First Meetings


Book Description

In July 1977, "Ender' s Game" appeared as a novelette in "Analog" magazine. The science fiction community immediately embraced it, nominating it for a Hugo award. Twenty-five years later, "First Meetings "celebrates" Ender' s Game" by re-releasing that original short story along with three others.




First Encounters


Book Description

Fresh from a 12-year engagement in the pages of The Atlantic--65 wonderfully witty "first encounters" of the great and near great, the famous and infamous, throughout history. Brilliantly conceived and beautifully executed--with superb full-color drawings. A book to give as a gift and to enjoy and treasure as one's own.




First Aid for Meetings


Book Description

Helping people get the best out of meetings is the task meeting expert Charlie Hawkins sets out to accomplish in his fascinating book which describes in dozens of anecdotes the hundreds of mistakes meeting planners make. The result often is chaos, wasted time, resentment, ineffectiveness, and loss of leadership authority for the boss. But Hawkins' book is more than a few instructions and ideas on how to plan, invigorate and lead assembled groups. It is the most authoritative resource ever written on meetings in America, and it is the plain-language lexicon that answers every conceivable question that may arise about meetings. Positive and negative meeting experiences are described. Autopsies or reviews of meetings of effective and ineffective meetings are held, providing the reader with insights he would never get otherwise. First Aid for Meetings is a resource every corporation, library, government agency, small or large business, association, or club should have as a ready reference.




Visual Meetings


Book Description

Use eye-popping visual tools to energize your people! Just as social networking has reclaimed the Internet for human interactivity and co-creation, the visual meetings movement is reclaiming creativity, productivity, and playful exchange for serious work in groups. Visual Meetings explains how anyone can implement powerful visual tools, and how these tools are being used in Silicon Valley and elsewhere to facilitate both face-to-face and virtual group work. This dynamic and richly illustrated resource gives meeting leaders, presenters, and consultants a slew of exciting tricks and tools, including Graphic recording, visual planning, story boarding, graphic templates, idea mapping, etc. Creative ways to energize team building, sales presentations, staff meetings, strategy sessions, brainstorming, and more Getting beyond paper and whiteboards to engage new media platforms Understanding emerging visual language for leading groups Unlocking formerly untapped creative resources for business success, Visual Meetings will help you and your team communicate ideas more effectively and engagingly.




How to Run a Meeting


Book Description

What makes for a great meeting? As a leader, how can you keep discussions on point and productive? In How to Run a Meeting, Antony Jay argues that too many leaders fail to plan adequately for meetings. In this bestselling article, he defines the characteristics that contribute to success, from keeping formal minutes to acknowledging junior staff first. These guidelines will help you get demonstrably better results from every meeting you run. Since 1922, Harvard Business Review has been a leading source of breakthrough ideas in management practice. The Harvard Business Review Classics series now offers you the opportunity to make these seminal pieces a part of your permanent management library. Each highly readable volume contains a groundbreaking idea that continues to shape best practices and inspire countless managers around the world.




Two Worlds


Book Description

Two Worlds is a penetrating rethinking of that view. Drawing on local tribal knowledge as well as European accounts, Anne Salmond shows those first meetings in a new light. Both Maori and European protagonists were active, all fully human, following their own practical, political and mythological agendas, 'quite unlike those of their modern-day descendants in many ways'. The result is a work of trail-blazing significance in which many popular misconceptions and bigotries to do with common perceptions of traditional Maori society are revealed. It also opens up new possibilities in the international study of European exploration and 'discovery'.




Death by Meeting


Book Description

A straightforward framework for creating engaging and exciting business meetings Casey McDaniel had never been so nervous in his life. In just ten minutes, The Meeting, as it would forever be known, would begin. Casey had every reason to believe that his performance over the next two hours would determine the fate of his career, his financial future, and the company he had built from scratch. “How could my life have unraveled so quickly?” he wondered. In his latest page-turning work of business fiction, best-selling author Patrick Lencioni provides readers with another powerful and thought-provoking book, this one centered around a cure for the most painful yet underestimated problem of modern business: bad meetings. And what he suggests is both simple and revolutionary. Casey McDaniel, the founder and CEO of Yip Software, is in the midst of a problem he created, but one he doesn’t know how to solve. And he doesn’t know where or who to turn to for advice. His staff can’t help him; they’re as dumbfounded as he is by their tortuous meetings. Then an unlikely advisor, Will Peterson, enters Casey’s world. When he proposes an unconventional, even radical, approach to solving the meeting problem, Casey is just desperate enough to listen. As in his other books, Lencioni provides a framework for his groundbreaking model, and makes it applicable to the real world. Death by Meeting is nothing short of a blueprint for leaders who want to eliminate waste and frustration among their teams and create environments of engagement and passion.




Robert's Rules of Order Newly Revised, 12th edition


Book Description

The only current authorized edition of the classic work on parliamentary procedure--now in a new updated edition Robert's Rules of Order is the recognized guide to smooth, orderly, and fairly conducted meetings. This 12th edition is the only current manual to have been maintained and updated since 1876 under the continuing program established by General Henry M. Robert himself. As indispensable now as the original edition was more than a century ago, Robert's Rules of Order Newly Revised is the acknowledged "gold standard" for meeting rules. New and enhanced features of this edition include: Section-based paragraph numbering to facilitate cross-references and e-book compatibility Expanded appendix of charts, tables, and lists Helpful summary explanations about postponing a motion, reconsidering a vote, making and enforcing points of order and appeals, and newly expanded procedures for filling blanks New provisions regarding debate on nominations, reopening nominations, and completing an election after its scheduled time Dozens more clarifications, additions, and refinements to improve the presentation of existing rules, incorporate new interpretations, and address common inquiries Coinciding with publication of the 12th edition, the authors of this manual have once again published an updated (3rd) edition of Robert's Rules of Order Newly Revised In Brief, a simple and concise introductory guide cross-referenced to it.




The Art of Gathering


Book Description

"Hosts of all kinds, this is a must-read!" --Chris Anderson, owner and curator of TED From the host of the New York Times podcast Together Apart, an exciting new approach to how we gather that will transform the ways we spend our time together—at home, at work, in our communities, and beyond. In The Art of Gathering, Priya Parker argues that the gatherings in our lives are lackluster and unproductive--which they don't have to be. We rely too much on routine and the conventions of gatherings when we should focus on distinctiveness and the people involved. At a time when coming together is more important than ever, Parker sets forth a human-centered approach to gathering that will help everyone create meaningful, memorable experiences, large and small, for work and for play. Drawing on her expertise as a facilitator of high-powered gatherings around the world, Parker takes us inside events of all kinds to show what works, what doesn't, and why. She investigates a wide array of gatherings--conferences, meetings, a courtroom, a flash-mob party, an Arab-Israeli summer camp--and explains how simple, specific changes can invigorate any group experience. The result is a book that's both journey and guide, full of exciting ideas with real-world applications. The Art of Gathering will forever alter the way you look at your next meeting, industry conference, dinner party, and backyard barbecue--and how you host and attend them.




First Meetings


Book Description

Collects four novellas, including the original "Ender's Game," that follow the origin and destiny of Ender Wiggin.