Escape Game Adventure: Operation Pizza


Book Description

Your mission: Find the dish poisoned by the rival in his restaurant and replace it with an identical dish, then escape before my time-travel portal is closed. With the help of Dooz, your faithful robot, you have been teleported to the year 1889. In Naples, Italy, the creator of margherita pizza is about to be poisoned by a jealous rival . . . In a few moments, it will be too late! Choose to solve this challenge on your own or with a friend! Either way, let's go!




Escape Game Adventure


Book Description

Your mission: Locate and destroy the virus and then escape from the scientific compound before the time-travel portal closes forever With the help of Dooz, your faithful robot, you have been teleported to the year 2394 In this era, a mad scientist plans to paralyze the entire world using a powerful cyber virus . . . In a few moments, it will be too late Choose to solve this challenge on your own or with a friend Either way, let's go




Masters of Doom


Book Description

Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams




Strega Nona Play Set


Book Description

Experience the treasured children’s classic and Caldecott Honor–winning Strega Nona in a hands-on way with this fantastic play set complete with scripts, backdrops, and stand up characters so readers can act out the beloved story! Strega Nona is ready to storm the stage just in time for her fortieth anniversary! This play set is perfect for fans who want to act out Tomie dePaola’s timeless tale. This exciting play set includes three backdrops for settings, three script books, eight stand-up 3D play pieces with different characters, and a reusable box for storage. Now…dim the lights…take a seat…and get ready for a Strega Nona play!




Raffie on the Run


Book Description

A Brooklyn subway rat must cross New York City to bring his lost little brother home.




I Love Jesus, But I Want to Die


Book Description

A compassionate, shame-free guide for your darkest days “A one-of-a-kind book . . . to read for yourself or give to a struggling friend or loved one without the fear that depression and suicidal thoughts will be minimized, medicalized or over-spiritualized.”—Kay Warren, cofounder of Saddleback Church What happens when loving Jesus doesn’t cure you of depression, anxiety, or suicidal thoughts? You might be crushed by shame over your mental illness, only to be told by well-meaning Christians to “choose joy” and “pray more.” So you beg God to take away the pain, but nothing eases the ache inside. As darkness lingers and color drains from your world, you’re left wondering if God has abandoned you. You just want a way out. But there’s hope. In I Love Jesus, But I Want to Die, Sarah J. Robinson offers a healthy, practical, and shame-free guide for Christians struggling with mental illness. With unflinching honesty, Sarah shares her story of battling depression and fighting to stay alive despite toxic theology that made her afraid to seek help outside the church. Pairing her own story with scriptural insights, mental health research, and simple practices, Sarah helps you reconnect with the God who is present in our deepest anguish and discover that you are worth everything it takes to get better. Beautifully written and full of hard-won wisdom, I Love Jesus, But I Want to Die offers a path toward a rich, hope-filled life in Christ, even when healing doesn’t look like what you expect.




Escape Game Adventure: Trapped in Space


Book Description

Your mission: rescue the crew members, drive them safely back to their planet, then escape before the time-travel portal closes forever! With the help of Dooz, your faithful robot, you have been teleported to the year 3144. A team of astronauts in exploration no longer responds, and we suspect an attack from the inhabitants of the star, Hyena . . . In a few moments, it will be too late! Choose to solve this challenge on your own or with a friend! Either way, let's go!




Here Be Monsters!


Book Description

Entertaining antics and skullduggery abound in the book that inspired Laika Studio’s animated film The Boxtrolls, in theaters September 26, 2014! Welcome to Ratbridge. But beware—for there is skulduggery afoot. Young Arthur has fallen foul of the appalling outlaw, Snatcher, and is trapped alone in the town with every way home sealed. Meanwhile Snatcher and his men are working tirelessly in secret on a fiendish and dastardly plan to destroy the entire town. With the help of some friendly boxtrolls and cabbageheads, some quirkly townspeople, and the rats and pirates from the Ratbridge Nautical Laundry, can Arthur thwart Snatcher’s evil plans and find his way home?




Sophie's World


Book Description

A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.




The Adventure Zone: Here There Be Gerblins


Book Description

Welcome to the Adventure Zone SEE The illustrated exploits of three lovable dummies set loose in a classic fantasy adventure READ Their journey from small-time bodyguards to world-class artifact hunters MARVEL At the sheer metafictional chutzpah of a graphic novel based on a story created in a podcast where three dudes and their dad play a tabletop role playing game in real time Join Taako the elf wizard, Merle the dwarf cleric, and Magnus the human warrior for an adventure they are poorly equipped to handle AT BEST, guided ("guided") by their snarky DM, in a graphic novel that, like the smash-hit podcast it's based on, will tickle your funny bone, tug your heartstrings, and probably pants you if you give it half a chance. With endearingly off-kilter storytelling from master goofballs Clint McElroy and the McElroy brothers, and vivid, adorable art by Carey Pietsch, The Adventure Zone: Here There be Gerblins is the comics equivalent of role-playing in your friend's basement at 2am, eating Cheetos and laughing your ass off as she rolls critical failure after critical failure.