Dungeons & Dragons: Honor Among Thieves: The Druid's Call


Book Description

Explore the thrilling origins of the druid Doric in this original prequel to Dungeons & Dragons: Honor Among Thieves. For as long as she can remember, Doric has felt alone. Abandoned by her human parents, she wandered for years before being taken in by a community of Neverwinter Wood elves. But her horns and tail proclaim a tiefling heritage, and even among the kindest of elves, her fledgling druidic abilities mark her as different from the rangers around her. And as humans begin to encroach farther and farther into the once pristine woods, Doric knows she needs to master her druidic capabilities if she is to be any help to her adopted family. With no means of helping Doric themselves, her guardians see no choice but to send her somewhere she can come into her own. Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. They fight to maintain balance between the forces of the wild and civilization, and in doing so, protect the sanctity of each. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclave’s fold. If she’s going to protect her home, she’ll have to reckon with her people, her power, and the walls she’s built to keep herself safe from both.




Dungeons & Dragons: Honor Among Thieves: The Druid's Call


Book Description

Discover Doric’s powerful druid origins in this thrilling young adult prequel to the film Dungeons & Dragons: Honor Among Thieves.




Dungeons & Dragons: Honor Among Thieves: The Road to Neverwinter


Book Description

Discover the thrilling origin stories of the bard Edgin, the barbarian Holga, and their whole adventuring party in this official prequel to Dungeons & Dragons: Honor Among Thieves. Edgin Darvis’s life is a mess. All that he has left are his lute, his dashing good looks, and his daughter, Kira. After a chance encounter with badass bruiser Holga, Edgin is forced to take a hard look at his bad choices. But the road to redemption is long and paved with unforeseen expenses. Fortunately, the world is full of rich fools begging to be parted from their money. And so Edgin and Holga do what any sensible entrepreneurs would do—they form a crew. Joined by the charming rogue Forge Fitzwilliam and Simon, a sorcerer with an intense inferiority complex, the team sets out to line their pockets with both well-earned and ill-gotten gold. Together, Edgin’s crew battles monsters across the realms: gnoll raiders, fey witches, and more fall beneath their sharp weapons and sharper wit. But when they encounter a new, more sophisticated villain, keen blades and piercing blue eyes may not be enough. Their target? Torlinn Shrake, a wealthy eccentric known for abusing his servants and hosting lavish parties. The plan? Play dress-up, sneak into the Shrake estate, and fill their pockets with as much loot as they can carry. The catch? Shrake is hiding a terrible secret: one that could endanger the lives of everyone Edgin has come to care for—even if the loot is too good to pass up.




Dungeons and Dragons: Honor Among Thieves: the Druid's Call


Book Description

Explore the thrilling origins of the druid Doric in this original prequel to Dungeons & Dragons: Honor Among Thieves. For as long as she can remember, Doric has felt alone. Abandoned by her human parents, she wandered for years before being taken in by a community of Neverwinter Woods elves. But her horns and tail proclaim a tiefling heritage, and even among the kindest of elves, her fledgling druidic abilities mark her as different from the rangers around her. And as humans begin to encroach farther and farther into the once pristine woods, Doric knows she needs to master her druidic capabilities if she is to be any help to her adopted family. With no means of helping Doric themselves, her guardians see no choice but to send her somewhere she can come into her own. Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. They fight to maintain balance between the forces of the wild and civilization, and in doing so, protect the sanctity of each. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclave's fold. If she's going to protect her home, she'll have to reckon with her people, her power, and the walls she's built to keep herself safe from both.




The Art and Making of Dungeons & Dragons: Honor Among Thieves


Book Description

The official behind-the-scenes companion to Dungeons & Dragons: Honor Among Thieves, featuring cast and crew interviews, photos, and insights about making the film For fans of Dungeons & Dragons and the upcoming fantasy adventure film Dungeons & Dragons: Honor Among Thieves, this gorgeous tome showcases the storytelling, worldbuilding, and creativity behind the movie. Join in the adventures across Faerûn with stars Chris Pine, Michelle Rodriguez, Hugh Grant, Justice Smith, Regé-Jean Page, Sophia Lillis, and the rest of the dedicated cast and crew on their journey to bring the world of Dungeons & Dragons to life. With sections that highlight fan-favorite characters, monsters, and settings, plus explorations of key scenes from the film, this book is packed with production photos, concept art, storyboards, interviews, and more. Experience the film like never before in this visual feast that takes you behind the scenes of bringing Dungeons & Dragons to the big screen.




Dungeons & Dragons: How to Be More D&D


Book Description

Tackle life with advantage with this officially licensed guide to life inspired by the world of Dungeons & Dragons! This playful, inspirational book invites fantasy lovers and fans of Dungeons & Dragons to celebrate and incorporate different elements of this iconic tabletop game in their lives and help them live their best, geekiest life. Written by Kat Kruger, the Dungeon Master of the popular Dungeons & Dragons actual play podcast d20 Dames, you'll learn how to take the skills, knowledge, and sense of adventure from your D&D campaign to help you better understand everything from how you interact with the world around you to facing the random events that life sometimes throws at you. With advice from classic player classes—like the Fighter, Warlock, Bard, Monk, or Ranger—and ways to take your experiences as a player (or a Dungeon Master) and use them in your day-to-day life, How to Be More D&D also features interactive elements like "Building Your Character" and "Dungeon Master State of Mind," quizzes like "What is Your D&D Class," and paired with rich, full-color art from the world of Dungeons & Dragons. Whether it is building your real world "character," discovering your ideal class and strengths, harnessing the three pillars of play for everyday use, or using roleplaying techniques to your advantage, How to Be More D&D explores how to enjoy the campaign known as life and is a perfect gift for any tabletop gamer or D&D fan. Dungeons & Dragons, D&D, their respective logos, and the dragon ampersand, are registered trademarks of Wizards of the Coast LLC. ©2022 Wizards of the Coast. All rights reserved.




Dungeons & Dragons Lore & Legends


Book Description

An illustrated guide to Dungeons & Dragons’ beloved fifth edition told through interviews, artwork, and visual ephemera from the designers, storytellers, and artists who bring it to life. When the reimagined fifth edition of Dungeons & Dragons debuted in the summer of 2014, the game was on the brink of obsolescence. But within a few short years, D&D found greater success than it had ever enjoyed before, even surpassing its 1980s golden age. How did an analog game nearly a half century old become a star in a digital world? For the first time, Lore & Legends reveals the incredible ongoing story of Dungeons & Dragons fifth edition from the perspective of the designers, artists, and players who bring it to life. This comprehensive visual guide illuminates contemporary D&D—its development, evolution, cultural relevance, and popularity—through exclusive interviews and more than 900 pieces of artwork, photography, and advertising curated and analyzed by the authors of the bestselling and Hugo Award–nominated Dungeons & Dragons Art & Arcana.




Dungeons & Dragons: Dungeon Academy: No Humans Allowed!


Book Description

From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.




Dungeons and Dragons Ya Prequel


Book Description

Tucked among the ancient pines of the Ardeep Forest hides the Emerald Enclave, an order of warriors tasked with preserving the natural world. They fight to maintain balance between the forces of the wild and civilization, and in doing so, protect the sanctity of each. Among their order, Doric begins to find power in her differences. But not all her fellow initiates are so capable of new growth, and as her training continues, Doric is forced to confront the very beliefs that brought her into the Enclave's fold.




AB Bookman's Weekly


Book Description