El juego como estrategia didáctica


Book Description

Si jugar es tan fundamental para el desarrollo físico, cognitivo y social, ¿por qué no tiene mayor presencia en las áreas curriculares? Los beneficios del juego y las prácticas que ilustran cómo llevarlo a cabo en los diferentes niveles educativos.




Handbook of Research on Using Motor Games in Teaching and Learning Strategy


Book Description

Motor games are incredibly useful in enhancing education and developing critical skills; they can entertain, produce pleasant emotions, improve moods, and increase the level of relationships. Motor games allow social, emotional, and cognitive development as well as the acquisition of motor skills such as knowledge and mastery of body, postural control and adjustment, and improvement of coordination. However, it is essential to select the appropriate game for each context to achieve the desired learning in all students. Further research on the opportunities, challenges, and future directions of motor games in education is necessary to successfully implement them. The Handbook of Research on Using Motor Games in Teaching and Learning Strategy presents significant advances in motor game education and collects research evidence that uncovers the certainties and testifies to the educational power of motor games in various situations and specific contexts that promote the learning of participants. Covering topics such as emotional physical education and educational mediation, this major reference work is ideal for researchers, academicians, educators, practitioners, and students.




The SAGE Handbook of Outdoor Play and Learning


Book Description

There has been a growing academic interest in the role of outdoor spaces for play in a child′s development. This text represents a coordinated and comprehensive volume of international research on this subject edited by members of the well-established European Early Childhood Education Research Association Outdoor Play and Learning SIG (OPAL). Chapters written by authors from Europe, North and South America, Australasia and Asia Pacific countries are organised into six sections: Theoretical Frameworks and Conceptual Approaches for Understanding Outdoor Play & Learning Critical Reflections on Policy and Regulation in Outdoor Play & Learning Children′s Engagement with Nature, Sustainability and Children′s Geographies Diverse Contexts and Inclusion in Children′s Outdoor Play Environments Methodologies for Researching Outdoor Play and Learning Links Between Research and Practice




Formación de palabras y enseñanza del español LE/L2


Book Description

Formación de palabras y enseñanza del español LE/L2 offers a unique combination of theory and practice that guides the reader through the main processes of word formation in Spanish. It provides a detailed analysis of the role of lexical creation in the acquisition of L2 Spanish vocabulary, as well as over a hundred practical self-reflection activities. Key features: • Comprehensive theoretical explanations of word formation, including theoretical and pedagogical principles and their implementation in the teaching of L2 Spanish; • Step-by-step pedagogical introductions to the full range of lexical creation mechanisms in Spanish language, including prefixation, emotive and nonemotive suffixation and composition; • Carefully-chosen lists of relevant issues on lexical morphology with immediate applicability to the teaching of L2 Spanish; • Guided activities with an answer key, which helps the reader to connect theory with practice and to become familiar with the key aspects of Spanish lexical morphology; • Guidelines on how to tackle the teaching of Spanish word formation and vocabulary in an effective and engaging way. Written in a clear and accessible manner, Formación de palabras y enseñanza del español LE/L2 is an essential resource for teachers of Spanish at all levels. It is also an excellent reference book for language teachers who wish to integrate word formation into the teaching of the Spanish language.




Perspectives and Trends in Education and Technology


Book Description

This book presents high-quality, peer-reviewed papers from the International Conference in Information Technology & Education (ICITED 2023), to be held at the Nilton Lins University, Manaus, Brazil, during June 29–30, 2023. The book covers a specific field of knowledge. This intends to cover not only two fields of knowledge—Education and Technology—but also the interaction among them and the impact/result in the job market and organizations. It covers the research and pedagogic component of Education and Information Technologies but also the connection with Society, addressing the three pillars of higher education. The book addresses impact of pandemic on education and use of technology in education. Finally, it also encourages companies to present their professional cases which will be discussed. These can constitute real examples of how companies are overcoming their challenges with the uncertainty of the market.




Human Interaction, Emerging Technologies and Future Systems V


Book Description

This book reports on research and developments in human–technology interaction. A special emphasis is given to human–computer interaction and its implementation for a wide range of purposes such as health care, aerospace, telecommunication, and education, among others. The human aspects are analyzed in detail. Timely studies on human-centered design, wearable technologies, social and affective computing, augmented, virtual and mixed reality simulation, human rehabilitation, and biomechanics represent the core of the book. Emerging technology applications in business, security, and infrastructure are also critically examined, thus offering a timely, scientifically grounded, but also professionally oriented snapshot of the current state of the field. The book gathers contributions presented at the 5th International Conference on Human Interaction and Emerging Technologies (IHIET 2021, August 27–29, 2021) and the 6th International Conference on Human Interaction and Emerging Technologies: Future Systems (IHIET-FS 2021, October 28–30, 2021), held virtually from France. It offers a timely survey and a practice-oriented reference guide to researchers and professionals dealing with design, systems engineering, and management of the next-generation technology and service systems.




Handbook of Research on Interdisciplinarity Between Science and Mathematics in Education


Book Description

Working in an interdisciplinary manner is long pursued but a difficult goal of science and mathematics education. The interdisciplinarity of science and mathematics can occur when connections between those disciplines are identified and developed. These connections could be expressed in the educational policies, curriculum, or in the science and mathematics teachers’ educational practices. Sometimes those connections are scarce, but in other moments, full integration is achieved. The Handbook of Research on Interdisciplinarity Between Science and Mathematics in Education presents results of good practices and interdisciplinary educational approaches in science and mathematics. It presents a broad range of approaches for all educational levels, from kindergarten to university. Covering topics such as computer programming, mathematics in environmental issues, and simple machines, this major reference work is an excellent resource for administrators and educators of both K-12 and higher education, government officials, pre-service teachers, teacher educators, librarians, researchers, and academicians.







HCI International 2021 - Posters


Book Description

The three-volume set CCIS 1419, CCIS 1420, and CCIS 1421 contains the extended abstracts of the posters presented during the 23rd International Conference on Human-Computer Interaction, HCII 2021, which was held virtually in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The posters presented in these three volumes are organized in topical sections as follows: Part I: ​HCI theory and methods; perceptual, cognitive and psychophisiological aspects of interaction; designing for children; designing for older people; design case studies; dimensions of user experience; information, language, culture and media. Part II: ​interaction methods and techniques; eye-tracking and facial expressions recognition; human-robot interaction; virtual, augmented and mixed reality; security and privacy issues in HCI; AI and machine learning in HCI. Part III: ​interacting and learning; interacting and playing; interacting and driving; digital wellbeing, eHealth and mHealth; interacting and shopping; HCI, safety and sustainability; HCI in the time of pandemic.




New Pedagogical Approaches in Game Enhanced Learning


Book Description

"This book addresses the major challenges associated with adopting digital games into a standard curriculum, providing fresh perspectives from current practitioners in the education field"--Provided by publisher.