An Introduction to Linear Programming and Game Theory


Book Description

Praise for the Second Edition: "This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications." —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science.




Game Theory


Book Description

This modern, still relevant text is suitable for senior undergraduate and graduate students, teachers and professionals in mathematics, operational research, economics, sociology; and psychology, defence and strategic studies, and war games. Engagingly written with agreeable humor, the book can also be understood by non-mathematicians. It shows basic ideas of extensive form, pure and mixed strategies, the minimax theorem, non-cooperative and co-operative games, and a ''first class'' account of linear programming, theory and practice. The text is self-contained with comprehensive source references. Based on a series of lectures given by the author in the theory of games at Royal Holloway College, it gives unusually comprehensive but concise treatment of co-operative games, an original account of bargaining models, with a skilfully guided tour through the Shapely and Nash solutions for bimatrix games and a carefully illustrated account of finding the best threat strategies.




Linear Programming


Book Description

To this reviewer’s knowledge, this is the first book accessible to the upper division undergraduate or beginning graduate student that surveys linear programming.... Style is informal. ...Recommended highly for acquisition, since it is not only a textbook, but can also be used for independent reading and study. —Choice Reviews This is a textbook intended for advanced undergraduate or graduate students. It contains both theory and computational practice. —Zentralblatt Math




Matt DeVos and Deborah A. Kent


Book Description

This book offers a gentle introduction to the mathematics of both sides of game theory: combinatorial and classical. The combination allows for a dynamic and rich tour of the subject united by a common theme of strategic reasoning. Designed as a textbook for an undergraduate mathematics class and with ample material and limited dependencies between the chapters, the book is adaptable to a variety of situations and a range of audiences. Instructors, students, and independent readers alike will appreciate the flexibility in content choices as well as the generous sets of exercises at various levels.




Game Theory


Book Description

The outstanding feature of this book is that it provides a unified account of three types of decision problem. It covers the basic ideas of decision theory, classical game theory, and evolutionary game theory in one volume. No background knowledge of economics or biology is required as examples have been carefully selected for their accessibility. Detailed solutions to the numerous exercises are provided at the back of the book, making it ideal for self-study. This introduction to game theory is intended as a first course for undergraduate students of mathematics, but it will also interest advanced students or researchers in biology and economics.




Elementary Linear Programming with Applications


Book Description

Elementary Linear Programming with Applications presents a survey of the basic ideas in linear programming and related areas. It also provides students with some of the tools used in solving difficult problems which will prove useful in their professional career. The text is comprised of six chapters. The Prologue gives a brief survey of operations research and discusses the different steps in solving an operations research problem. Chapter 0 gives a quick review of the necessary linear algebra. Chapter 1 deals with the basic necessary geometric ideas in Rn. Chapter 2 introduces linear programming with examples of the problems to be considered, and presents the simplex method as an algorithm for solving linear programming problems. Chapter 3 covers further topics in linear programming, including duality theory and sensitivity analysis. Chapter 4 presents an introduction to integer programming. Chapter 5 covers a few of the more important topics in network flows. Students of business, engineering, computer science, and mathematics will find the book very useful.




Methods of Thermodynamics


Book Description

Outstanding text focuses on physical technique of thermodynamics, typical problems, and significance and use of thermodynamic potential. Mathematical apparatus, first law of thermodynamics, second law and entropy, more. 1965 edition.




Continuum Mechanics


Book Description

Undergraduate text opens with introductory chapters on matrix algebra, vectors and Cartesian tensors, and an analysis of deformation and stress; succeeding chapters examine laws of conservation of mass, momentum, and energy as well as the formulation of mechanical constitutive equations. 1992 edition.




Analysis of Numerical Methods


Book Description

This excellent text for advanced undergraduate and graduate students covers norms, numerical solutions of linear systems and matrix factoring, eigenvalues and eigenvectors, polynomial approximation, and more. Many examples and problems. 1966 edition.




Statistics of Extremes


Book Description

Universally acknowledged as the classic text in its field, this volume covers order statistics and their exceedances; exact distribution of extremes; analytical study of extremes; the 1st asymptotic distribution; uses of the 1st, 2nd, and 3rd asymptotes; and the range summary. 1958 edition. Includes 44 tables and 97 graphs.