Embedding STEAM in Early Childhood Education and Care


Book Description

This book approaches STEAM (Science, Technology, Engineering, the Arts and Mathematics) in early childhood education from multiple angles. It focuses on the teaching and learning of children from two years of age to the early years of school. Proponents of STEAM describe how it can create opportunities for children to learn creatively, and various chapter authors make strong connections between discipline areas within the context of an informal curriculum. Others advocate for an integrated STEM, rather than STEAM, approach. With a light touch on theory and a focus on how to embed STE(A)M in an integrated early childhood curriculum, the editors and contributors examine the STEAM versus STEM question from multiple angles. The chapters provide helpful frameworks for parents, teachers and higher education institutions, and make practical suggestions of ways to support young children’s inquiry learning. Drawing on pedagogy and research from around the world, this book will be of interest to scholars of STEAM education, early childhood educators, students of early childhood education and parents of young children.




Science, Technology, Engineering, Arts, and Mathematics (STEAM) Education in the Early Years


Book Description

This book provides a fresh perspective on recent debates around integrating STEAM (Science, Technology, Engineering, Arts, and Mathematics) education in early childhood. The book offers inspiration and practical advice for educators and researchers. It suggests concrete ways to engage young children in STEAM learning activities and promote their development. With contributions from international experts, the book discusses how to develop age-appropriate STEAM learning activities for young children. Divided into four parts, the book covers a wide range of topics, including the perceptions and practices of STEAM education among early childhood teachers in different countries, the use of new pedagogies and technologies to promote equitable and accessible STEAM education, the role of teacher education and policy in reducing inequality in STEAM education, and how early STEAM education can promote social change and achieve sustainable development goals. The book highlights the importance of STEAM education in providing young children with the necessary skills to create a more sustainable and equitable world. Overall, this book provides an important contribution to help critique and improve how early childhood educators view and practice STEAM education across cultures. It proposes ideas for achieving sustainable development goals through high-quality early STEAM education. The book appeals to early childhood educators and researchers, as it draws on cross-cultural viewpoints to critically examine how teachers understand and implement STEAM education across different cultures along with exploring how cultural values and goals shape early STEAM education.




STEM, Robotics, Mobile Apps in Early Childhood and Primary Education


Book Description

This book brings together a collection of work from around the world in order to consider effective STEM, robotics, mobile apps education from a range of perspectives. It presents valuable perspectives—both practical and theoretical—that enrich the current STEM, robotics, mobile apps education agenda. As such, the book makes a substantial contribution to the literature and outlines the key challenges in research, policy, and practice for STEM education, from early childhood through to the first school age education. The audience for the book includes college students, teachers of young children, college and university faculty, and professionals from fields other than education who are unified by their commitment to the care and education of young children.




Young Children and the Environment


Book Description

Young Children and the Environment is a practical, future-oriented resource that explores how early childhood educators can work with children, their families and wider community to tackle issues of sustainability. Now in its third edition, this seminal text covers Early Childhood Education for Sustainability, as well as the science of sustainability, public health, children's wellbeing, ethics and a broad range of environmental management topics. 'Stories from the Field' present practical ideas for early childhood educators to support their own learning and teaching in sustainability, and international case studies provide examples of how sustainability is taught to young children across the globe. Young Children and the Environment is a call to action for those who work with children to put in place practices for a sustainable future. This book is a vital resource for students and practitioners looking for guidance on how to implement change for the future of children and the environment.




Teaching Computational Thinking and Coding to Young Children


Book Description

Computational thinking is a lifelong skill important for succeeding in careers and life. Students especially need to acquire this skill while in school as it can assist with solving a number of complex problems that arise later in life. Therefore, the importance of teaching computational thinking and coding in early education is paramount for fostering problem-solving and creativity. Teaching Computational Thinking and Coding to Young Children discusses the importance of teaching computational thinking and coding in early education. The book focuses on interdisciplinary connections between computational thinking and other areas of study, assessment methods for computational thinking, and different contexts in which computational thinking plays out. Covering topics such as programming, computational thinking assessment, computational expression, and coding, this book is essential for elementary and middle school teachers, early childhood educators, administrators, instructional designers, curricula developers, educational software developers, researchers, educators, academicians, and students in computer science, education, computational thinking, and early childhood education.







Technologies for Children


Book Description

Technologies for Children is a comprehensive guide to teaching design and digital technologies to children from birth to 12 years. Aligned with the Early Years Learning Framework and the Australian Curriculum: Technologies, this book provides practical ideas for teaching infants, toddlers, pre-schoolers and primary-aged children. The third edition includes expanded content on teaching digital technologies, with a new chapter on computational thinking. Key topics covered include food and fibre production, engineering principles and systems, and computational thinking. The content goes beyond discussing the curriculum to consider technology pedagogies, planning, assessment and evaluation. Case studies drawn from Australian primary classrooms and early childhood centres demonstrate the transition from theory to practice. Each chapter is supported by pedagogical reflections, research activities and spotlights, as well as extensive online student resources. Written by Marilyn Fleer, this book presents innovative, engaging and student-centred approaches to integrating technologies in the classroom.




Informal STEM Learning at Home and in Community Spaces


Book Description

Children in Western countries spend only about 20% of their waking time in school (Meltzoff et al., 2009). Leveraging the 80% of time that they spend outside of school can provide children with opportunities to engage in meaningful, authentic STEM learning experiences with family members, other caregivers, and children. STEM learning and readiness go beyond acquiring content knowledge to include interest, engagement, and motivation for STEM learning as well as the formation of a STEM identity. To date, there has been a dearth of research focusing on children’s informal STEM experiences when compared to formal, school-based STEM learning experiences. This Research Topic focuses attention on the authentic, everyday experiences of children and how these experiences provide opportunities for STEM learning, engagement, and identity. In addition, these papers will explore how these everyday experiences can be leveraged and augmented to promote STEM learning and engagement through culturally-relevant design and implementation.







Handbook of Research on Science Learning Progressions


Book Description

Gathering contributions from leading scholars around the world, this handbook offers a comprehensive resource on the most recent advances in research surrounding the theories, methodologies, and applications of science learning progressions. Researchers and educators have used learning progressions to guide the design and alignment of curriculum, instruction, and assessment, and to help students learn scientific knowledge and practices in a coherent and connected way across multiple years. This handbook lays out the development and current state of research in this field across four sections: learning progression theories and methodologies; learning progressions to promote student learning; teachers’ learning and use of learning progressions; and new technology in learning progression research. Featuring internationally-recognized experts in learning progression research as well as up-and-coming voices, the Handbook of Research on Science Learning Progressions offers a defining new resource for researchers, teachers and teacher educators, and curriculum and assessment developers in science education.