Crystals


Book Description

A beautiful crystal color directory and crystal gallery profile over one hundred of these extraordinary works of nature. Detailed information on the effect each crystal has on mind, body, and spirit is combined with practical advice on crystal healing




Earthbound


Book Description

#1 New York Times bestselling author Aprilynne Pike has created a heart-stopping romance built on a love triangle like you’ve never seen before and filled with epic stakes and a centuries-long conspiracy. Give it to fans of Beautiful Creatures and Nightshade. Tavia Michaels is the sole survivor of the plane crash that killed her parents. When she starts to see strange visions of a boy she’s never spoken with in real life, she begins to suspect that there’s much about her past that she isn’t being told. Tavia immediately searches for answers, desperate to determine why she feels so drawn to a boy she hardly knows. But when Tavia discovers that the aunt and uncle who took her in after her parents' death may have actually been responsible for the plane crash that killed them--and that she may have been the true intended victim--she flees for the safety of Camden, Maine, where the boy she sees in her visions instructs her to go. Now, Tavia is on the run with no one to trust. No one, that is, except for her best friend and longtime crush, Benson. Tavia feels torn between the boy who mysteriously comes to her at night and the boy who has been by her side every step of the way. But what Tavia doesn't know is that the world is literally falling apart and that to save it she will have to unite with the boy in her visions. Only problem? To do so would mean rejecting Benson's love. And that's the one thing Tavia Michaels swore she'd never do.




EarthBound


Book Description

An RPG for the Super NES that flopped when it first arrived in the U.S., EarthBound grew in fan support and critical acclaim over the years, eventually becoming the All-Time Favorite Game of thousands, among them author Ken Baumann. Featuring a heartfelt foreword from the game's North American localization director, Marcus Lindblom, Baumann's EarthBound is a joyful tornado of history, criticism, and memoir. Baumann explores the game's unlikely origins, its brilliant creator, its madcap plot, its marketing failure, its cult rise from the ashes, and its intersections with Japanese and American culture, all the while reflecting back on the author's own journey into the terrifying and hilarious world of adults.




EarthBound Handbook


Book Description

Much like we did with the MOTHER 3 Handbook, we're producing an obsessively-designed guide which is a companion to the game, rather than a collection of to-do lists and maps. Our goal is to flesh out the world of EarthBound by collecting and shedding light on the tiny details, tricks, and ideas that fans have spent the last 20 years developing.Remember how the game loved to break the fourth wall? We thought the idea of EarthBound being released in Eagleland was fun, so we ran with it: the conceit of the Handbook is that it is a relic from the EarthBound universe, where it was produced by a company as a sightseeing guide for tourists (similar to "Lord of the Rings" tours of New Zealand). Thus the subtitle: "Travel Eagleland the EarthBound Way!"The book features the design work of Audrey Waner, writing by Dan Moore, and illustration/photography from a huge team of talented EarthBound fans (plus a few 90's era stock photography discs we bought on eBay). AUDREY SEZ: "The EarthBound Handbook is a spiritual successor to both the MOTHER 3 Handbook and the EarthBound Player's Guide. We're taking inspiration from a huge variety of sources - mid-90s advertising, elementary schoolbooks, travel brochures - and meshing them together to create a really rich reading experience. The finished handbook will be a natural companion to the game itself."







Curbing Traffic


Book Description

In Curbing Traffic: The Human Case for Fewer Cars in Our Lives, mobility experts Melissa and Chris Bruntlett chronicle their experience living in the Netherlands and the benefits that result from treating cars as visitors rather than owners of the road. They weave their personal story with research and interviews with experts and Delft locals to help readers share the experience of living in a city designed for people. Their insights will help decision makers and advocates to better understand and communicate the human impacts of low-car cities: lower anxiety and stress, increased independence, social autonomy, inclusion, and improved mental and physical wellbeing. Curbing Traffic provides relatable, emotional, and personal reasons why it matters and inspiration for exporting the low-car city.




Earthbound


Book Description

A ghost story featuring a husband and wife who return to the place of their honeymoon. While the wife is out walking on the beach, her husband is visited by an erotic woman ghost and the two have an affair.




Earth Bound


Book Description

Houston, Texas, 1961 The race to the moon is on, and engineer Eugene Parsons has two enemies: danger and distraction. Nothing is more distracting than his attraction to the brilliant, beautiful computer scientist on his team, but he’s determined to overcome it since he needs her to help America win. Charlie Eason is used to men underestimating her. It comes with being a woman in engineering, but it’s worth it to join the space race—even if she can’t figure out what’s behind the intense looks one tightly wound engineer keeps sending her. But life isn’t as unemotional or predictable as code, and things soon boil over with the intriguingly demanding Parsons. With every launch, their secret affair grows thornier. The lines between work and play tangle even as Parsons and Charlie try to keep them separate. But when a mission goes wrong, they’ll have to put aside their pride for the greater good—and discover that matters of the heart have a logic all their own. space race romance mad men engineer hero computer scientist heroine 1960s texas moon secret affair, military, navy, astronaut romance NASA




Atari to Zelda


Book Description

The cross-cultural interactions of Japanese videogames and the West—from DIY localization by fans to corporate strategies of “Japaneseness.” In the early days of arcades and Nintendo, many players didn’t recognize Japanese games as coming from Japan; they were simply new and interesting games to play. But since then, fans, media, and the games industry have thought further about the “Japaneseness” of particular games. Game developers try to decide whether a game's Japaneseness is a selling point or stumbling block; critics try to determine what elements in a game express its Japaneseness—cultural motifs or technical markers. Games were “localized,” subjected to sociocultural and technical tinkering. In this book, Mia Consalvo looks at what happens when Japanese games travel outside Japan, and how they are played, thought about, and transformed by individuals, companies, and groups in the West. Consalvo begins with players, first exploring North American players’ interest in Japanese games (and Japanese culture in general) and then investigating players’ DIY localization of games, in the form of ROM hacking and fan translating. She analyzes several Japanese games released in North America and looks in detail at the Japanese game company Square Enix. She examines indie and corporate localization work, and the rise of the professional culture broker. Finally, she compares different approaches to Japaneseness in games sold in the West and considers how Japanese games have influenced Western games developers. Her account reveals surprising cross-cultural interactions between Japanese games and Western game developers and players, between Japaneseness and the market.




Earthquake


Book Description

The heart-stopping sequel to Earthbound and an epic love triangle like you’ve never seen before!