Dungeon Crawl Classics Annual Foil Ed. (DCC Compilation, Foil, Hardback)


Book Description

Special Foil Edition! Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches. You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination. Made in the US.




Dungeon Crawl Classics Annual (DCC Compilation, Hardback)


Book Description

Spoken about for half a decade in hoary whispers, at long last Goodman Games brings you: the DCC RPG Annual. Much of the material for the DCC Annual was written between 2012 and 2014, when the original need was perceived. In many ways, it springs forth from the original inspirations of DCC RPG, which were psychically close at that time. There are magic swords. There are patrons. There are even more tables for making monsters unique. There are rules for making cleric deities more distinctive. There are rules for patron weapons and magic rings. There is the lost continent of Mu, and the hidden places between worlds. And there are rules for magical moustaches. You absolutely do not need the DCC Annual to play DCC RPG, nor does any material in the Annual supersede or otherwise change the baseline game experience as expressed in the core rulebook. There is no rules bloat: only new vistas of imagination. Made in the US.




Dungeon Crawl Classics #67: Sailors on the Starless Sea, Foil Collector's Ed. (Ltd. Ed. DCC RPG Adv.)


Book Description

DCC #67: Sailors on the Starless Sea is already a modern classic. Thousands of gamers have played this brilliant adventure by Harley Stroh. This limited-edition hardcover edition includes the complete original adventure as well as the new encounter areas added in the second printing, plus an extra 32 pages of bonus material. This includes behind-the-scenes interviews, original sketches, a photo gallery of playtest sessions, and variant cover art. Plus the hardcover edition has another brillian demon skull cover by Doug Kovacs, and brand new painted endsheet art by Doug Kovacs and Stefan Poag! Made in the U.S.




Dungeon Crawl Classics #79: Frozen in Time - Ltd. Ed. Foil


Book Description

A Level 1 Adventure for DCC RPG Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice... Frozen in Time is a level 1 adventure for any DCC RPG campaign. It also includes new material for judges who want to send their adventurers in a Stone Age setting!







Dungeon Crawl Classics #67: Sailors on the Starless Sea - Foil Hardcover Edition


Book Description

The classic adventure, now available as a limited foil-enchanced hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!




Dungeon Crawl Classics RPG Egyptian Lich Ed.


Book Description

One of the rarest DCC RPG covers is now available to the general public! Previously available only to Road Crew members and at select conventions, the legendary Egyptian Lich cover has only been seen by the DCC RPG elite. This edition features the interior text of the latest 7th printing, and is fully compatible with all previous printings. The cover art is printed in gold foil on a faux leather surface, and features art by Doug Kovacs. Made in the U.S.







The House of the Red Doors


Book Description

Generations ago the House of the Red Doors visited your village. Now, so many years hence, could it be passing this way again? As the story goes, its mistress, Jassafae, still untouched by time's ravages, is a powerful being of unknown origin. Through her, fates are altered and wishes granted, but only to those brave enough to cross her threshold. You toil unceasingly, suffer much, and to what end? Unrequited dreams and the hope of an early grave? You resolve to enter and change your destiny.




I Will Survive


Book Description

I Will Survive is the story of Gloria Gaynor, America's "Queen of Disco." It is the story of riches and fame, despair, and finally salvation. Her meteoric rise to stardom in the mid-1970s was nothing short of phenomenal, and hits poured forth that pushed her to the top of the charts, including "Honey Bee," "I Got You Under My Skin," "Never Can Say Goodbye," and the song that has immortalized her, "I Will Survive," which became a #1 international gold seller. With that song, Gloria heralded the international rise of disco that became synonymous with a way of life in the fast lane - the sweaty bodies at Studio 54, the lines of cocaine, the indescribable feeling that you could always be at the top of your game and never come down. But down she came after her early stardom, and problems followed in the wake, including the death of her mother, whose love had anchored the young singer, as well as constant battles with weight, drugs, and alcohol. While her fans always imagined her to be rich, her personal finances collapsed due to poor management; and while many envied her, she felt completely empty inside. In the early 1980s, sustained by her marriage to music publisher Linwood Simon, Gloria took three years off and reflected upon her life. She visited churches and revisited her mother's old Bible. Discovering the world of gospel, she made a commitment to Christ that sustains her to this day.