Folder Game Festival: For Preschool and Kindergarten


Book Description

Hundreds of easy-to-make, fun-to-do games and projects using file folders are here. Each page is illustrated and includes simple preparation instructions and directions for classroom use. Reproducible companion worksheets and patterns are also included. Hand-eye coordination. pre-reading and reading skills, social studies, mathematics, and science are fostered by this invaluable resource for teachers, parents, and child care providers who need fun, educational, and easy activities for their children.




Resources in Education


Book Description




The Gay Games


Book Description

This book explores the significance of the Gay Games in the context of broader currents of gay and lesbian history, and addresses a wide range of key contemporary themes within sports studies, including the cultural politics of sport, the politics of difference and identity, and the rise of sporting mega-events.




Folder Game Festival


Book Description




Cross Platform Game Development


Book Description

With the increasing popularity of games that run on all PC platforms—whether Windows, Mac, or Linux—the search is on for game developers who can create cross-platform games. Cross-Platform Game Development explains to both beginners and experts how to use cross-platform tools, provides tutorials on setting up and compiling key gaming libraries, and examines the necessary code and conceptual frameworks to get started on the path to making cross-platform games. With this book discover how to create cross-platform games in C++ using the cross-platform editor Code::Blocks; explore how to make games quickly with a combination of cross-platform and open-source gaming libraries; understand the fundamentals of game programming, including hierarchial scene management, collision detection, and depth sorting; learn how to make both 2D and 3D real-time cross-platform games, complete with sound, graphics, and more.







The Infant & Toddler Handbook


Book Description

Developmentally sequenced by age group, this versatile book can be used as a materials guide in both formal and informal settings. Each activity is introduced by detailing the emerging ability and care giver role, while giving individual “invitations” to care for and instruct these special developmental stages. Tips are included on how to introduce toys, store materials, develop basic care routines, create activity centers, and avoid trouble spots.




The Incredibly Indispensable Web Directory


Book Description

The fourth edition of this Web directory is updated and extended to include 10,000 entries. Incredibly Indispensible Web Directory is designed to save hours of searching on the Internet and help individuals to go straight to their desired site, without using search engines. It lists and categorises sites from art galleries to zoos.




Buttonless


Book Description

This book presents some of the most interesting iPhone and iPad games, along with stories of the people behind these games. It describes hundreds of titles, including well-known games and hidden games, and provides insight into the development of games for the iOS platform.




iPhone Games Projects


Book Description

One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store's Most Popular category. Surprised? Of course not! We've all filled our iPhones with games, and many of us hope to develop the next bestseller. This book is a collection of must-know information from master independent iPhone game developers. In it, you'll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it's not all talk! It's supported with code examples that you can download and use to realize your own great ideas. This book's authors are responsible for some of the all-time most popular and talked-about games: Brian Greenstone developed Enigmo and Cro-Mag Rally. Aaron Fothergill developed Flick Fishing. Mike Lee developed Tap Tap Revolution, the most downloaded game in App Store history. Mike Kasprzak's Smiles was a finalist in the IGF 2009 Best Mobile Game competition. PJ Cabrera, Richard Zito, and Matthew Aitken (Quick Draw, Pole2Pole); Joachim Bondo (Deep Green); and Olivier Hennessy and Clayton Kane (Apache Lander) have received glowing reviews and accolades for their games. Pair iPhone Games Projects with Apress's best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you'll have everything you need to create the next game to top the sales charts.