Elements and Principles of 4D Art and Design


Book Description

Elements and Principles of 4D Art and Design is a core text for 4D foundational studies, offering students an accessible and hands-on introduction to the new elements and principles of time-based art. Suitable for both majors and non-majors, the book begins by reviewing basic aesthetic concepts and the principles and elements of 2- and 3D design to help students make connections between more familiar art forms and the new world of 4D design. Through a range of exercises and activities, students will hone improvisation, brainstorming, and critical thinking skills while gaining experience in a range of technologies related to 4D design such as simple video and audio recording and editing. Visit www.oup.com/us/mueller for additional material, including: - Interviews, videos, and audio files for a selection of examples cited throughout the text - Links and suggestions for online technical resources related to DSLR camera use, video editing, audio recording and editing, and stop-motion animation - Links to additional resources on artists and art for more in-depth learning




Remixing and Drawing


Book Description

This succinct book articulates a clear framework for remixing in drawing at intermediate and advanced levels. It begins by walking through the ideas of copyright and fair use, providing context, examples, and advice. Mueller directs students through building a collection of sources and influences, leading to the development and analysis of style. With a full chapter on techniques, including approaches to brainstorming, critique, and reflection, this book features over 50 exercises that are easily adapted to various approaches, media, and technologies as necessary. Two sample syllabi are included for both a semester and a quarter system.




Elements of Design


Book Description

A hands-on book design students and designers alike will welcome. Elements of Design is a tribute to an exceptional teacher and a study of the abstract visual relationships that were her lifelong pursuit. Rowena Reed Kiostellow taught industrial design at Pratt Institute for more than fifty years and the designers she trained-and the designers they're training today-have changed the face of American design. This succinct, instructive, invaluable book reconstructs the series of exercises that led Kostellow's students from the manipulation of simple forms to the creation of complex solutions to difficult design problems. It includes her exercises and commentary along with selected student solutions, and concludes with examples of work from former students who became leaders in the field, including such well-known figures as Tucker Viemeister, Ralph Applebaum, Ted Muehling, and many others.




Introduction to Art: Design, Context, and Meaning


Book Description

Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics




Art and Design Fundamentals


Book Description

"The briefer version of a contemporary introduction to art and design fundamentals emphasizing creativity, diversity, and global learning, with a focus on 2D and color"--




Emotional Design


Book Description

Why attractive things work better and other crucial insights into human-centered design Emotions are inseparable from how we humans think, choose, and act. In Emotional Design, cognitive scientist Don Norman shows how the principles of human psychology apply to the invention and design of new technologies and products. In The Design of Everyday Things, Norman made the definitive case for human-centered design, showing that good design demanded that the user's must take precedence over a designer's aesthetic if anything, from light switches to airplanes, was going to work as the user needed. In this book, he takes his thinking several steps farther, showing that successful design must incorporate not just what users need, but must address our minds by attending to our visceral reactions, to our behavioral choices, and to the stories we want the things in our lives to tell others about ourselves. Good human-centered design isn't just about making effective tools that are straightforward to use; it's about making affective tools that mesh well with our emotions and help us express our identities and support our social lives. From roller coasters to robots, sports cars to smart phones, attractive things work better. Whether designer or consumer, user or inventor, this book is the definitive guide to making Norman's insights work for you.




Design for Motion


Book Description

Plumb the depths of core motion design fundamentals and harness the essential techniques of this diverse and innovative medium. Combine basic art and design principles with creative storytelling to create compelling style frames, design boards, and motion design projects. Here, in one volume, Austin Shaw covers all the principles any serious motion designer needs to know in order to make their artistic visions a reality and confidently produce compositions for clients, including: Illustration techniques Typography Compositing Cinematography Incorporating 3D elements Matte painting Concept development, and much more Lessons are augmented by illustrious full color imagery and practical exercises, allowing you to put the techniques covered into immediate practical context. Industry leaders and pioneers, including Karin Fong, Bradley G Munkowitz (GMUNK), Will Hyde, Erin Sarofsky, Danny Yount, and many more, contribute their professional perspectives, share personal stories, and provide visual examples of their work. Additionally, a robust companion website (www.focalpress.com/cw/shaw) features project files, video tutorials, bonus PDFs, and rolling updates to keep you informed on the latest developments in the field.




Architecture


Book Description

A superb visual reference to the principles of architecture Now including interactive CD-ROM! For more than thirty years, the beautifully illustrated Architecture: Form, Space, and Order has been the classic introduction to the basic vocabulary of architectural design. The updated Third Edition features expanded sections on circulation, light, views, and site context, along with new considerations of environmental factors, building codes, and contemporary examples of form, space, and order. This classic visual reference helps both students and practicing architects understand the basic vocabulary of architectural design by examining how form and space are ordered in the built environment.? Using his trademark meticulous drawing, Professor Ching shows the relationship between fundamental elements of architecture through the ages and across cultural boundaries. By looking at these seminal ideas, Architecture: Form, Space, and Order encourages the reader to look critically at the built environment and promotes a more evocative understanding of architecture. In addition to updates to content and many of the illustrations, this new edition includes a companion CD-ROM that brings the book's architectural concepts to life through three-dimensional models and animations created by Professor Ching.




Remixing and Drawing


Book Description

This succinct book articulates a clear framework for remixing in drawing at intermediate and advanced levels. It begins by walking through the ideas of copyright and fair use, providing context, examples, and advice. Mueller directs students through building a collection of sources and influences, leading to the development and analysis of style. With a full chapter on techniques, including approaches to brainstorming, critique, and reflection, this book features over 50 exercises that are easily adapted to various approaches, media, and technologies as necessary. Two sample syllabi are included for both a semester and a quarter system.




Walking as Artistic Practice


Book Description

Walking as Artistic Practice lays out foundational information about the history of walking and its development as an artistic practice, making it accessible to readers of all backgrounds. It also provides guidance on how to analyze and discuss walking artworks, with vocabulary support, over three hundred examples, and over seventy-five exercises. The chapters offer a variety of topical approaches, allowing readers and instructors to craft an experience most suited to their interests and needs. Themes include observational and sensory experience, leading versus following, who walks where (identity and positionality), rituals, place, activism, connections to drawing, and embodiment. Appendices include information on documentation, sample syllabi, readings and resources, brainstorming tips, community engagement guidance, and tips for travel-based study. Instructors will appreciate this text because it has so many resources to direct students to when they have questions about analysis, history, community engagement, or documentation approaches. It's the type of book that students will hang onto long after the course is done because it is so practical and useful.