The Amazing Work of Scientists with Max Axiom, Super Scientist


Book Description

"In graphic novel format, follows the adventures of Max Axiom as he reveals what scientists do and how they work"--







Terrific Tale of Television Technology


Book Description

You watch your television every day, but how does it actually work? Max Axiom has the answers. Join Max as he explores the science and engineering behind television technology.




Amazing Story of Space Travel


Book Description

Dozens of astronauts travel to space every year, but what makes these amazing trips possible? Max Axiom has the answers. Join Max as he explores the science and engineering behind space travel.




Amazing Story of Mobile Phone Technology


Book Description

You use your mobile phone every day, but how does it actually work? Max Axiom has the answers. Join Max as he explores the science and engineering behind mobile phone technology.




The Dynamic World of Drones


Book Description

Join super scientist Max Axiom as he explores the technology behind and everyday use of drones in our world. Science and engineering content central to the STEM Initiative comes alive in full-color graphic novel format. Max's adventures make it all fun!




Graphic Novels


Book Description

Covering genres from adventure and fantasy to horror, science fiction, and superheroes, this guide maps the vast terrain of graphic novels, describing and organizing titles to help librarians balance their graphic novel collections and direct patrons to read-alikes. New subgenres, new authors, new artists, and new titles appear daily in the comic book and manga world, joining thousands of existing titles—some of which are very popular and well-known to the enthusiastic readers of books in this genre. How do you determine which graphic novels to purchase, and which to recommend to teen and adult readers? This updated guide is intended to help you start, update, or maintain a graphic novel collection and advise readers about the genre. Containing mostly new information as compared to the previous edition, the book covers iconic super-hero comics and other classic and contemporary crime fighter-based comics; action and adventure comics, including prehistoric, heroic, explorer, and Far East adventure as well as Western adventure; science fiction titles that encompass space opera/fantasy, aliens, post-apocalyptic themes, and comics with storylines revolving around computers, robots, and artificial intelligence. There are also chapters dedicated to fantasy titles; horror titles, such as comics about vampires, werewolves, monsters, ghosts, and the occult; crime and mystery titles regarding detectives, police officers, junior sleuths, and true crime; comics on contemporary life, covering romance, coming-of-age stories, sports, and social and political issues; humorous titles; and various nonfiction graphic novels.




The Science of Basketball with Max Axiom, Super Scientist


Book Description

A last second pass followed by a mighty heave toward the basket. The buzzer sounds. Three points scored! What's behind it all? Science! Let Max Axiom, Super Scientist, explain the science behind a layup, the right way to do a jump shot, and much, much more.




The Science of Hockey with Max Axiom, Super Scientist


Book Description

The slap of a hockey stick. A soaring puck. A quick-thinking goalie gets the save! What's behind it all? Science! Let Max Axiom, Super Scientist, explain the science behind the perfect slap shot, the right way to skate the ice, and much, much more.