Masquerades


Book Description

When her hometown is overtaken by a crime syndicate, the daughter of a disgraced Harper agent fights to free the local merchants from their underground overlords When Alias crosses swords with the underlings of the cunning, heartless lord of Westgate’s criminal guild—known only as the Faceless—he vows to destroy her. Accepting the challenge to rid Westgate of the maleficent Night Masks, Alias gathers old allies and new: the saurial paladin Dragonbait, the halfling Olive Ruskettle, the street performer Jamal, the sage Mintassan, and the charismatic Victor Dhostar, son of Westgate’s governing official. Yet even as Alias thwarts the nefarious efforts of the Night Masks, she becomes ever more entangled in the web woven by The Faceless—a web whose silken threads are spun from intrigue, political machinations, and murder. Masquerades is the tenth book in a series of loosely-connected novels about the Harpers.




Dungeons & Dragons: Dungeon Academy: No Humans Allowed!


Book Description

From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.




Echoes of the Fourth Magic


Book Description

The extraordinary beginning of an epic series brimming with the unbridled action, adventure, and imagination that have made the name R. A. Salvatore synonymous with the best in fantasy! Jeff "Del" DelGuidice was proud of his assignment to the research submarine The Unicorn. But his mission had barely begun when the vessel was sucked into a mysterious underseas void where time stood still, before propelling it forward, through the centuries. The crew surfaced in a strange, magical world changed forever by nuclear holocaust. Here a race of angelic beings had taken pity on the remnants of humankind, offering a chosen few a precious second chance. Thus the Isle of Hope was raised from the poisoned seas and set like a jewel in Earth's ravaged crown. But the jewel had a flaw, a dark vein of evil. For a sinister expert of the mystical arts had embraced the forbidden third magic, the most deadly sorcery of all. Only Del could defeat it--a hero sworn to peace and fated to wield the dazzling power of the fourth magic. . .




Critical Failures


Book Description

Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape. One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them. Tim now has the voice and physique of a prepubescent girl. Dave finds that while he lost a foot or two in height, he somehow acquired a suit of armor and a badass beard. Julian's ears have grown ridiculously long and pointy. And Cooper... well Cooper has gotten himself a set of tusks, a pair of clawed hands, and a bad case of the shits. He also finds that he's carrying a bag with a human head in it - a head that he had chopped off when they were still just playing a game. Shit just got real, and if they want to survive, these four friends are going to have to tap into some baser instincts they didn't even know existed in their fast-food and pizza delivery world. It's fight, flight, or try to convince the people who are trying to kill them that they don't really exist. Meanwhile, a sadistic game master sits back in the real world eating their fried chicken.




Blood Oath


Book Description

Everything I know is a lie. I'm an ordinary mortal girl. Lord Irrik is a depraved dragon shifter. King Irdelron is an immortal tyrant. In the disease ridden land of Verald, life is mapped out much like the established rings of our kingdom. Everyone has a role... Me? I'll be uselessly serving potato stew for the rest of my life because I can't make anything grow. But starvation brews rebellion. When the king strikes, I'm captured by Lord Irrik. Instantly, I'm embroiled in a deadly game. One where I'm desperate to understand the rules. Because nothing makes sense anymore. Now, I'm not only fighting for my life . . . but a love that could be the key to my freedom. What if the truth means you're not who -- or what -- you thought you were?




Flint the King


Book Description

When Flint Fireforge becomes the reluctant king of the gully dwarves, he learns the true meaning of heroism and leadership Flint Fireforge, paternal dwarven member of the Heroes of the Lance, returns to his sleepy boyhood village in the foothills near Solace to investigate his brother’s murder. Upon his arrival, he finds Hillhome unexpectedly booming with commerce. But when he stumbles upon the ominous source of this prosperity—an alliance with an enemy dwarf race—he is pushed to the death in the Beast Pit. Even more unexpectedly, the gully dwarves and an interesting—and interested—female dwarf come to his rescue. Made their monarch against his will, Flint struggles to unite the scruffy dwarves into one fighting force that will not only thwart the agents of the Dark Queen but help him bring his brother’s killer to justice.




Vampire of the Mists


Book Description

Alone and torn by grief, a vampire accepts the hospitality of the local lord—only to question if he has placed his trust in the wrong person Jander Sunstar is a gold elf, a native of magical Evermeet in the Forgotten Realms. He is also a five-hundred-year-old vampire. Torn by rage and grief, Jander is transported into the nightmare realm of Ravenloft, where he gains the attention of the demiplane’s master, Count Strahd Von Zarovich. But can Jander trust this elegant fellow vampire once he discovers that his own quest for revenge is linked to the dark heritage of the count’s domain? Vampire of the Mists is the first in an open-ended series of Gothic horror tales dealing with the masters and monsters of the Ravenloft dark fantasy setting.




Boneshaker


Book Description

In the early days of the Civil War, rumors of gold in the frozen Klondike brought hordes of newcomers to the Pacific Northwest. Anxious to compete, Russian prospectors commissioned inventor Leviticus Blue to create a great machine that could mine through Alaska's ice. Thus was Dr. Blue's Incredible Bone-Shaking Drill Engine born. But on its first test run the Boneshaker went terribly awry, destroying several blocks of downtown Seattle and unearthing a subterranean vein of blight gas that turned anyone who breathed it into the living dead. Now it is sixteen years later, and a wall has been built to enclose the devastated and toxic city. Just beyond it lives Blue's widow, Briar Wilkes. Life is hard with a ruined reputation and a teenaged boy to support, but she and Ezekiel are managing. Until Ezekiel undertakes a secret crusade to rewrite history. His quest will take him under the wall and into a city teeming with ravenous undead, air pirates, criminal overlords, and heavily armed refugees. And only Briar can bring him out alive. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




Brightly Burning


Book Description

His name is Lavan Firestorm, a young man blessed—and cursed—with a special talent for firestarting. His legend has haunted the darkest corners of Valdemar, yet the truth has never been told. Here, at last, is his story.




This Dark Endeavour (with Bonus Material)


Book Description

WITH BONUS MATERIAL: Pages from Victor Frankenstein's sketchbook and an excerpt from the upcoming sequel, Such Wicked Intent, available August 2012. Victor Frankenstein leads a charmed life. He and his twin brother, Konrad, and their beautiful cousin Elizabeth take lessons at home and spend their spare time fencing and horseback riding. Along with their friend Henry, they have explored all the hidden passageways and secret rooms of the palatial Frankenstein chateau. Except one. The Dark Library contains ancient tomes written in strange languages, and filled with forbidden knowledge. Their father makes them promise never to visit the library again, but when Konrad becomes deathly ill, Victor knows he must find the book that contains the recipe for the legendary Elixir of Life. The elixir needs only three ingredients. But impossible odds, dangerous alchemy and a bitter love triangle threaten their quest at every turn. Victor knows he must not fail. But his success depends on how far he is willing to push the boundaries of nature, science and love—and how much he is willing to sacrifice.