Emergo Art Magazine Issue 2


Book Description

Emergo Art Magazine is published bi-monthly. We feature great emerging artists, and every magazine has new exciting works. A great thing about our magazine is the fact that our issues don't "age" as the artwork in this issue, will be as relevant as the art in the next one. Are you interested in buying some of the art you see in the magazine? With Emergo Exclusive, you can buy all of the art featured in the magazine and more, without commissions! Visit emergoart.com/exclusive




Emergo Art Magazine Issue 1


Book Description

Emergo Art Magazine is a magazine that is published monthly. We feature emerging artists, and the art we show can range from big sculptures to small paintings. We love emerging artists because of their individuality, but mostly because they are in a very interesting position. You probably can understand that it is very hard to reach a point where a painting you make actually sells for 2000 pounds. But once you get to that point, you actually start making enough money to live off of art, or to start working part-time. This motivates the artists to experiment more, which can make for even more interesting paintings, that become more valuable. And as the new ones are more valuable the previous ones rise in value as well. Then the artist at one point can invest more and more time in their art, and they can go from good to great.




Dutch Type


Book Description

Overzicht van vooral de 20e-eeuwse Nederlandse typografie.




EMERGO


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Emergent Interfaces for Feature Modularization


Book Description

Developers frequently introduce errors into software systems when they fail to recognise module dependencies. Using forty-three software families and Software Product Lines (SPLs), where the majority are commonly used in industrial practice, the authors reports on the feature modularization problem and provides a study of how often it may occur in practice. To solve the problem they present the concept of emergent feature modularization which aims to establish contracts between features to prevent developers from breaking other features when performing a maintenance task.




Games and Learning Alliance


Book Description

This book constitutes the refereed proceedings of the Third International Conference on Games and Learning Alliance, GALA 2014, held in Bucharest, Romania, in July 2014. The 15 revised papers presented were carefully reviewed and selected from 26 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped into four sessions: pedagogy, technology, design, and applications.




The Coins of the Dutch East Indies


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Organizing and Learning Through Gaming and Simulation


Book Description

45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.