The Folklore of Discworld


Book Description

NOW UPDATED to include material on the Discworld books up to Raising Steam. Most of us grow up having always known to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly some of these things are now beginning to be forgotten. Legends, myths, fairytales: our world is made up of the stories we told ourselves about where we came from and how we got there. It is the same on Discworld, except that beings which on Earth are creatures of the imagination - like vampires, trolls, witches and, possibly, gods - are real, alive and in some cases kicking on the Disc. In The Folklore of Discworld, Terry Pratchett teams up with leading British folklorist Jacqueline Simpson to take an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of Discworld.




The Folklore of Discworld


Book Description

Terry Pratchett joins up with a leading folklorist to reveal the legends, myths and customs of Discworld, together with helpful hints from Planet Earth. Most of us grew up having always known when to touch wood or cross our fingers, and what happens when a princess kisses a frog or a boy pulls a sword from a stone, yet sadly some of these things are beginning to be forgotten. Legends, myths, and fairy tales: our world is made up of the stories we told ourselves about where we came from and how we got here. It is the same on Discworld, except that beings, which on Earth are creatures of the imagination ' like vampires, trolls, witches and, possibly, gods ' are real, alive and, in some cases kicking, on the Disc. In The Folklore of Discworld, Terry Pratchett teams up with leading British folklorist Jacqueline Simpson to take an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of Discworld.




Folklore of Discworld


Book Description




Turtle Recall


Book Description

The Discworld, as everyone knows, is a flat world balanced on the backs of four elephants which, in turn, stand on the shell of the giant star turtle, the Great A'Tuin, as it slowly swims through space. It is also a global publishing phenomenon with sales of over 70 million books worldwide (but who's counting?). The publication of Snuff brought the Discworld canon to 39 books - not including the various guides, mapps, diaries and other side-projects. That's a lot of Discworld to keep track of - more than most people can manage with just the one head - but fear not: help is at hand! If you're looking for the ultimate authority on probably the most heavily populated - certainly the most hilarious - setting in fantasy literature... If you need a handy guide to Discworld locales from Ankh-Morpork to Zemphis... If you want help telling Achmed the Mad from Jack Zweiblumen... If your life depends on being able to distinguish the Agatean Empire from the Zoons... ...look no further than Turtle Recall - the latest Discworld Companion, fully updated and completely up to Snuff!




Discworld and the Disciplines


Book Description

This collection of new essays applies a wide range of critical frameworks to the analysis of prolific fantasy author Terry Pratchett's Discworld books. Essays focus on topics such as Pratchett's treatment of noise and silence and their political implications; art as an anodyne for racial conflict; humor and cognitive debugging; visual semiotics; linguistic stylistics and readers' perspectives of word choice; and Derrida and the "monstrous Regiment of Women." The volume also includes an annotated bibliography of critical sources. The essays provide fresh perspectives on Pratchett's work, which has stealthily redefined both fantasy and humor for modern audiences.




The Ultimate Discworld Companion


Book Description

The absolute, comprehensive, from Tiffany Aching to Jack Zweiblumen guide to all things Discworld, fully illustrated by Paul Kidby. The Discworld, as everyone knows, is a flat world balanced on the back of four elephants which, in turn, stand on the shell of the giant star turtle, the Great A'Tuin, as it slowly swims through space. It is also the global publishing phenomenon with sales of over 70 million books worldwide (but who's counting?). There's an awful lot of Discworld to keep track of. But fear not! Help is at hand. For the very first time, everything (and we mean everything) you could possibly want to know has been crammed into one place. If you need a handy guide to locales from Ankh-Morpork to Zemphis . . . If you can't tell your Achmed the Mads from your Jack Zweiblumens . . . If your life depends on distinguishing between the Agatean Empire and the Zoons . . . Look no further. Updated and perfected by Stephen Briggs, the man behind The Ultimate Discworld Companion's predecessor Turtle Recall, this is your ultimate guide to Sir Terry Pratchett's beloved fantasy world.




The Discworld Atlas


Book Description

Unseen University are proud to present the most comprehensive map and guide to the Disc yet produced. In this noble endeavour, drawing upon the hard won knowledge of many great and, inevitably, late explorers, one may locate on a detailed plan of our world such fabled realms as the Condiment Isles, trace the course of the River Kneck as it deposits silt and border disputes in equal abundance on the lands either side, and contemplate the vast deserts of Klatch and Howondaland - a salutary lesson in the perils of allowing ones goats to graze unchecked. This stunning work brings to life the lands and locations of the Discworld stories in a way never seen before. Accompanied by lavish full-colour illustrations and a detailed world map, this is a must-have for any Discworld fan.




The Compleat Ankh-Morpork


Book Description

A brand-new street directory of Discworld city Ankh-Morpork complete with a beautifully illustrated pull-out map. 'There's a saying that all roads lead to Ankh-Morpork. And it's wrong. All roads lead away from Ankh-Morpork, but sometimes people just walk along the wrong way.' Ankh-Morpork! City of One Thousand Surprises (according to the famous publication by the Guild of Merchants)!




Secrets of The Wee Free Men and Discworld


Book Description

A fascinating guide to the international bestselling Discworld series and the award-winning The Wee Free Men—soon to be a major motion picture Before J. K. Rowling became the best-selling author in Britain, Terry Pratchett wore that hat. With over 45 million books sold, Pratchett is an international phenomenon. His brainchild is the Discworld series—novels he began as parodies of other works like Macbeth, Faust, and The Arabian Nights. The Wee Free Men, one of Pratchett's most popular novels, will be made into a movie by Spider-Man director Sam Raimi. It's the story of 9-year-old wannabe witch Tiffany Aching, who unites with the Nac Mac Feegle (6-inch-tall blue men who like to fight and love to drink) to free her brother from an evil fairy queen. A fun, interactive guide that will explore the land of Discword, Secrets of The Wee Free Men and Discworld is filled with sidebars, mythology trivia, and includes a bio of the fascinating author Terry Pratchett, and an in-depth analysis of his work. This unofficial guide is a great resource for readers of The Wee Free Men and the other books of the Discworld series.




The Ankh-Morpork Archives: Volume Two


Book Description

Containing material unavailable for twenty years -- this is a comprehensive guide to the capital city of Terry Pratchett's Discworld, getting to the heart of Ankh-Morpork's secrets, societies and guilds. Ankh-Morpork is a bottomless pit of secrets. It's time to unearth a few more . . . In the second volume of this confidential guide, brave travellers are made privy to the inner workings of more illustrious Ankh-Morpork societies. Disabuse yourself of notions of professionalism under which you may hold the City Watch; discover what serious business is undertaken by the Fools' Guild (joking is no laughing matter); and, should you be lucky, achieve true enlightenment through the teachings of Lu-Tze. One thing's for sure: after you've read this book, Ankh-Morpork's Guilds are going to need to come up with new ways of doing things. Completely revamped and redesigned, this full-colour book contains material from Discworld Diaries across the decades.