Empty Pastures


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Over the past century American agriculture has shifted dramatically with small, commercial farms finding it increasingly difficult to compete with large-scale (mostly indoor) animal feeding operations (AFOs). In this book, Terence J. Centner investigates the environmental, social, economic, and political impact of the rise of the so-called factory farm, exposing the ramifications of the contemporary trend toward industrial-scale food production. Just as Rachel Carson's landmark Silent Spring used the disappearance of songbirds as a jumping-off point for a work that raised public awareness of pesticides' devastating environmental impact, Empty Pastures sees the dwindling numbers of livestock in the American countryside as a symptom of a broader transformation, one with serious consequences for the rural landscape and its inhabitants--animal as well as human. After outlining the rise of the AFO, Centner examines the troubling consequences of consolidation in animal farming and suggests a number of remedies. The issues he tackles include groundwater contamination, the loss of biodiversity, animal welfare, concentrated odors and other nuisances, soil erosion, and the economic effects of the disappearance of the small family farm. Inspired by largely abandoned traditional practices rather than a radical and unrealistic vision of a return to an idealized past, Centner proposes a series of pragmatic reforms for regulating factory farms to halt ecological degradation and revitalize rural communities.




Pastures of the Empty Page


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"Larry McMurtry is the author of dozens of novels (Lonesome Dove, The Last Picture Show), screenplays (Brokeback Mountain, Terms of Endearment), and essays ("Walter Benjamin at the Dairy Queen"), among other writings. He won the Pulitzer Prize, Oscars, and Emmys, among other honors. When he died in March 2021, he was possibly Texas's best-known and best-loved writer, an honor he famously dismissed with a t-shirt that read "minor regional novelist." George Getschow worked with McMurtry through the Archer City Writer's Workshop, an annual three-day event in McMurtry's hometown that pairs emerging and established writers. He's leveraged that network to build this collection of essays paying homage to McMurtry, only a handful of which have been previously published. The pieces in the volume pay tribute to McMurtry in a variety of ways. Stephen Graham Jones captures the thrill of seeing the legendary author prowling the stacks in his used-book store, wondering if his own books might one day be on those same shelves. Sarah Bird talks about McMurtry's "messy but mythic west" that made Texas appealing to her. Elizabeth Crook talks about how difficult it is to let go of McMurtry's characters, particularly those from Lonesome Dove, a book Geoff Dyer also found himself surprisingly unable to ignore despite everything he knew about it (it's long, slow to develop, etc.). Greg Curtis recalls McMurtry as a fellow student at Rice, and Charlie McMurtry, Larry's brother, writes about growing up with him in excerpts from his dissertation. Stephanie Elizondo Griest is enamored and perplexed by a shelf of books in McMurtry's private collection that he called his "runaways," travel accounts by 19th-century women. Diana Ossana, McMurtry's longtime screenwriting partner and one of his dearest friends, writes movingly about their friendship and many collaborations. Getschow has written an introduction that sketches the contours of McMurtry's life"--




Agricultural Research


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Hearings


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Play at Work


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Do games hold the secret to better productivity? If you’ve ever found yourself engrossed in Angry Birds, Call of Duty, or a plain old crossword puzzle when you should have been doing something more productive, you know how easily games hold our attention. Hardcore gamers have spent the equivalent of 5.93 million years playing World of Warcraft while the world collectively devotes about 5 million hours per day to Angry Birds. A colossal waste of time? Perhaps. But what if we could tap into all the energy, engagement, and brainpower that people are already expending and use it for more creative and valuable pursuits? Harnessing the power of games sounds like a New-Age fantasy, or at least a fad that’s only for hip start-ups run by millennials in Silicon Valley. But according to Adam L. Penenberg, the use of smart game design in the workplace and beyond is taking hold in every sector of the economy, and the companies that apply it are witnessing unprecedented results. “Gamification” isn’t just for consumers chasing reward points anymore. It’s transforming, well, just about everything. Penenberg explores how, by understanding the way successful games are designed, we can apply them to become more efficient, come up with new ideas, and achieve even the most daunting goals. He shows how game mechanics are being applied to make employees happier and more motivated, improve worker safety, create better products, and improve customer service. For example, Microsoft has transformed an essential but mind-numbing task—debugging software—into a game by having employees compete and collaborate to find more glitches in less time. Meanwhile, Local Motors, an independent automaker based in Arizona, crowdsources designs from car enthusiasts all over the world by having them compete for money and recognition within the community. As a result, the company was able to bring a cutting-edge vehicle to market in less time and at far less cost than the Big Three automakers. These are just two examples of companies that have tapped the characteristics that make games so addictive and satisfying. Penenberg also takes us inside organizations that have introduced play at work to train surgeons, aid in physical therapy, translate the Internet, solve vexing scientific riddles, and digitize books from the nineteenth century. Drawing on the latest brain science as well as his firsthand reporting from these cutting-edge companies, Penenberg offers a powerful solution for businesses and organizations of all stripes and sizes.




The True Grasses


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The Lunatic


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The first-ever US publication of this Caribbean classic upon which a feature film by the same title is based.




Dante Gabriel Rossetti


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A House Party


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Hoof Prints


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In more heartwarming stories from Proud Spirit Horse Sanctuary, meet Jesse and her baby, Riley, the first of a whole barnful of foals! Learn the ways of horse friendships: Meet big old Ranger, who eases Rosie from her mourning for Cracker, though it is finally Rebel and Gambler who invite Rosie to make a threesome of their twosome. Then there's Indigo, a very wild Mustang who finally decides he can trust Melanie enough to greet her in the laundry room. See all of the books in this series