, Facility and Graphs; Geometric Problem; Sensors, Vehicles and Graphs; and Graph Problems. Due to the Corona pandemic this event was held virtually.




Positional Games


Book Description

This text is based on a lecture course given by the authors in the framework of Oberwolfach Seminars at the Mathematisches Forschungsinstitut Oberwolfach in May, 2013. It is intended to serve as a thorough introduction to the rapidly developing field of positional games. This area constitutes an important branch of combinatorics, whose aim it is to systematically develop an extensive mathematical basis for a variety of two player perfect information games. These ranges from such popular games as Tic-Tac-Toe and Hex to purely abstract games played on graphs and hypergraphs. The subject of positional games is strongly related to several other branches of combinatorics such as Ramsey theory, extremal graph and set theory, and the probabilistic method. These notes cover a variety of topics in positional games, including both classical results and recent important developments. They are presented in an accessible way and are accompanied by exercises of varying difficulty, helping the reader to better understand the theory. The text will benefit both researchers and graduate students in combinatorics and adjacent fields.