Don Bluth's


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The Lizard King


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Jim Morrison, lead singer of the Doors, has achieved a bizarre cult status since his death in 1971. Morrison was one of the most popular and controversial figures to emerge during the sixties; described as an 'erotic politician', poet, shaman, Dionysian drunk, his style and influence have grown steadily in the twenty years since his death, so that the real man has gradually disappeared behind the legend. Now, in The Lizard King: The Essential Jim Morrison, Morrison's biographer Jerry Hopkins, co-author of No One Here Gets Out Alive, reassesses Jim's life and provides fresh insights into him as a human being rather than the myth that he has become. But this reassessment is only part of this remarkable book. At its heart is a series of interviews with Jim Morrison by journalists including Hopkins himself, Ben Fong-Torres, John Tobler, Bob Chorush, Salli Stevenson, Richard Goldstein and the late John Carpenter, Morrison shows himself to have been articulate, intelligent and witty. Published uncut, these interviews provide a unique insight into a man who consciously created his own myth, then lived to regret it. Stripping bare the facts from the fantasies of Jim's death in Paris in 1971, and taking a long hard look at what has happened since to the people who he left behind, The Lizard King: The Essential Jim Morrison brings sharply into focus the broken dreams and unreachable ideals of one of the sixties' most enduring icons.




Dragons Suck


Book Description

Harkness, a medieval peasant with a millennial’s mindset, is quite happy to sit back and make quips while everyone else does the hard work. His calculated laziness is interrupted when the gods send an ancient and terrible scourge-by-dragonfire upon his village, and he is forced (peer-pressured, really) into trying to save his fiancée from the dragon who has kidnapped her. When Harkness is sent by the village elder to find the one weapon that is capable of killing the beast, his real plan is to go off on his own and use his village’s money to live the high life. This, of course, would require ditching his two companions: Karla, an aspiring troubadour whose passion makes up for her lack of adventuring skills, and Aldric, whose kindheartedness does not make up for his lack of intelligence. Harkness sees this journey as a paid vacation under the pretense of world-saving, but it quickly turns serious when he realizes what’s at stake when he is forced to actually care about something—or at the very least, pretend to.




Hunt for the Devil's Dragon


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Over 1 million sold in series! If you’re brave, follow cousins Beth and Patrick to Libya in the 13th century. The town of Silene is being terrorized by a vicious animal that is eating livestock. The townspeople believe it’s a dragon sent by the devil. In order to appease the beast, the people believe they must offer a human sacrifice—a young girl named Sabra. When Beth tries to help Sabra escape, she too is tied up as an offering for the dragon. Meanwhile, Patrick and a new friend named Hazi join Georgius, a Roman knight who is serving in Africa to keep peace. Georgius decides to find the dragon and kill it. Georgius’s plans go awry when Beth and Sabra beg him not to kill the dragon. The girls know the true secret of Silene—the dragon isn’t its worst enemy.




Book Two: Sky (The Dragon Prince #2)


Book Description

This second canon novel expands on the events of Season 2 of the epic, Emmy ® Award-winning Netflix fantasy TV show, The Dragon Prince. XADIA IS CALLING... The Dragon Prince has hatched! Now the princes of Katolis, Callum and Ezran, along with Moonshadow elf Rayla, have one goal: deliver the defenseless dragon to his mother in the magical land of Xadia. Things get complicated when the High Mage’s children, Claudia and Soren, track down the questing princes. Should Callum and Ezran trust two humans they’ve known forever, or the elf they’ve just met? In Katolis, High Mage Lord Viren schemes to gain the support of the other human kingdoms, and that of a much more mysterious ally... The tensions of war between Xadia and the Human Kingdoms are ready to explode. As fiery battles erupt and hidden truths come to light, friendships will be tested, plans will be set into motion, and everyone will face their most difficult choices yet. Written by Aaron Ehasz (co-creator of The Dragon Prince and head writer of Avatar: The Last Airbender) and Melanie McGanney Ehasz, this second canon novel based on the Netflix original series finally gives fans the full story.




The Video Game Explosion


Book Description

The Video Game Explosion: A History from PONG to PlayStation and Beyond traces the growth of a global phenomenon that has become an integral part of popular culture today. All aspects of video games and gaming culture are covered inside this engaging reference, including the leading video game innovators, the technological advances that made the games of the late 1970s and those of today possible, the corporations that won and lost billions of dollars pursing this lucrative market, arcade culture, as well as the demise of free-standing video consoles and the rise of home-based and hand-held gaming devices. In the United States alone, the video game industry raked in an astonishing $12.5 billion last year, and shows no signs of slowing. Once dismissed as a fleeting fad of the young and frivolous, this booming industry has not only proven its staying power, but promises to continue driving the future of new media and emerging technologies. Today video games have become a limitless and multifaceted medium through which Fortune 50 corporations and Hollywood visionaries alike are reaching broader global audiences and influencing cultural trends at a rate unmatched by any other media.




Collecting for Dragon's Lair and Space Ace


Book Description

Dragon's Lair has captured the hearts and imaginations of many video game enthusiasts since it was first released over 30 years ago. Space Ace has has also gained a loyal fan base and over the years there have been many commercial products, games, merchandise and so much more. This 170 page book captures virtually everything that is available to obtain in the Dragon's Lair & Space Ace universes and includes (but is not limited to): Home version releases (did you know that there are HUNDREDS of versions available?) Toys Collectibles Magazines, Books, Videos Fan made items Collector Profiles And more! If you are a fan of video games, LaserDisc games, arcade games, or Don Bluth animation you are certainly going to enjoy this coffee table book that takes you behind the scenes and provides an exhaustive reference at the same time.




Puff, the Magic Dragon


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The adventures of a boy and his dragon friend are recounted in this classic song from the 1960s.




Maximum PC


Book Description

Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.




TEXT Technology


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