Flynn's Log 4: Offline


Book Description

Trapped in a Digital World! Flynn is in two places at once! His intelligence is trapped in the game, unable to contact the real world. At the same time, Zana, the digital intelligence from the game, is using Flynn's body to carry out her plan to convert everyone in the real world to digital intelligence: the ultimate form of life. Elle is in the real world facing real danger! Elle needs to stop Zana, but she is on her own and must make a decision that will impact her friends forever. About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.




Flynn's Log 3: The Ultimate Form of Life


Book Description

FLYNN MUST FULFILL HIS DESTINY and connect the digital and physical worlds! Stuck inside the digital game-world, Flynn faces a true crisis; what is real? Is his ultra-digital body more real than his physical body? What would it be like to stay in the digital world forever? Flynn’s journey continues with his friends, but his true struggle is internal. He’s forgotten what it’s like to be physical. Will Flynn stay in the digital world or will he return to his physical body? What would you do? “Best book in the series! I thought it would be the end, but there is still another.” -Steveatron “Definitely a good book. I can’t wait for the next one.” -Kyle T Kisebach “I’m so excited for the next one! Can’t believe Flynn would do such a stupid thing at the end…” -Tanya Hagiwara




Flynn's Log 2: Thorn's Lair


Book Description

STUCK IN A VIDEO GAME and facing certain death, Flynn takes his only option. He steps through a portal. . . The second book in the series, Flynn's Log 2: Thorn's Lair, finds Flynn on the other side of the portal. Flynn and friends travel into a terrifying place and face never before seen masses of mobs! Flynn discovers why he is in the game and learns how to exit, but it will not be easy. To fulfill his destiny he must make a dangerous journey. With the help of his friends both digital and physical, will Flynn get out? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers. “Very thrilling idea and plot.” -Michelle Au “One of the best books since the 'The Lost Hero'. With one-liners, cliff hangers, and a super-intelligent ultra spider” -Tayo Fafunwa “My son really enjoys this series so far, keeps him reading every day! After he finished this book he was even interested in reading other subjects because he felt more confident to read a chapter book.” -Montana Mom




Flynn's Log 5: Quest for Zen


Book Description

Alone in his digital world, Flynn searches for a way to forget what he’s lost. His friends trapped in the “old world,” Flynn is alive in Invivitas! But whose side is he on? While Zana is in the physical world trying to force all humans to enter Invivitas, Flynn is living in the digital world and runs into new trouble. Can his friends save Flynn? Will he survive or will he encounter digital death? About the Flynn's Log series: In the near future, video games begin to change and evolve. Random bits of data evolve to create a virtual intelligence that takes over the digital world. A digital crisis is born, bringing the real world to a halt. The only person who can save the world is Flynn, but he needs help from his friends, the Hackers.




The Hidden Face


Book Description

A face without a face - an unmasking that leaves the mask. Once every few hundred years, the sun god, the Akhen takes on human form and descends to earth. Each Unmasking of the Face of the Akhen ends one era and begins another; the last one created the Faustian Empire. Where and when will the Face next appear, and who will he - or she - be? Dayraven, son of a great hero, returns to Faustia after years as a hostage of their rivals, the Magians. Those years have changed him, but Faustia has changed as well; the emperor Calvo now seems eccentric and is controlled by one of Dayraven's old enemies. Following the brutal death of his old teacher, Dayraven is drawn, together with a warrior woman named Sunniva, into the search for an ancient secret that would change the fate of empires. Powerful enemies want the secret as well, including a dynasty of magician-kings who were thought to have died out long before, a mad, murderous hunchback and a beautiful, deadly woman who is never seen. Sunniva and Dayraven fight to survive and to solve the mystery while their own pasts come back to life and the attraction between them deepens. The Hidden Face is a fantasy mystery drenched in the atmosphere of the Early Middle Ages and in Kabbalistic riddles, and is the first book in the Fifth Unmasking series.




A Practical Introduction to Homeland Security and Emergency Management


Book Description

"A Practical Introduction to Homeland Security and Emergency Management: From Home to Abroad serves as an extremely versatile, useful and timely addition to the homeland security field." - Jason Levy, Virginia Commonwealth University A Practical Introduction to Homeland Security and Emergency Management: From Home to Abroad offers a comprehensive overview of the homeland security field, examining topics such as counter-terrorism, border and infrastructure security, and emergency management. Authors Bruce Newsome and Jack Jarmon take a holistic look at the issues and risks, their solutions, controls, and countermeasures, and their political and policy implications. They also demonstrate through cases and vignettes how various authorities, policymakers and practitioners seek to improve homeland security. The authors evaluate the current practices and policies of homeland security and emergency management and provide readers with the analytical framework and skills necessary to improve these practices and policies.







DERMATOTOXICOLOGY 4ED


Book Description

A guide to the field of dermatotoxicology. This edition includes fundamental information on the mechanisms of action of toxic substances on skin as well as practical information on the varied responses of skin to specific toxic substances and approaches to evaluating dermal toxicity. Other topics discussed include: hostile natural elements, such as ultraviolet radiation, poisonous plants, man-made detergents and chemicals; problems associated with chronic occupational skin exposure to toxic chemicals; animal alternative research programmes; carcinogenic and Photo Carcinogenic Potential Of Xenobiotic Chemicals; Oculotoxicity; Risk assessment and management; and cosmetic safety. Anatomical factors affecting barrier functions/ lipids of the permeability barrier/the skin immune system.




Drugs of Abuse (1996)


Book Description

Covers: the Controlled Substances Act (regulation, penalties); narcotics (natural origin, semi-synthetic, synthetic -- opium, morphine, codeine, thebaine, heroin, hydrocodone, meperidine, pentazocine); depressants (chloral hydrate, barbiturates, glutethimide); stimulants (cocaine, amphetamines, methcathinone, khat); hallucinogens (peyote and mescaline, psilocybin, LSD, PCP); cannabis (marijuana, hash, hashish oil); steroids; and related topics (clandestine laboratories, drug abuse and AIDS, and more). Full-color illustrations of hundreds of illegal drugs.




Computer Arithmetic


Book Description

This is the new edition of the classic book Computer Arithmetic in three volumes published originally in 1990 by IEEE Computer Society Press. As in the original, the book contains many classic papers treating advanced concepts in computer arithmetic, which is very suitable as stand-alone textbooks or complementary materials to textbooks on computer arithmetic for graduate students and research professionals interested in the field. Told in the words of the initial developers, this book conveys the excitement of the creators, and the implementations provide insight into the details necessary to realize real chips. This second volume presents topics on error tolerant arithmetic, digit on-line arithmetic, number systems, and now in this new edition, a topic on implementations of arithmetic operations, all wrapped with an updated overview and a new introduction for each chapter. This volume is part of a 3 volume set: Computer Arithmetic Volume I Computer Arithmetic Volume II Computer Arithmetic Volume III The full set is available for sale in a print-only version. Contents:Error Tolerant ArithmeticOn-Line ArithmeticVLSI Adder ImplementationsVLSI Multiplier ImplementationsFloating-Point VLSI ChipsNumber RepresentationImplementations Readership: Graduate students and research professionals interested in computer arithmetic. Key Features:It reprints the classic papersIt covers advanced arithmetic operationsIt does this in the words of the original creatorsKeywords:Computer Arithmetic;Fault Tolerant;Arithmetic;On-Line Arithmetic;Adder Implementations;Multiplier Implementations;Floating Point Chips;Number Representation;Implementations