Farthing Wood Collection 3


Book Description

The Siege of White Deer Park: the animals are in danger and they need to make a plan - fast! A killer beast is on the loose and the deaths are mounting up... In the Path of the Storm: when the new leader of the stag herd, Trey, wields his power, things look very bleak for the smaller animals. They are to be evicted! That is, until the night of the great storm. Battle for the Park: Animals are disappearing from the White Deer Park. Could the Warden, whom the animals have learnt to trust, be responsible?




The Farthing Wood Collection 2


Book Description

A second collection of stories about the Animals of Farthing Wood brought together in one volume. In FOX'S FEUD young fox cub, Dreamer, has been killed in a vicious attack, and the animals in White Deer Park have no doubt who is responsible. Fox vows revenge, but are he and his young family a match for the formidable strength of Scarface and his clan? Yet again the animals must band together to avert disaster. FOX CLUB BOLD sees Dreamer’s brother, Bold, venture into dangerous territory in an attempt to make peace with the enemy. Despite his good intentions, Bold is imprisoned and Fox has to come to his rescue.







In the Grip of Winter


Book Description

Badger who lives alone is injured. Will the other animals be able to find him before winter takes it's toll. 10 yrs+.




The Fox Cub Bold


Book Description

'He saw on man raise his weapon and take aim at him... and, the next instant, felt a fierce sear of pain in his right thigh...' The fox cub Bold has left the sheltered life of the nature reserve determined to make his way in the world. But, exulting in his new-found freedom, he becomes reckless. And now he lies badly wounded by a hunter's bullet. Can Bold survive - lamed and unable to hunt - in the harsh environment of the real world he so eagerly entered? Winter is coming and friends are hard to find . . .




Fox's Feud


Book Description

It was fox who found her. Vixen heard his cry - an angry, baffled cry of distress. She found him standing over the body of Dreamer. She was dead . . . Another gripping adventure of the animals of Farthing Wood by award-winning author Colin Dann. The fox cub Dreamer has been killed in a vicious attack, and the animals n White Deer Park have no doubt who is responsible. The old fox Scarface, feeling his position threatened by the new arrivals, has lashed out savagely at a defenceless cub. Fox vows revenge. But are he and his young family a match for the formidable strength of Scarface and his clan? Yet again the animals must band together to avert disaster.




Farthing Wood - The Adventure Begins


Book Description

There had always been otters in the stream running through Farthing Wood - and that had never been a problem for the other animals before: both sets of animals were happy to leave each other alone. But when there is a shortage of fish in the stream, the otters take to coming ashore for new prey - and that is a problem. Suddenly, the Farthing Wood animals have to compete for food - and they don't like it. Lean Vixen and the others are determined not to starve, and that means deciding on a plan to drive the otters out once and for all . . .




Battle For The Park


Book Description

'I've been looking for him all over the Park. He's just not around any more, Vixen. He's gone.' When Plucky the fox disappears, the other animals soon realise that he isn't the only one missing from the White Deer Park nature reserve. And the Warden, whom the animals have learnt to trust, is responsible! The animals are frightened and confused - and then another threat appears. A stelthy gang of rats, led by the cunning Bully is invading White Deer Park . . .




In The Path Of The Storm


Book Description

'I mean to be not only the leadero f the deer herd but Lord of the Reserve. So you must stay in your corner of the Park, all of you... otherwise you'll be permitted here no longer.' Trey, the new leader of the deer herd of White Deer Park, has decided that there is no room for the smaller animals in the reserve. The future looks very bleak for Badger, Adder, Owl and the others - and then the night of the great storm brings more danger . . .




The Sweet Far Thing


Book Description

It has been a year of change since Gemma Doyle arrived at the foreboding Spence Academy. Having bound the wild, dark magic of the realms to her, Gemma has forged unlikely and unsuspected new alliances both with the headstrong Felicity and timid Ann, Kartik, the exotic young man whose companionship is forbidden, and the fearsome creatures of the realms. Now, as Gemma approaches her London debut, the time has come to test those bonds. As her friendship with Felicity and Ann faces its gravest trial, and with the Order grappling for control of the realms, Gemma is compelled to decide once and for all which path she is meant to take. Pulled forward by fate, the destiny Gemma faces threatens to set chaos loose, not only in the realms, but also upon the rigid Victorian society whose rules Gemma has both defied and followed. Where does Gemma really belong? And will she, can she, survive?