The Barbarian Princess


Book Description

The next two stories in this tongue-in-cheek Fantasy/Horror series. In the first, Herbert's fictitious Princess in distress, intended to lure more hapless warriors to the Dungeon, turns out to be all too real and quite a handful! In the second, the Dungeon's Dragon, centrepiece of its defence, is dead, long live the...wait, where will they find the replacement?




Dungeon: Zenith Vol. 4, Volume 4


Book Description

The epic saga spoof of Dungeons & Dragons and an inspiration to the likes of Adventure Time is back with two new stories in the height of Dungeon's power! In the first chapter: to reclaim the Dungeon that fell to the scheming William Delacour, the plan is simple: Marvin, Isis, and Herbert must find some magic fugus purit and use it to dislodge the current occupants of the fortress. But is this really the Guardian's plan? Our heroes will have to fight against everyone to save the Dungeon. Meanwhile, will Marvin succeed in his engagement blast-of-firebreath 'Tong Deum'? In the second: according to the draconian tradition, Herbert is officially mandated by Marvin to go see his mother and announce his engagement to Pirzuine. Upon arrival, he discovers her murder. To avoid a bloodbath, will the valiant duck succeed in finding the culprit before Marvin arrives, without alienating the susceptible dragons who inhabit the village?




Dungeon: Zenith Vols. 1-2


Book Description

Welcome to Dungeon, the looniest world of horror and heroic fantasy you'll ever be transported into! A spoof of Dungeons & Dragons and all heroic fantasy tropes. This series, a best-seller in many countries, starts with the apogee of Dungeon, a mighty castle filled with monsters, trolls and goblins kept by a wily bird, the Dungeon Keeper, and the object of desire of many an uncouth and disgusting form of life (and afterlife) and Herbert the Timorous Duck is assigned to defend it! Thank goodness, the Dungeon Keeper has assigned Marvin the Dragon, a blood-thirsty, uh, vegetarian, warrior, to his side. 4 full stories in one omnibus volume at a new larger size! (Combines the 1st 2 volumes originally published).




Dungeon


Book Description

Taking a break from the Monstres sub-series, the main Zenith mini-series is back - this time with the art of Boulet. Two stories continue the heyday of Dungeon. In the first, Isis is to be married to Keeper, but she wants Herbert - and the whole affair promises to ruin the dungeon completely. In the second, besides the continued financial mishaps with the Keeper, Herbert wishes to make his comeback in his home town - where his name is mud.




Fantasy Sports No. 3


Book Description

Wiz and Mug are back for another magical adventure as they continue their quests for the mighty Order of Mages! Wiz has always believed in the Order of Mages as a force for good; one that works to destroy tyrants and restore peace, but it seems that may not be the case at all. Prepare for revelations and mini golf in this latest addition to the wildly successful Fantasy Sports series!




Early Years - The Night Shirt


Book Description

A darkly funny satire of fantasy that brings together the first two volumes of the Early Years, this collection relates the origins of the vast world of Dungeon. In this first story of the Early Years, the Keeper leaves his family to go find fortune in a time of chaos and darkness and becomes the Night Shirt--a misguided vigilante who renders justice nightly. In the second story, the Night Shirt stumbles upon Alexandra, the one he pines for, about to be raped and comes to her valiant and heroic rescue with romantic bravura. Perfect for lovers of heroic fantasy and dark humor, this two-volume set is the complete run of this subseries of Dungeon.




Fantasy Sports No. 2: the Bandit of Barbel Bay


Book Description

Wiz and Mug are back and this time they're headed to a mysterious beach town to meet its amphibious inhabitants!​ Wiz and Mug's adventure continues as a teleportation spell accidentally drops them off in a ruined beach town. A mysterious tournament and the town's amphibious inhabitants confront Wiz and Mug with the revelation that the United Order of Mages may not be exactly what it seems. In order to fulfill their mission, however, they're going to have to abide by the ancient law of the land and better their opponent in a game of volleyball! The question is, can they trust each other and work together to defeat the great and powerful volleyball champions Yahma and Yahmi?




Dungeon: Zenith, vol.2


Book Description

Back in the Dungeon where he becomes guardian of the crown of clay, Herbert the Duck regularly gets his ass kicked. Only one solution: he needs to be trained in the martial arts by a master. He must first confront 5 midget vampires, Siegfried the Barbarian and Henry the Mouse.




Ralph Azham #1


Book Description

"Ralph has a tough time growing up as the village pariah, often getting into trouble because of his innate extra sense that's rather unbelievable, embarrassing, and unfortunate. If that wasn't enough, he can also see spirits of the dead. It all leads to Ralph setting off on a personal quest that may either free him from his endless troubles or end his life permanently. It's a sprawling story filled with magic, action, adventure and Trondheim's trademark dark humor." -- Back cover of volume 1.




The Comics Journal


Book Description