Dungeons & Dragons: A Goblin Problem


Book Description

A 96-page, full-color early chapter book, based on the iconic board game Dungeons & Dragons and featuring characters from the hit middle grade series Dungeon Academy! Being a human at the prestigious Dungeon Academy is strictly forbidden. That’s why Zelli Stormclash must keep her identity a secret! Disguised as a minotaur, Zelli does her work, tries her best to blend in with her monstrous surroundings all the while keeping to herself. Unless it involves bullies. Zelli hates bullies and has no problem putting a stop to their antics. When a smaller student is teased by a gang of goblin bullies, Zelli steps in to save the day. But will the “Bully Crusher” take on more than she can handle?




Dungeons & Dragons: Dungeon Academy: No Humans Allowed!


Book Description

From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.




Goblins in the Castle


Book Description

When William's new friend, Igor, accidentally releases a horde of goblins, the two must journey to Goblin Land to undo the damage.




Adventures in Middle Earth Wilderland Ad


Book Description

There Are No Safe Paths In This Part Of The World. Remember You Are Over The Edge Of The Wild Now, And In For All Sorts Of Fun Wherever You Go. Wilderland Adventures Contains Seven Ready-To-Play Adventures For The 5E Ogl-Compatible Adventures In Middle-Earth Complete Scenarios That Can Be Played Separately, Or As An Epic Campaign.




Nobody Likes a Goblin


Book Description

Goblin, a cheerful little homebody, lives in a cosy, rat-infested dungeon, with his only friend, Skeleton. Every day, Goblin and Skeleton play with the treasure in their dungeon. But one day, a gang of "heroic" adventurers bursts in. These marauders trash the place, steal all the treasure, and make off with Skeleton—leaving Goblin all alone! It's up to Goblin to save the day. But first he's going to have to leave the dungeon and find out how the rest of the world feels about goblins.




Dungeons & Dragons Acquisitions Incorporated HC (D&D Campaign Accessory Hardcover Book)


Book Description

Explore a wealth of peril and personalities in this campaign book for the world’s greatest roleplaying game, Dungeons & Dragons. Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign. • Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse. • Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms—Acquisitions Incorporated. • The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more. • You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore—and to strip-mine for profit. Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.




The Goblin Emperor


Book Description

A lush tale of deadly court intrigue and a modern classic of fantasy by Locus award winner and Hugo, Nebula, and World Fantasy Award finalist Katherine Addison Unbound Worlds 100 Best Fantasy Novels of All Time A Best Fantasy Novel of the Decade Pick for BookRiot "Striking."—The New York Times The youngest, half-goblin son of the Emperor has lived his entire life in exile, distant from the Imperial Court and the deadly intrigue that suffuses it. But when his father and three half brothers in line for the throne are killed in an "accident," he has no choice but to take his place as the only surviving rightful heir. Entirely unschooled in the art of court politics, he has no friends, no advisors, and the sure knowledge that whoever assassinated his father and brothers could make an attempt on his life at any moment. Surrounded by sycophants eager to curry favor with the naïve new emperor, and overwhelmed by the burdens of his new life, he can trust nobody. Amid the swirl of plots to depose him, offers of arranged marriages, and the specter of the unknown conspirators who lurk in the shadows, he must quickly adjust to life as the Goblin Emperor. All the while, he is alone, and trying to find even a single friend . . . and hoping for the possibility of romance, yet also vigilant against the unseen enemies that threaten him, lest he lose his throne–or his life. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.




A Goblin Problem


Book Description

It's hard being the only human at the prestigious Dungeon Academy, especially when being human is forbidden! Disguised as a minatour, Zelli keeps to herself, does her work, and tries her best to blend in with other the monsters and creatures at the s




Düngeonmeister


Book Description

Celebrate your campaigns and conquests with these 75 fun, RPG-inspired cocktail recipes your whole gaming group will love! Make your next gaming adventure even more fun with this collection of 75 RPG-inspired cocktails! Featuring fantasy-themed libations from the boozy Dragon the Beach and a Potion of Strength to a sneaky Stealth Check shot and a Never Split the Party Punch, you’ll keep spirits high and your friends happy during your next dungeon-crawling tabletop adventure. Complete with easy-to-follow, accessible instructions, Düngeonmeister also includes funny jokes and hilarious asides that will take your campaign (or your next gathering) to the next level!




Goblin Hero


Book Description

Heroic goblin Jig, now known as a dragonslayer, embarks on his latest adventure, along with his pet fire-spider, when he is ordered by the conniving head goblin to defeat a terrifying enemy who is determined to destroy or enslave all of ogrekind. Original.