Dungeon Robotics (Book 1)


Book Description

Regan Earle was a robotics scientist that inadvertently caused the robot takeover of the world. When his last creation completes a decade long plan to end his own life, he ends up surprised. Creation offers him a second chance to test his wits and cunning in another world. Fate, however, is fickle and Regan ends up as a Dungeon Core... with ALL his memories. Is the world of Murgin ready to face such a dungeon? Let's find out...Earth 2150. Nearly twenty years since the robot uprising, where all AIs designed by inventor Dr. Regan Earle went rogue and started to take over the world. Or at least, that's what everyone thought until a year later Earle himself sent out a message. A message that stated his creations would shut down if he were killed. He even went so far as to place a beacon on top of his building that broadcasted his location. The humans fought against the machines for decades in a futile attempt to destroy the tower. Until one day...




Mobile Robotics: Solutions And Challenges - Proceedings Of The Twelfth International Conference On Climbing And Walking Robots And The Support Technologies For Mobile Machines


Book Description

This book provides state-of-the-art scientific and engineering research findings and developments in the area of mobile robotics and associated support technologies. The book contains peer reviewed articles presented at the CLAWAR 2008 conference. Robots are no longer confined to industrial manufacturing environments with a great deal of interest being invested in the use of robots outside the factory environment. The CLAWAR conference series, established as a high profile international event, acts as a platform for the dissemination of research and development findings and supports such a trend to address the current interest in mobile robotics in meeting the needs of mankind in various sectors of the society. These include personal care, public health, and services in the domestic, public and industrial environments. The editors of the book have extensive research experience and publications in the area of robotics specifically in mobile robotics, and their experience is reflected in the careful editing of the contents in the book.




Dungeons and Desktops


Book Description

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time. Key Features gives reviews of hundreds of games across many platforms. comprehensive book covering the history of computer RPGs. comprehensive index at the back, letting you quickly look up your favourite titles




THe Giant Robot Machine


Book Description

'The Giant Robot Machine' by Chrissy Johnson is a thrilling story set in a world where giant robots are a common sight. The book follows Jake, a young mechanic who dreams of piloting a giant robot to protect his city from threats. When a rogue robot attacks, Jake finds himself thrust into the pilot's seat and must quickly learn to control the massive machine. Alongside a group of experienced pilots, he must navigate the dangers of battle and uncover a conspiracy that could endanger the entire city. This action-packed narrative explores themes of bravery, teamwork, and the enduring spirit of adventure in a world where technology is the key to survival.







The Robot Who Found Magic


Book Description

'The Robot Who Found Magic' by Chrissy Johnson is a delightful tale that combines elements of science fiction and fantasy. The story follows Robbie, a robotic companion who discovers an ancient artifact with magical properties. Curious about its origins, he sets out on a journey to understand its power and uncover the secrets it holds. Along the way, Robbie encounters mythical creatures, enchanted landscapes, and a host of allies who help him navigate the challenges of a world where magic and technology coexist. As Robbie unravels the artifact's mysteries, he learns valuable lessons about curiosity, bravery, and the importance of embracing one's uniqueness. This charming narrative explores themes of discovery, friendship, and the beauty of finding magic in unexpected places.




Council’S Twelve


Book Description

There are hundreds of billions of galaxies in the universe. Each galaxy contains hundreds of billions, if not, trillions of stars. There are millions of trillions of stars. There are tens of millions of trillions of planets. Quadrillions of the planets are Precambrian. Trillions of them are suitable for evolved earthlike creatures. Billions are type O civilizations, still using fossil fuels. Millions are type 1, harnessing their planets energy. Hundreds of thousands are type 2, harnessing their suns energy. Thousands are type 3, harnessing their galaxys energy. But only twelve are type 4, manipulating time and space. There are twelve dimensions, eleven being spatial extensions; the twelfth, love. This is the account of the Councils Twelve.




Robot Revenge


Book Description

Winston Wong, expert seniors' sleuth, takes on a case in his local neighborhood. When the captain of the block, a reclusive robot inventor, has a fatal fall, Winston suspects foul play. But was it the ambitious events coordinator, the slick banker, the eco activist, or the tiger mom? Just as his girlfriend is called out of town, his bossy sister shows up at his door. Can Winston get his comfy videogaming life back and solve the unneighborly crime...before he becomes the next victim?




The Robot's Enchantment


Book Description

'The Robot's Enchantment' by Chrissy Johnson is a delightful tale that explores the magical transformation of a robot. The book follows Oliver, a humble robot who works in a grand castle. When he stumbles upon an ancient spellbook, he inadvertently activates a spell that grants him magical abilities. Curious about his newfound powers, Oliver sets out to understand the enchantment and explore the world beyond the castle's walls. Alongside a group of magical allies, he learns the importance of responsibility and the true meaning of magic. This whimsical narrative explores themes of self-discovery, adventure, and the enduring spirit of exploration in a world where technology and magic intersect.




The Robot Who Talked to Trees


Book Description

'The Robot Who Talked to Trees' is a unique and heartwarming story by Chrissy Johnson. The book centers on Pip, a small robot with the unusual ability to communicate with trees and plants. Living in a city where technology reigns supreme, Pip's gift is considered an oddity. However, when a looming environmental crisis threatens the city's green spaces, Pip's ability becomes invaluable. He sets out to bridge the gap between technology and nature, seeking to convince the city's leaders of the importance of preserving the environment. This thoughtful narrative explores themes of conservation, acceptance, and the beauty of embracing one's unique talents.